* beagleboard-demo-image, and the evil that is "gnome-games"
@ 2010-01-17 16:47 Robert P. J. Day
2010-01-17 16:54 ` Martin Jansa
` (2 more replies)
0 siblings, 3 replies; 15+ messages in thread
From: Robert P. J. Day @ 2010-01-17 16:47 UTC (permalink / raw)
To: OpenEmbedded Development mailing list
given that (on my fedora 12 system, anyway), the gnome-games package
has been unbuildable for weeks now, i finally threw in the towel,
removed the reference to it from the beagleboard task, and can now
build beagleboard-demo-image.
that package was the final obstacle to getting a BB-demo-image
build. other packages that were failing -- e2fsprogs, mplayer --
have recently been fixed, leaving gnome-games as the sole remaining
cause of build grief.
a suggestion -- until the issue with gnome-games is resolved, why
not just remove its inclusion from the bb-demo-image task? i'm being
quite serious -- it's obviously not a critical package, and if it's
the only thing keeping people from building and testing the OE dev
branch for the beagleboard, take it out so folks can get back to
testing.
it seems counter-productive to allow a single games package to put
the brakes on an entire build.
rday
--
========================================================================
Robert P. J. Day Waterloo, Ontario, CANADA
Linux Consulting, Training and Kernel Pedantry.
Web page: http://crashcourse.ca
Twitter: http://twitter.com/rpjday
========================================================================
^ permalink raw reply [flat|nested] 15+ messages in thread* Re: beagleboard-demo-image, and the evil that is "gnome-games" 2010-01-17 16:47 beagleboard-demo-image, and the evil that is "gnome-games" Robert P. J. Day @ 2010-01-17 16:54 ` Martin Jansa 2010-01-17 17:06 ` Robert P. J. Day 2010-01-17 16:57 ` Paul Menzel 2010-01-17 18:09 ` Koen Kooi 2 siblings, 1 reply; 15+ messages in thread From: Martin Jansa @ 2010-01-17 16:54 UTC (permalink / raw) To: openembedded-devel On Sun, Jan 17, 2010 at 11:47:06AM -0500, Robert P. J. Day wrote: > it seems counter-productive to allow a single games package to put > the brakes on an entire build. Maybe you want to build with -k? If there is some build problem in games package, then it should be fixed, not silenced by whole task removal. Regards, -- uin:136542059 jid:Martin.Jansa@gmail.com Jansa Martin sip:jamasip@voip.wengo.fr JaMa ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: beagleboard-demo-image, and the evil that is "gnome-games" 2010-01-17 16:54 ` Martin Jansa @ 2010-01-17 17:06 ` Robert P. J. Day 2010-01-17 17:18 ` Paul Menzel 0 siblings, 1 reply; 15+ messages in thread From: Robert P. J. Day @ 2010-01-17 17:06 UTC (permalink / raw) To: openembedded-devel On Sun, 17 Jan 2010, Martin Jansa wrote: > On Sun, Jan 17, 2010 at 11:47:06AM -0500, Robert P. J. Day wrote: > > it seems counter-productive to allow a single games package to put > > the brakes on an entire build. > > Maybe you want to build with -k? > > If there is some build problem in games package, then it should be > fixed, not silenced by whole task removal. i've reported the breakage related to gnome-games before: http://www.mail-archive.com/openembedded-devel@lists.openembedded.org/msg02124.html note in that posting that philip balister appears to confirm the problem, and there's a reference to someone else who is working with an update that might solve the problem. that was a *month* ago, and things are still broken. if there's a fix, then it should be applied. if there isn't, then the reference to gnome-games should be removed. allowing a single broken package that's been broken for over a month to be the single obstacle to a successful build would seem to be entirely counter-productive. rday -- ======================================================================== Robert P. J. Day Waterloo, Ontario, CANADA Linux Consulting, Training and Kernel Pedantry. Web page: http://crashcourse.ca Twitter: http://twitter.com/rpjday ======================================================================== ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: beagleboard-demo-image, and the evil that is "gnome-games" 2010-01-17 17:06 ` Robert P. J. Day @ 2010-01-17 17:18 ` Paul Menzel 0 siblings, 0 replies; 15+ messages in thread From: Paul Menzel @ 2010-01-17 17:18 UTC (permalink / raw) To: openembedded-devel [-- Attachment #1: Type: text/plain, Size: 1482 bytes --] Am Sonntag, den 17.01.2010, 12:06 -0500 schrieb Robert P. J. Day: > On Sun, 17 Jan 2010, Martin Jansa wrote: > > On Sun, Jan 17, 2010 at 11:47:06AM -0500, Robert P. J. Day wrote: > > > it seems counter-productive to allow a single games package to put > > > the brakes on an entire build. > > > > Maybe you want to build with -k? > > > > If there is some build problem in games