* [PATCH v2 2/4] rust: bitmap: add contiguous area operations
2026-07-23 8:59 [PATCH v2 0/4] rust: Add support for reserving of ranges of IDs Eliot Courtney
2026-07-23 8:59 ` [PATCH v2 1/4] rust: bitmap: use function-level cfg on kunit test Eliot Courtney
@ 2026-07-23 8:59 ` Eliot Courtney
2026-07-23 8:59 ` [PATCH v2 3/4] rust: id_pool: add contiguous area allocation Eliot Courtney
2026-07-23 8:59 ` [PATCH v2 4/4] gpu: nova-core: add ChannelIdPool Eliot Courtney
3 siblings, 0 replies; 5+ messages in thread
From: Eliot Courtney @ 2026-07-23 8:59 UTC (permalink / raw)
To: Alice Ryhl, Burak Emir, Yury Norov, Miguel Ojeda, Boqun Feng,
Gary Guo, Björn Roy Baron, Benno Lossin, Andreas Hindborg,
Trevor Gross, Danilo Krummrich, Daniel Almeida, Tamir Duberstein,
Alexandre Courbot, Onur Özkan, David Airlie, Simona Vetter
Cc: Greg Kroah-Hartman, John Hubbard, Alistair Popple, Timur Tabi,
Zhi Wang, rust-for-linux, linux-kernel, nova-gpu, dri-devel,
Eliot Courtney
Add bindings for area operations on bitmaps. Each one is
made safe by adding some extra checks compared to the underlying C code
(for example, checking bounds) and with additional checks to catch
likely erroneous usage if `CONFIG_RUST_BITMAP_HARDENED` is on.
The C code uses signed integers for some parameters, for example the
length for `__bitmap_set`, so bounds check against i32::MAX. We can't
rely on `BitmapVec::MAX_LEN` because `Bitmap` may not necessarily be
backed by `BitmapVec`. There's also a few cases where an `align_mask`
can cause an infinite loop in the C code: masks that are not a power
of two minus one, and masks where `self.len() + align_mask` overflows
the alignment step, so check for those.
Add tests demonstrating the edge cases.
Signed-off-by: Eliot Courtney <ecourtney@nvidia.com>
---
rust/kernel/bitmap.rs | 217 ++++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 217 insertions(+)
diff --git a/rust/kernel/bitmap.rs b/rust/kernel/bitmap.rs
index a43bfe0ec3dc..1395bbe99cbb 100644
--- a/rust/kernel/bitmap.rs
+++ b/rust/kernel/bitmap.rs
@@ -497,6 +497,127 @@ pub fn next_zero_bit(&self, start: usize) -> Option<usize> {
Some(index)
}
}
+
+ /// Finds a contiguous area of `nbits` zero bits at or after `start`, aligned per `align_mask`.
+ ///
+ /// Returns the bit index of the start of the area, or [`None`] if no such area fitting in
+ /// the bitmap exists or the `align_mask` is invalid.
+ ///
+ /// `align_mask` should be `0` (no alignment) or one less than a power of two, in which case the
+ /// returned index is a multiple of that power of two. Masks such that `self.len() + align_mask`
+ /// overflows are checked and considered invalid, as they can hang the underlying C code.
