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From: "Yoann Congal" <yoann.congal@smile.fr>
To: <auh@yoctoproject.org>, "Jose Quaresma" <quaresma.jose@gmail.com>,
	"Daniel Turull" <daniel.turull@ericsson.com>
Cc: <openembedded-core@lists.openembedded.org>
Subject: Re: [OE-core] [AUH] glslang: upgrading to 1.4.357.0 SUCCEEDED
Date: Thu, 30 Jul 2026 11:32:52 +0200	[thread overview]
Message-ID: <DKBSVY2RZILH.3GN90OFEO4WF6@smile.fr> (raw)
In-Reply-To: <0101019facc2b137-724839c0-ea99-457b-873a-a5fc9ddf011e-000000@us-west-2.amazonses.com>

On Wed Jul 29, 2026 at 9:24 AM CEST, Auto Upgrade Helper via lists.openembedded.org wrote:
> Hello,
>
> this email is a notification from the Auto Upgrade Helper
> that the automatic attempt to upgrade the recipe(s) *glslang* to *1.4.357.0* has Succeeded.
>
> Next steps:
>     - apply the patch: git am 0001-glslang-upgrade-1.4.350.1-1.4.357.0.patch
>     - check the changes to upstream patches and summarize them in the commit message,
>     - compile an image that contains the package
>     - perform some basic sanity tests
>     - amend the patch and sign it off: git commit -s --reset-author --amend
>     - send it to the appropriate mailing list
>
> Alternatively, if you believe the recipe should not be upgraded at this time,
> you can fill RECIPE_NO_UPDATE_REASON in respective recipe file so that
> automatic upgrades would no longer be attempted.
>
> Please review the attached files for further information and build/update failures.
> Any problem please file a bug at https://bugzilla.yoctoproject.org/enter_bug.cgi?product=Automated%20Update%20Handler
>
> Regards,
> The Upgrade Helper
>
> -- >8 --
> From 4a9231cb33f3d14661cb97c9a7b45f33eef2589a Mon Sep 17 00:00:00 2001
> From: Upgrade Helper <auh@yoctoproject.org>
> Date: Wed, 29 Jul 2026 06:14:19 +0000
> Subject: [PATCH] glslang: upgrade 1.4.350.1 -> 1.4.357.0
>
> Source: CHANGES.md
>
> * Add support for GL_EXT_opacity_micromap_ray_query_mode
>
> ## 16.4.0 2026-07-14
>
> ### Descriptor Heap
>
> * Implement `GLSL_EXT_structured_descriptor_heap` with SPIR-V layout generation, heap offset access, buffer references, matrix layout decorations, and correct `readonly`/`writeonly` qualifier propagation for buffer and image descriptors
> * Fix descriptor heap-bound buffer access to use typed pointers
> * Omit `NonUniform` decoration when using descriptor heaps, as the SPIR-V spec does not require it
> * Add `--relax-set-binding-limits` option to allow large `layout(set)` and `layout(binding)` values for descriptor heap-style workflows with sparse set spaces
> * Reject combined image samplers with `descriptor_heap`
>
> ### Compute Shader Derivatives
>
> * Fix `GL_KHR_compute_shader_derivatives` regressions on shaders using the `GL_NV` variant
> * Update compute shader derivative rules to allow texture operations with implicit derivatives without extensions, falling back to LoD 0
>
> ### New Extensions
>
> * Implement `GL_EXT_ocp_microscaling_types`
> * Implement `GL_NV_cooperative_matrix_decode_vector`
> * Add basic support for `GL_NV_desktop_lowp_mediump`
> * Implement `GL_EXT_opacity_micromap_ray_query_mode`
>
> ### Bug Fixes
>
> * Fix generated decoration string from `UTF8EncodingKHR` to `UTFEncodingKHR`
> * Fix missing SPIR-V extension emission for `float16` derivative functions with `SPV_AMD_gpu_shader_half_float`
> * Apply `NoContraction` decoration to `dot()` when `noContraction` is set
> * Fix `OpStore` of buffer device address pointer to use 8-byte alignment, consistent with loads
> * Fix `RayTracingOpacityMicromapKHR` capability emission to only occur when `gl_RayFlagsForceOpacityMicromap2StateEXT` is actually used, fixing SPIR-V validation failures in ray query shaders outside ray-tracing pipeline stages
> * Fix `setInvertY()` to apply Y-inversion to GLSL vertex, geometry, and tessellation-evaluation shaders (previously only affected HLSL)
> * Fix `.length()` on arrays of long/cooperative vectors to use `OpArrayLength` instead of a constant component count
> * Fix unnecessary cooperative matrix conversions when creating arrays of KHR cooperative matrices
> * Add error for cooperative matrix `*=` with bf16/fp8 scalar operands
> * Fix out-of-bounds access in `elseSeen` at maximum `#if`/`#ifdef` nesting depth
> * Fix out-of-bounds read on empty struct texture template types
> * Fix crash in `layoutObjectCheck` when accessing members of an empty block
> * Emit an error when HLSL [numthreads] is given more than three arguments instead of crashing the compiler.
> * Emit error when attempting to convert a literal string to an incompatible type
> * Fix `abortKHR` to preserve the original user-defined string without modification
> * Fix out-of-bounds indexing in `TDefaultIoResolverBase::addStage` when a negative `EShLanguage` value is passed
>
> ### Other
>
> * Add `--discard-is-terminate` option to emit `OpTerminateInvocation` instead of `OpDemoteToHelperInvocation` for GLSL `discard` when tar
>
> [Changelog truncated as it exceeds 3000 characters;
> the full changelog can be found in an attachment to the AUH email]

Hello David,

Would it be possible to get the upstream URL for the changelog in this
truncated case? ... or even in every case?

Thanks!
-- 
Yoann Congal
Smile ECS



  reply	other threads:[~2026-07-30  9:33 UTC|newest]

Thread overview: 5+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-07-29  7:24 [AUH] glslang: upgrading to 1.4.357.0 SUCCEEDED auh
2026-07-30  9:32 ` Yoann Congal [this message]
2026-07-30 10:02   ` [OE-core] " Daniel Turull
2026-07-30 10:15     ` Yoann Congal
2026-07-30 10:21       ` Daniel Turull

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