package, then it should be > > fixed, not silenced by whole task removal. > > i've reported the breakage related to gnome-games before: > > http://www.mail-archive.com/openembedded-devel@lists.openembedded.org/msg02124.html > > note in that posting that philip balister appears to confirm the > problem, and there's a reference to someone else who is working with > an update that might solve the problem. > > that was a *month* ago, and things are still broken. if there's a > fix, then it should be applied. if there isn't, then the reference to > gnome-games should be removed. allowing a single broken package > that's been broken for over a month to be the single obstacle to a > successful build would seem to be entirely counter-productive. As written, I think you should enter this in the bugtracker where it will not get forgotten. You can also publish your diff to make it easier for others. And lastly people can always use the online rootfs builder [1]. [1] http://www.angstrom-distribution.org/online-rootfs-builder-moved-ångström-domain [-- Attachment #2: Dies ist ein digital signierter Nachrichtenteil --] [-- Type: application/pgp-signature, Size: 205 bytes --] ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: beagleboard-demo-image, and the evil that is "gnome-games" 2010-01-17 16:47 beagleboard-demo-image, and the evil that is "gnome-games" Robert P. J. Day 2010-01-17 16:54 ` Martin Jansa @ 2010-01-17 16:57 ` Paul Menzel 2010-01-17 18:09 ` Koen Kooi 2 siblings, 0 replies; 15+ messages in thread From: Paul Menzel @ 2010-01-17 16:57 UTC (permalink / raw) To: openembedded-devel [-- Attachment #1: Type: text/plain, Size: 820 bytes --] Am Sonntag, den 17.01.2010, 11:47 -0500 schrieb Robert P. J. Day: […] > a suggestion -- until the issue with gnome-games is resolved, why > not just remove its inclusion from the bb-demo-image task? i'm being > quite serious -- it's obviously not a critical package, and if it's > the only thing keeping people from building and testing the OE dev > branch for the beagleboard, take it out so folks can get back to > testing. […] In my opinion that would not be the right way to tackle this issue. Just enter a new bug report in OE’s bugtracker [1], attach a diff people can apply *locally* to remove the dependency on `gnome-games`, reference the report in a reply to this thread and close the report when the issue is fixed. Thanks, Paul [1] http://bugs.openembedded.net/ [-- Attachment #2: Dies ist ein digital signierter Nachrichtenteil --] [-- Type: application/pgp-signature, Size: 205 bytes --] ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: beagleboard-demo-image, and the evil that is "gnome-games" 2010-01-17 16:47 beagleboard-demo-image, and the evil that is "gnome-games" Robert P. J. Day 2010-01-17 16:54 ` Martin Jansa 2010-01-17 16:57 ` Paul Menzel @ 2010-01-17 18:09 ` Koen Kooi 2010-01-17 18:27 ` John Willis ` (2 more replies) 2 siblings, 3 replies; 15+ messages in thread From: Koen Kooi @ 2010-01-17 18:09 UTC (permalink / raw) To: openembedded-devel -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On 17-01-10 17:47, Robert P. J. Day wrote: > > given that (on my fedora 12 system, anyway), the gnome-games package > has been unbuildable for weeks now, i finally threw in the towel, > removed the reference to it from the beagleboard task, and can now > build beagleboard-demo-image. > > that package was the final obstacle to getting a BB-demo-image > build. other packages that were failing -- e2fsprogs, mplayer -- > have recently been fixed, leaving gnome-games as the sole remaining > cause of build grief. > > a suggestion -- until the issue with gnome-games is resolved, why > not just remove its inclusion from the bb-demo-image task? i'm being > quite serious -- it's obviously not a critical package, and if it's > the only thing keeping people from building and testing the OE dev > branch for the beagleboard, take it out so folks can get back to > testing. > > it seems counter-productive to allow a single games package to put > the brakes on an entire build. And I have yet to reproduce a single build failure with that recipe, and I build beagleboard-demo-image daily. It seems counter-productive remove everything that might fail for a handfull of people. I remember busybox triggering an OOM on Philip's build machine not too long ago :) regards, Koen -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.5 (Darwin) iD8DBQFLU1JYMkyGM64RGpERAn4XAJoCqmAwDzr1fBf0pGW60RXB+NN+OgCgu5bn FTEb3qMBUBqRwppKqhYm0TY= =B0Ix -----END PGP SIGNATURE----- ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: beagleboard-demo-image, and the evil that is "gnome-games" 2010-01-17 18:09 ` Koen Kooi @ 2010-01-17 18:27 ` John Willis 2010-01-17 20:20 ` Robert P. J. Day 2010-01-17 19:16 ` Robert P. J. Day [not