+ ///
+ /// # Panics
+ ///
+ /// Panics if CONFIG_RUST_BITMAP_HARDENED is enabled and `start` is out of bounds or
+ /// `align_mask` is invalid.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use kernel::alloc::{AllocError, flags::GFP_KERNEL};
+ /// use kernel::bitmap::BitmapVec;
+ ///
+ /// let mut b = BitmapVec::new(64, GFP_KERNEL)?;
+ ///
+ /// assert_eq!(Some(0), b.next_zero_area(0, 8, 0));
+ /// b.set(0, 5);
+ /// assert_eq!(Some(5), b.next_zero_area(0, 8, 0));
+ /// assert_eq!(Some(8), b.next_zero_area(0, 8, 7));
+ /// assert_eq!(None, b.next_zero_area(0, 65, 0));
+ /// # Ok::<(), AllocError>(())
+ /// ```
+ #[inline]
+ pub fn next_zero_area(&self, start: usize, nbits: usize, align_mask: usize) -> Option<usize> {
+ bitmap_assert!(
+ start < self.len(),
+ "`start` must be < {}, was {}",
+ self.len(),
+ start
+ );
+
+ let valid_align_mask = align_mask.wrapping_add(1).is_power_of_two()
+ && align_mask.checked_add(self.len()).is_some();
+ bitmap_assert!(
+ valid_align_mask,
+ "`align_mask` must be 0 or `2^k - 1`, with `len + align_mask` not overflowing, was {}",
+ align_mask
+ );
+ if !valid_align_mask {
+ return None;
+ }
+
+ let nr = u32::try_from(nbits).ok()?;
+
+ // SAFETY: `bitmap_find_next_zero_area_off` is safe to use with an out of bounds `start`
+ // value and never reads beyond `self.len()` bits.
+ let index = unsafe {
+ bindings::bitmap_find_next_zero_area_off(
+ self.as_ptr().cast_mut(),
+ self.len(),
+ start,
+ nr,
+ align_mask,
+ 0,
+ )
+ };
+
+ // In case of overflow, we may get back a range outside of what we requested.
+ let end = index.checked_add(nbits)?;
+ if index < start || index >= self.len() || end > self.len() {
+ None
+ } else {
+ Some(index)
+ }
+ }
+
+ /// Sets a contiguous area of `nbits` bits starting at `start`.
+ ///
+ /// If CONFIG_RUST_BITMAP_HARDENED is not enabled and the area `start..start + nbits` is out of
+ /// bounds, does nothing.
+ ///
+ /// # Panics
+ ///
+ /// Panics if CONFIG_RUST_BITMAP_HARDENED is enabled and the area `start..start + nbits` is out
+ /// of bounds.
+ #[inline]
+ pub fn set(&mut self, start: usize, nbits: usize) {
+ bitmap_assert_return!(
+ start
+ .checked_add(nbits)
+ .is_some_and(|end| end <= self.len() && end <= i32::MAX as usize),
+ "Area `start..start + nbits` ({}..{}) must be within bounds {}",
+ start,
+ start.saturating_add(nbits),
+ self.len()
+ );
+ // SAFETY: The area `start..start + nbits` is within bounds.
+ unsafe { bindings::__bitmap_set(self.as_mut_ptr(), start as u32, nbits as i32) };
+ }
+
+ /// Clears a contiguous area of `nbits` bits starting at `start`.
+ ///
+ /// If CONFIG_RUST_BITMAP_HARDENED is not enabled and the area `start..start + nbits` is out of
+ /// bounds, does nothing.
+ ///
+ /// # Panics
+ ///
+ /// Panics if CONFIG_RUST_BITMAP_HARDENED is enabled and the area `start..start + nbits` is out
+ /// of bounds.
+ #[inline]
+ pub fn clear(&mut self, start: usize, nbits: usize) {
+ bitmap_assert_return!(
+ start
+ .checked_add(nbits)
+ .is_some_and(|end| end <= self.len() && end <= i32::MAX as usize),
+ "Area `start..start + nbits` ({}..{}) must be within bounds {}",
+ start,
+ start.saturating_add(nbits),
+ self.len()
+ );
+ // SAFETY: The area `start..start + nbits` is within bounds.
+ unsafe { bindings::__bitmap_clear(self.as_mut_ptr(), start as u32, nbits as i32) };
+ }
}
#[cfg(CONFIG_RUST_BITMAP_KUNIT_TEST)]
@@ -614,4 +735,100 @@ fn bitmap_copy_and_extend() -> Result<(), AllocError> {
assert_eq!(Some(17), long_bitmap.last_bit());
Ok(())
}
+
+ #[test]
+ fn bitmap_area_set_clear_find() -> Result<(), AllocError> {
+ let mut b = BitmapVec::new(128, GFP_KERNEL)?;
+
+ assert_eq!(Some(0), b.next_zero_area(0, 5, 0));
+ b.set(0, 5); // Now contains {[0, 5)}.
