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From: Tom Musta <tommusta@gmail.com>
To: qemu-devel@nongnu.org, tommusta@gmail.com
Cc: qemu-ppc@nongnu.org
Subject: [Qemu-devel] [PATCH V3 02/19] Add float32_to_uint64()
Date: Fri,  1 Nov 2013 08:35:38 -0500	[thread overview]
Message-ID: <1383312955-2607-3-git-send-email-tommusta@gmail.com> (raw)
In-Reply-To: <1383312955-2607-1-git-send-email-tommusta@gmail.com>

This patch adds the float32_to_uint64() routine, which converts a
32-bit floating point number to an unsigned 64 bit number.

This contribution can be licensed under either the softfloat-2a or -2b
license.

V2: Reduced patch to just this single routine per feedback from Peter
Maydell.

Signed-off-by: Tom Musta <tommusta@gmail.com>
---
 fpu/softfloat.c         |   45 +++++++++++++++++++++++++++++++++++++++++++++
 include/fpu/softfloat.h |    1 +
 2 files changed, 46 insertions(+), 0 deletions(-)

diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 3070eaa..cb03dca 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -1550,6 +1550,51 @@ int64 float32_to_int64( float32 a STATUS_PARAM )
 
 /*----------------------------------------------------------------------------
 | Returns the result of converting the single-precision floating-point value
+| `a' to the 64-bit unsigned integer format.  The conversion is
+| performed according to the IEC/IEEE Standard for Binary Floating-Point
+| Arithmetic---which means in particular that the conversion is rounded
+| according to the current rounding mode.  If `a' is a NaN, the largest
+| unsigned integer is returned.  Otherwise, if the conversion overflows, the
+| largest unsigned integer is returned.  If the 'a' is negative, zero is
+| returned.
+*----------------------------------------------------------------------------*/
+
+uint64 float32_to_uint64(float32 a STATUS_PARAM)
+{
+    flag aSign;
+    int_fast16_t aExp, shiftCount;
+    uint32_t aSig;
+    uint64_t aSig64, aSigExtra;
+    a = float32_squash_input_denormal(a STATUS_VAR);
+
+    aSig = extractFloat32Frac(a);
+    aExp = extractFloat32Exp(a);
+    aSign = extractFloat32Sign(a);
+    if (aSign) {
+        if (aExp) {
+            float_raise(float_flag_invalid STATUS_VAR);
+        } else if (aSig) { /* negative denormalized */
+            float_raise(float_flag_inexact STATUS_VAR);
+        }
+        return 0;
+    }
+    shiftCount = 0xBE - aExp;
+    if (aExp) {
+        aSig |= 0x00800000;
+    }
+    if (shiftCount < 0) {
+        float_raise(float_flag_invalid STATUS_VAR);
+        return (int64_t)LIT64(0xFFFFFFFFFFFFFFFF);
+    }
+
+    aSig64 = aSig;
+    aSig64 <<= 40;
+    shift64ExtraRightJamming(aSig64, 0, shiftCount, &aSig64, &aSigExtra);
+    return roundAndPackUint64(aSig64, aSigExtra STATUS_VAR);
+}
+
+/*----------------------------------------------------------------------------
+| Returns the result of converting the single-precision floating-point value
 | `a' to the 64-bit two's complement integer format.  The conversion is
 | performed according to the IEC/IEEE Standard for Binary Floating-Point
 | Arithmetic, except that the conversion is always rounded toward zero.  If
diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h
index f3927e2..6448082 100644
--- a/include/fpu/softfloat.h
+++ b/include/fpu/softfloat.h
@@ -272,6 +272,7 @@ int32 float32_to_int32_round_to_zero( float32 STATUS_PARAM );
 uint32 float32_to_uint32( float32 STATUS_PARAM );
 uint32 float32_to_uint32_round_to_zero( float32 STATUS_PARAM );
 int64 float32_to_int64( float32 STATUS_PARAM );
+uint64 float32_to_uint64(float32 STATUS_PARAM);
 int64 float32_to_int64_round_to_zero( float32 STATUS_PARAM );
 float64 float32_to_float64( float32 STATUS_PARAM );
 floatx80 float32_to_floatx80( float32 STATUS_PARAM );
-- 
1.7.1

  parent reply	other threads:[~2013-11-01 13:36 UTC|newest]

Thread overview: 30+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2013-11-01 13:35 [Qemu-devel] [PATCH V3 00/19] PowerPC VSX Stage 3 Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 01/19] Fix float64_to_uint64 Tom Musta
2013-12-17 13:42   ` [Qemu-devel] [Qemu-ppc] " Alexander Graf
2013-12-17 13:52     ` Peter Maydell
2013-12-17 14:03       ` Alexander Graf
2013-12-18 14:21       ` Tom Musta
2013-12-18 14:35         ` Peter Maydell
2013-12-18 15:31           ` Tom Musta
2013-12-18 15:52             ` Peter Maydell
2013-12-18 20:43               ` Tom Musta
2013-12-18 20:44               ` Tom Musta
2013-11-01 13:35 ` Tom Musta [this message]
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 03/19] Add set_fprf Argument to fload_invalid_op_excp() Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 04/19] General Support for VSX Helpers Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 05/19] Add VSX ISA2.06 xadd/xsub Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 06/19] Add VSX ISA2.06 xmul Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 07/19] Add VSX ISA2.06 xdiv Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 08/19] Add VSX ISA2.06 xre Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 09/19] Add VSX ISA2.06 xsqrt Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 10/19] Add VSX ISA2.06 xrsqrte Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 11/19] Add VSX ISA2.06 xtdiv Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 12/19] Add VSX ISA2.06 xtsqrt Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 13/19] Add VSX ISA2.06 Multiply Add Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 14/19] Add VSX xscmp*dp Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 15/19] Add VSX xmax/xmin Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 16/19] Add VSX Vector Compare Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 17/19] Add VSX Floating Point to Floating Point Conversion Instructions Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 18/19] Add VSX ISA2.06 Integer " Tom Musta
2013-11-01 13:35 ` [Qemu-devel] [PATCH V3 19/19] Add VSX Rounding Instructions Tom Musta
2013-12-03 16:16 ` [Qemu-devel] [PATCH V3 00/19] PowerPC VSX Stage 3 Tom Musta

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