found] ` <37208.8112672374$1263753418@news.gmane.org> 2 siblings, 1 reply; 15+ messages in thread From: John Willis @ 2010-01-17 18:27 UTC (permalink / raw) To: openembedded-devel > > that package was the final obstacle to getting a BB-demo-image > > build. other packages that were failing -- e2fsprogs, mplayer -- > > have recently been fixed, leaving gnome-games as the sole remaining > > cause of build grief. > > > > a suggestion -- until the issue with gnome-games is resolved, why > > not just remove its inclusion from the bb-demo-image task? i'm being > > quite serious -- it's obviously not a critical package, and if it's > > the only thing keeping people from building and testing the OE dev > > branch for the beagleboard, take it out so folks can get back to > > testing. Just to chip in on this, I build 3 or 4 images daily that feature gnome-games (inc. bb-demo) on several build hosts (ok, none are Fedora based, mostly DEB based setups). Can't say I have had any build issues with gnome-games on any of those setups (gnome-system-tools is my nemesis today and that's no in bb-demo ;-)). I personally don't favour taking packages out of an image if there are build issues on a small subset of systems. I think Phil (or someone else) suggest you consider contributing your build logs to OESTATS/TinderBox (http://wiki.openembedded.net/index.php/How_do_I_send_automatic_success_and_ failure_reports) at least with that setup you leave a reference the failing logs in bug reports/mails so people can have a look into all the gory details :). Cheers, John ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: beagleboard-demo-image, and the evil that is "gnome-games" 2010-01-17 18:27 ` John Willis @ 2010-01-17 20:20 ` Robert P. J. Day 2010-01-17 21:24 ` Paul Menzel 0 siblings, 1 reply; 15+ messages in thread From: Robert P. J. Day @ 2010-01-17 20:20 UTC (permalink / raw) To: openembedded-devel On Sun, 17 Jan 2010, John Willis wrote: > I personally don't favour taking packages out of an image if there > are build issues on a small subset of systems. I think Phil (or > someone else) suggest you consider contributing your build logs to > OESTATS/TinderBox > (http://wiki.openembedded.net/index.php/How_do_I_send_automatic_success_and_ > failure_reports) at least with that setup you leave a reference the > failing logs in bug reports/mails so people can have a look into all > the gory details :). in fact, on friday, i posted to this list that gnome-games was broken under my environment, and also left a link to the full log file contents here: http://pastebin.com/mcaa647b so anyone was free to see that. and so far (unless i'm mistaken), in the midst of all the feedback, the one thing i haven't read is anyone saying, "hmmmm, you're right, there seems to be a problem." for over a month now, i've reported this, i've described my build environment in detail, and i've made the contents of the build log file publicly available. at this point, i've given up on this package and removed it from my bb-demo-image build because i just don't care about it anymore. if it ever gets fixed, by all means, let me know. but please stop whining that i just haven't jumped through enough hoops to suit some people. rday -- ======================================================================== Robert P. J. Day Waterloo, Ontario, CANADA Linux Consulting, Training and Kernel Pedantry. Web page: http://crashcourse.ca Twitter: http://twitter.com/rpjday ======================================================================== ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: beagleboard-demo-image, and the evil that is "gnome-games" 2010-01-17 20:20 ` Robert P. J. Day @ 2010-01-17 21:24 ` Paul Menzel 0 siblings, 0 replies; 15+ messages in thread From: Paul Menzel @ 2010-01-17 21:24 UTC (permalink / raw) To: openembedded-devel [-- Attachment #1: Type: text/plain, Size: 2443 bytes --] Am Sonntag, den 17.01.2010, 15:20 -0500 schrieb Robert P. J. Day: > On Sun, 17 Jan 2010, John Willis wrote: > > > I personally don't favour taking packages out of an image if there > > are build issues on a small subset of systems. I think Phil (or > > someone else) suggest you consider contributing your build logs to > > OESTATS/TinderBox > > (http://wiki.openembedded.net/index.php/How_do_I_send_automatic_success_and_ > > failure_reports) at least with that setup you leave a reference the > > failing logs in bug reports/mails so people can have a look into all > > the gory details :). > > in fact, on friday, i posted to this list that gnome-games was > broken under my environment, and also left a link to the full log file > contents here: > > http://pastebin.com/mcaa647b > > so anyone was free to see that. and so far (unless i'm mistaken), in > the midst of all the feedback, the one