+
+ assert_eq!(Some(0), b.next_bit(0));
+ assert_eq!(Some(4), b.next_bit(4));
+ assert_eq!(Some(5), b.next_zero_bit(0));
+ assert_eq!(Some(5), b.next_zero_area(0, 5, 0));
+ assert_eq!(Some(8), b.next_zero_area(0, 5, 7));
+
+ b.set(8, 8); // Now contains {[0, 5), [8, 16)}.
+ assert_eq!(Some(16), b.next_zero_area(0, 4, 15));
+ assert_eq!(Some(16), b.next_zero_area(0, 4, 0));
+
+ b.clear(0, 5); // Now contains {[8, 16)}.
+ assert_eq!(Some(0), b.next_zero_area(0, 5, 0));
+ assert_eq!(Some(8), b.next_bit(0));
+ assert_eq!(Some(15), b.last_bit());
+
+ b.clear(16, 0); // Zero-length in-bounds clears are no-ops.
+ assert_eq!(Some(8), b.next_bit(0));
+ assert_eq!(Some(15), b.last_bit());
+
+ // A zero-length request returns the first aligned position at or
+ // after the next zero bit, even if that position's own bit is set.
+ assert_eq!(Some(1), b.next_zero_area(1, 0, 0));
+ assert_eq!(Some(8), b.next_zero_area(1, 0, 7));
+
+ b.set(60, 10); // Now contains {[8, 16), [60, 70)}.
+ assert_eq!(Some(60), b.next_bit(16));
+ assert_eq!(Some(69), b.last_bit());
+ assert_eq!(Some(16), b.next_zero_area(9, 40, 0));
+ assert_eq!(Some(70), b.next_zero_area(0, 45, 0));
+
+ b.clear(62, 6); // Now contains {[8, 16), [60, 62), [68, 70)}.
+ assert_eq!(Some(62), b.next_zero_area(60, 6, 0));
+ assert_eq!(Some(61), b.next_bit(61));
+ assert_eq!(Some(69), b.last_bit());
+
+ b.set(64, 0); // Zero-length in-bounds sets are no-ops.
+ assert_eq!(Some(62), b.next_zero_bit(62));
+ Ok(())
+ }
+
+ #[test]
+ fn bitmap_area_exhaustion() -> Result<(), AllocError> {
+ let mut b = BitmapVec::new(64, GFP_KERNEL)?;
+
+ assert_eq!(None, b.next_zero_area(0, 65, 0));
+ assert_eq!(None, b.next_zero_area(0, usize::MAX, 0));
+ assert_eq!(None, b.next_zero_area(1, usize::MAX, 0));
+
+ b.set_bit(0); // Now contains {[0, 1)}.
+ assert_eq!(None, b.next_zero_area(0, usize::MAX, 0));
+
+ b.set(0, 61); // Now contains {[0, 61)}.
+ assert_eq!(None, b.next_zero_area(0, 4, 0));
+ assert_eq!(Some(61), b.next_zero_area(0, 3, 0));
+ assert_eq!(None, b.next_zero_area(0, 1, 63));
+ Ok(())
+ }
+
+ #[test]
+ #[cfg(not(CONFIG_RUST_BITMAP_HARDENED))]
+ fn bitmap_area_invalid_align() -> Result<(), AllocError> {
+ let mut b = BitmapVec::new(64, GFP_KERNEL)?;
+ b.set_bit(0);
+
+ assert_eq!(Some(1), b.next_zero_bit(1));
+ // If this isn't rejected, it would cause a hang in the C code.
+ assert_eq!(None, b.next_zero_area(1, 1, usize::MAX));
+ // Reject non `2^k - 1` alignment masks.