thing i haven't read is anyone > saying, "hmmmm, you're right, there seems to be a problem." As far as I know, nobody wrote that you made all this up. > for over a month now, i've reported this, i've described my build > environment in detail, and i've made the contents of the build log > file publicly available. at this point, i've given up on this package > and removed it from my bb-demo-image build because i just don't care > about it anymore. if it ever gets fixed, by all means, let me know. > but please stop whining that i just haven't jumped through enough > hoops to suit some people. Sorry Robert, I disagree. Of course I also sent my logs to the list and I was lucky that someone helped me. But unfortunately it looks like we are not knowledgeable/smart enough to be able to fix things by ourselves. No single person on this list owes us something and has to help us, since they do it out of kindness/free will to help us. We can always contact a business and pay them get our stuff fixed. Then we can demand that these payed people fix the problem. If we do not spent any money, we can only try to ease the live of the developers as much as possible in using their tools or gather and condense/edit the available information in such a way, that the developers do not waste their time doing trivial things. The developers did not set up a bugtracker without a reason and because we depend on them we should do as they say. If we want to or not. Thanks, Paul [-- Attachment #2: Dies ist ein digital signierter Nachrichtenteil --] [-- Type: application/pgp-signature, Size: 205 bytes --] ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: beagleboard-demo-image, and the evil that is "gnome-games" 2010-01-17 18:09 ` Koen Kooi 2010-01-17 18:27 ` John Willis @ 2010-01-17 19:16 ` Robert P. J. Day 2010-01-17 19:43 ` Rolf Leggewie [not found] ` <37208.8112672374$1263753418@news.gmane.org> 2 siblings, 1 reply; 15+ messages in thread From: Robert P. J. Day @ 2010-01-17 19:16 UTC (permalink / raw) To: openembedded-devel On Sun, 17 Jan 2010, Koen Kooi wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > On 17-01-10 17:47, Robert P. J. Day wrote: > > > > given that (on my fedora 12 system, anyway), the gnome-games > > package has been unbuildable for weeks now, i finally threw in the > > towel, removed the reference to it from the beagleboard task, and > > can now build beagleboard-demo-image. > > > > that package was the final obstacle to getting a BB-demo-image > > build. other packages that were failing -- e2fsprogs, mplayer -- > > have recently been fixed, leaving gnome-games as the sole > > remaining cause of build grief. > > > > a suggestion -- until the issue with gnome-games is resolved, > > why not just remove its inclusion from the bb-demo-image task? > > i'm being quite serious -- it's obviously not a critical package, > > and if it's the only thing keeping people from building and > > testing the OE dev branch for the beagleboard, take it out so > > folks can get back to testing. > > > > it seems counter-productive to allow a single games package to > > put the brakes on an entire build. > > And I have yet to reproduce a single build failure with that recipe, > and I build beagleboard-demo-image daily. if you're not building under fedora 12, then your lack of build failure means squat. when i've reported build problems here, i've always been clear what exact environment i've been building under. and i would like to point out that two previous package build errors i've reported -- mplayer and e2fsprogs -- did in fact need tweaking to get back to building under f12. so i'm not making any of this up. > It seems counter-productive remove everything that might fail for a > handfull of people. I remember busybox triggering an OOM on Philip's > build machine not too long ago :) please don't misrepresent me, koen. i'm not suggesting removing "everything that might fail for a handfull of people." i'm suggesting that since that one package -- gnome-games -- has been unbuildable for well over a month on a fedora 12 system, and since others have acknowledged that build error: http://www.mail-archive.com/openembedded-devel@lists.openembedded.org/msg02124.html and since that package *remains* broken, either someone should finally fix it, or it should be removed from the build. pick one. keep in mind, we're talking about the development branch here, which numerous people love to point out is bound to have occasional breakage. no one disputes that fact of life. but the whole *point* of a dev branch is to allow users to live on the edge, and test that branch, and supply feedback. if one can't even *build* the dev branch, you are wasting all that potential user-contributed testing. as it stands now, anyone who runs fedora 12 has been unable to