+ assert_eq!(None, b.next_zero_area(1, 1, 2));
+ assert_eq!(None, b.next_zero_area(1, 1, 5));
+ Ok(())
+ }
+
+ #[test]
+ #[cfg(not(CONFIG_RUST_BITMAP_HARDENED))]
+ fn owned_bitmap_area_out_of_bounds() -> Result<(), AllocError> {
+ let mut b = BitmapVec::new(64, GFP_KERNEL)?;
+
+ // Should be ignored since out of bounds.
+ b.set(64, 4);
+ b.set(62, 8);
+ b.set(usize::MAX, 0);
+ b.clear(usize::MAX, 0);
+ b.clear(2048, 8);
+ assert_eq!(None, b.next_bit(0));
+ assert_eq!(None, b.next_zero_area(64, 1, 0));
+ Ok(())
+ }
}
--
2.55.0
^ permalink raw reply related [flat|nested] 5+ messages in thread* [PATCH v2 3/4] rust: id_pool: add contiguous area allocation
2026-07-23 8:59 [PATCH v2 0/4] rust: Add support for reserving of ranges of IDs Eliot Courtney
2026-07-23 8:59 ` [PATCH v2 1/4] rust: bitmap: use function-level cfg on kunit test Eliot Courtney
2026-07-23 8:59 ` [PATCH v2 2/4] rust: bitmap: add contiguous area operations Eliot Courtney
@ 2026-07-23 8:59 ` Eliot Courtney
2026-07-23 8:59 ` [PATCH v2 4/4] gpu: nova-core: add ChannelIdPool Eliot Courtney
3 siblings, 0 replies; 5+ messages in thread
From: Eliot Courtney @ 2026-07-23 8:59 UTC (permalink / raw)
To: Alice Ryhl, Burak Emir, Yury Norov, Miguel Ojeda, Boqun Feng,
Gary Guo, Björn Roy Baron, Benno Lossin, Andreas Hindborg,
Trevor Gross, Danilo Krummrich, Daniel Almeida, Tamir Duberstein,
Alexandre Courbot, Onur Özkan, David Airlie, Simona Vetter
Cc: Greg Kroah-Hartman, John Hubbard, Alistair Popple, Timur Tabi,
Zhi Wang, rust-for-linux, linux-kernel, nova-gpu, dri-devel,
Eliot Courtney
Add support for contiguous area allocation. Add a new type,
`UnusedArea`, following the same pattern as `UnusedId`.
Signed-off-by: Eliot Courtney <ecourtney@nvidia.com>
---
rust/kernel/id_pool.rs | 69 ++++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 69 insertions(+)
diff --git a/rust/kernel/id_pool.rs b/rust/kernel/id_pool.rs
index 384753fe0e44..b1d05e0429a5 100644
--- a/rust/kernel/id_pool.rs
+++ b/rust/kernel/id_pool.rs
@@ -4,6 +4,11 @@
//! Rust API for an ID pool backed by a [`BitmapVec`].
+use core::{
+ num::NonZero,
+ ops::Range, //
+};
+
use crate::alloc::{AllocError, Flags};
use crate::bitmap::BitmapVec;
@@ -240,6 +245,34 @@ pub fn find_unused_id(&mut self, offset: usize) -> Option<UnusedId<'_>> {
pub fn release_id(&mut self, id: usize) {
self.map.clear_bit(id);
}
+
+ /// Finds a contiguous area of `count` unused IDs at or after `offset`.
+ ///
+ /// `align_mask` must be `0` (no alignment) or one less than a power of two, in which case the
+ /// start of the returned area is a multiple of that power of two.
+ ///
+ /// Returns an [`UnusedArea`] upon success, or [`None`] if no such area could be found.
+ #[inline]
+ #[must_use]
+ pub fn find_unused_area(
+ &mut self,
+ offset: usize,
+ count: NonZero<usize>,
+ align_mask: usize,
+ ) -> Option<UnusedArea<'_>> {
+ let start = self.map.next_zero_area(offset, count.get(), align_mask)?;
+ // INVARIANT: `next_zero_area()` returns None or a start with `start + count <= map.len()`.
+ Some(UnusedArea {
+ range: start..start + count.get(),
+ pool: self,
+ })
+ }
+
+ /// Releases a contiguous area of IDs.
+ #[inline]
+ pub fn release_area(&mut self, range: &Range<usize>) {
+ self.map.clear(range.start, range.len());
+ }
}
/// Represents an unused id in an [`IdPool`].
@@ -287,6 +320,42 @@ pub fn acquire(self) -> usize {
}
}
+/// Represents an unused, contiguous area of IDs in an [`IdPool`].
+///
+/// # Invariants
+///
+/// `range.start <= range.end <= pool.map.len()`.
+#[must_use = "the ID range is not reserved unless acquired"]
+pub struct UnusedArea<'pool> {
+ range: Range<usize>,
+ pool: &'pool mut IdPool,
+}
+
+impl<'pool> UnusedArea<'pool> {
+ /// Returns the unused ID range.
+ ///
+ /// Be aware that the area has not yet been acquired in the pool. The
+ /// [`acquire`] method must be called to prevent others from taking it.
+ ///
+ /// [`acquire`]: UnusedArea::acquire()
+ #[inline]
+ #[must_use]
+ pub fn range(&self) -> Range<usize> {
+ self.range.clone()
+ }
+
+ /// Acquires the area.
+ ///
+ /// Returns the now-reserved ID range.
+ #[inline]
+ pub fn acquire(self) -> Range<usize> {
+ let Self { range, pool } = self;
+ // By the type invariants, the range is within bounds.
+ pool.map.set(range.start, range.end - range.start);
+ range
+ }
+}
+
impl Default for IdPool {
#[inline]
fn default() -> Self {
--
2.55.0
^ permalink raw reply related [flat|nested] 5+ messages in thread* [PATCH v2 4/4] gpu: nova-core: add ChannelIdPool
2026-07-23 8:59 [PATCH v2 0/4] rust: Add support for reserving of ranges of IDs Eliot Courtney
` (2 preceding siblings ...)
2026-07-23 8:59 ` [PATCH v2 3/4] rust: id_pool: add contiguous area allocation Eliot Courtney
@ 2026-07-23 8:59 ` Eliot Courtney
3 siblings, 0 replies; 5+ messages in thread
From: Eliot Courtney @ 2026-07-23 8:59 UTC (permalink / raw)
To: Alice Ryhl, Burak Emir, Yury Norov, Miguel Ojeda, Boqun Feng,
Gary Guo, Björn Roy Baron, Benno Lossin, Andreas Hindborg,
Trevor Gross, Danilo Krummrich, Daniel Almeida, Tamir Duberstein,
Alexandre Courbot, Onur Özkan, David Airlie, Simona Vetter
Cc: Greg Kroah-Hartman, John Hubbard, Alistair Popple, Timur Tabi,
Zhi Wang, rust-for-linux, linux-kernel, nova-gpu, dri-devel,
Eliot Courtney
Add `ChannelIdPool` which adds automatic tracking and releasing of
channel IDs on top of `IdPool`. This is necessary for apportioning
ranges of channel IDs to be used in e.g. vGPU.
Channel IDs are allocated as a contiguous sequence with a specific
length and sometimes a specific alignment [1] for vGPU. The ID space is
small (limited to 2048) and allocation is not on a hot path, so a
bitmap-backed `IdPool` is a better fit than IDA/xarray (which allocate a
single ID within a range, not a contiguous sequence) or a maple tree
(where aligned allocation needs an alloc_range()+erase() retry loop that
essentially reimplements bitmap_find_next_zero_area()) [2]. It is
also faster than maple tree [3].
Link: https://lore.kernel.org/all/84bc8bd2-e292-4b84-9580-a1b5df4c5bdc@nvidia.com/ # [1]
Link: https://lore.kernel.org/all/20260710-chid-maple-v1-1-4ee869055268@nvidia.com/ # [2]
Link: https://lore.kernel.org/all/20260717053241.916441-1-ynorov@nvidia.com/ # [3]
Signed-off-by: Eliot Courtney <ecourtney@nvidia.com>
---
drivers/gpu/nova-core/gpu.rs | 2 +
drivers/gpu/nova-core/gpu/channel.rs | 182 +++++++++++++++++++++++++++++++++++
2 files changed, 184 insertions(+)
diff --git a/drivers/gpu/nova-core/gpu.rs b/drivers/gpu/nova-core/gpu.rs
index 442c0979f9c6..4e58fc06a371 100644
--- a/drivers/gpu/nova-core/gpu.rs
+++ b/drivers/gpu/nova-core/gpu.rs
@@ -32,6 +32,8 @@
regs,
};
+#[cfg_attr(not(CONFIG_KUNIT = "y"), expect(dead_code))]
+mod channel;
mod hal;
macro_rules! define_chipset {
diff --git a/drivers/gpu/nova-core/gpu/channel.rs b/drivers/gpu/nova-core/gpu/channel.rs
new file mode 100644
index 000000000000..d3d315ba6c6b
--- /dev/null
+++ b/drivers/gpu/nova-core/gpu/channel.rs
@@ -0,0 +1,182 @@
+// SPDX-License-Identifier: GPL-2.0
+// SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
+
+//! Channel ID allocation.
+
+use core::{
+ num::NonZero,
+ ops::{
+ Deref,
+ Range, //
+ }, //
+};
+
+use kernel::{
+ id_pool::IdPool,
+ prelude::*,
+ ptr::Alignment,
+ sync::{
+ new_mutex,
+ Mutex, //
+ }, //
+};
+
+/// Pool for tracking reservations of channel IDs.
+#[pin_data]
+pub(crate) struct ChannelIdPool {
+ #[pin]
+ inner: Mutex<IdPool>,
+ num_chids: usize,
+}
+
+impl ChannelIdPool {
+ /// Creates a pool managing `num_chids` channel IDs.
+ pub(crate) fn new(num_chids: usize) -> impl PinInit<Self, Error> {
+ try_pin_init!(Self {
+ inner <- new_mutex!(IdPool::with_capacity(num_chids, GFP_KERNEL)?),
+ num_chids,
+ })
+ }
+
+ /// Reserves a contiguous area of `count` channel IDs starting at a multiple of `align`,
+ /// returning a guard that releases the area on drop.
+ pub(crate) fn alloc_area(
+ &self,
+ count: NonZero<usize>,
+ align: Alignment,
+ ) -> Result<ChannelIdArea<'_>> {
+ let mut ids = self.inner.lock();
+ let area = ids
+ .find_unused_area(0, count, align.as_usize() - 1)
+ .ok_or(ENOSPC)?;
+
+ // If the pool is small, the backing bitmap may be rounded up to a larger size.
+ if area.range().end > self.num_chids {
+ return Err(ENOSPC);
+ }
+ Ok(ChannelIdArea {
+ pool: self,
+ range: area.acquire(),
+ })
+ }
+}
+
+/// A reserved contiguous area of channel IDs.
+///
+/// Releases the whole area back to its [`ChannelIdPool`] when dropped. Releasing locks a
+/// sleeping [`Mutex`], so the area must be dropped in a context that is allowed to sleep.
+#[must_use = "the channel ID area is released immediately when unused"]
+pub(crate) struct ChannelIdArea<'a> {
+ pool: &'a ChannelIdPool,
+ range: Range<usize>,
+}
+
+impl Drop for ChannelIdArea<'_> {
+ fn drop(&mut self) {
+ self.pool.inner.lock().release_area(&self.range);
+ }
+}
+
+impl Deref for ChannelIdArea<'_> {
+ type Target = Range<usize>;
+
+ fn deref(&self) -> &Self::Target {
+ &self.range
+ }
+}
+
+#[kunit_tests(nova_core_channel)]
+mod tests {
+ use super::*;
+
+ const fn nz<const N: usize>() -> NonZero<usize> {
+ const { NonZero::new(N).unwrap() }
+ }
+
+ #[test]
+ fn chid_area() -> Result {
+ let pool = KBox::pin_init(ChannelIdPool::new(2048), GFP_KERNEL)?;
+ let unaligned = Alignment::new::<1>();
+
+ let first = pool.alloc_area(nz::<48>(), unaligned)?;
+ assert_eq!(0, first.start);
+ assert_eq!(48, first.len());
+ assert_eq!(48, first.end);
+
+ let second = pool.alloc_area(nz::<48>(), unaligned)?;
+ assert!(first.end <= second.start || second.end <= first.start);
+
+ let first_start = first.start;
+ drop(first);
+ assert_eq!(first_start, pool.alloc_area(nz::<48>(), unaligned)?.start);
+ Ok(())
+ }
+
+ #[test]
+ fn chid_bounded_by_num_chids() -> Result {
+ let pool = KBox::pin_init(ChannelIdPool::new(4), GFP_KERNEL)?;
+ let unaligned = Alignment::new::<1>();
+
+ {
+ let a = pool.alloc_area(nz::<1>(), unaligned)?;
+ let b = pool.alloc_area(nz::<1>(), unaligned)?;
+ let c = pool.alloc_area(nz::<1>(), unaligned)?;
+ let d = pool.alloc_area(nz::<1>(), unaligned)?;
+ assert_eq!(0, a.start);
+ assert_eq!(1, b.start);
+ assert_eq!(2, c.start);
+ assert_eq!(3, d.start);
+ assert_eq!(
+ Err(ENOSPC),
+ pool.alloc_area(nz::<1>(), unaligned).map(|_| ())
+ );
+ }
+
+ assert_eq!(0, pool.alloc_area(nz::<4>(), unaligned)?.start);
+ assert_eq!(
+ Err(ENOSPC),
+ pool.alloc_area(nz::<5>(), unaligned).map(|_| ())
+ );
+
+ let head = pool.alloc_area(nz::<3>(), unaligned)?;
+ assert_eq!(0, head.start);
+ assert_eq!(
+ Err(ENOSPC),
+ pool.alloc_area(nz::<2>(), unaligned).map(|_| ())
+ );
+ assert_eq!(3, pool.alloc_area(nz::<1>(), unaligned)?.start);
+ Ok(())
+ }
+
+ #[test]
+ fn chid_area_aligned() -> Result {
+ let pool = KBox::pin_init(ChannelIdPool::new(16), GFP_KERNEL)?;
+ let unaligned = Alignment::new::<1>();
+ let align4 = Alignment::new::<4>();
+
+ // Alloc 0 so the first fit for the next area is unaligned.
+ let pad = pool.alloc_area(nz::<1>(), unaligned)?;
+ assert_eq!(0, pad.start);
+
+ let a = pool.alloc_area(nz::<4>(), align4)?;
+ assert_eq!(4, a.start);
+
+ // The area skipped over by the aligned allocation should still be available.
+ let b = pool.alloc_area(nz::<1>(), unaligned)?;
+ assert_eq!(1, b.start);
+
+ let c = pool.alloc_area(nz::<8>(), Alignment::new::<8>())?;
+ assert_eq!(8, c.start);
+
+ // Only 2 IDs left.
+ assert_eq!(Err(ENOSPC), pool.alloc_area(nz::<4>(), align4).map(|_| ()));
+ assert_eq!(
+ Err(ENOSPC),
+ pool.alloc_area(nz::<1>(), Alignment::new::<32>())
+ .map(|_| ())
+ );
+
+ assert_eq!(2, pool.alloc_area(nz::<2>(), unaligned)?.start);
+ Ok(())
+ }
+}
--
2.55.0
^ permalink raw reply related [flat|nested] 5+ messages in thread