build a BB-demo-image for weeks now, and you've lost all that potential testing. and no, i *don't* care to hear from people who are happy to tell me that it builds just fine on their debian or ubuntu or gentoo system. that's not relevant. i've reported this breakage before and nothing has been done. at some point, in order to make the development branch worth wasting any time on, either the breakage should be fixed or the offending package *must* be removed to allow testers to resume testing so you can start getting useful feedback again. it really is as simple as that. rday -- ======================================================================== Robert P. J. Day Waterloo, Ontario, CANADA Linux Consulting, Training and Kernel Pedantry. Web page: http://crashcourse.ca Twitter: http://twitter.com/rpjday ======================================================================== ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: beagleboard-demo-image, and the evil that is "gnome-games" 2010-01-17 19:16 ` Robert P. J. Day @ 2010-01-17 19:43 ` Rolf Leggewie 0 siblings, 0 replies; 15+ messages in thread From: Rolf Leggewie @ 2010-01-17 19:43 UTC (permalink / raw) To: openembedded-devel Robert P. J. Day wrote: > as it stands now, anyone who runs fedora 12 has been unable to build > a BB-demo-image for weeks now, and you've lost all that potential > testing. and no, i *don't* care to hear from people who are happy to > tell me that it builds just fine on their debian or ubuntu or gentoo If I were you, I would have done two things in that situation 1) investigate why Fedora fails and possibly shoot fedora a bug ticket 2) switch distro ;-) (virtulbox exists if everything else fails) But again, this being your nature apparently, you love that head-against-wall feeling. I mean, seriously, what do you expect? Do you even have an idea how long other people wait to get their stuff fixed? ^ permalink raw reply [flat|nested] 15+ messages in thread
[parent not found: <37208.8112672374$1263753418@news.gmane.org>]
* Re: beagleboard-demo-image, and the evil that is "gnome-games" [not found] ` <37208.8112672374$1263753418@news.gmane.org> @ 2010-01-17 19:43 ` Rolf Leggewie 2010-01-17 20:09 ` Robert P. J. Day 0 siblings, 1 reply; 15+ messages in thread From: Rolf Leggewie @ 2010-01-17 19:43 UTC (permalink / raw) To: openembedded-devel John Willis wrote: > I think Phil (or someone else) suggest > you consider contributing your build logs to OESTATS/TinderBox > (http://wiki.openembedded.net/index.php/How_do_I_send_automatic_success_and_ > failure_reports) at least with that setup you leave a reference the failing > logs in bug reports/mails so people can have a look into all the gory > details :). But this is Robert who seems to be allergic to taking sensible suggestions but prefers head-through-the-wall approach. - doesn't use git -log - doesn't use tinderbox - doesn't use the bug tracker ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: beagleboard-demo-image, and the evil that is "gnome-games" 2010-01-17 19:43 ` Rolf Leggewie @ 2010-01-17 20:09 ` Robert P. J. Day 2010-01-17 20:15 ` Rolf Leggewie 0 siblings, 1 reply; 15+ messages in thread From: Robert P. J. Day @ 2010-01-17 20:09 UTC (permalink / raw) To: openembedded-devel On Sun, 17 Jan 2010, Rolf Leggewie wrote: > John Willis wrote: > > I think Phil (or someone else) suggest > > you consider contributing your build logs to OESTATS/TinderBox > > (http://wiki.openembedded.net/index.php/How_do_I_send_automatic_success_and_ > > failure_reports) at least with that setup you leave a reference the failing > > logs in bug reports/mails so people can have a look into all the gory > > details :). > > But this is Robert who seems to be allergic to taking sensible > suggestions but prefers head-through-the-wall approach. > > - doesn't use git -log > - doesn't use tinderbox > - doesn't use the bug tracker since you apparently weren't paying attention, let me refresh your memory that i pointed out the breakage problem with gnome-games a month ago, at which point the breakage was *confirmed* by someone else, and there was a suggestion that a newer version was already being queued to deal with it. at that point, i think i'm within my rights to assume that a fix is in the works and i just have to be patient. a month later, nothing's happened. rday -- ======================================================================== Robert P. J. Day Waterloo, Ontario, CANADA Linux Consulting, Training and Kernel Pedantry. Web page: http://crashcourse.ca Twitter: http://twitter.com/rpjday ======================================================================== ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: beagleboard-demo-image, and the evil that is "gnome-games" 2010-01-17 20:09 ` Robert P. J. Day @ 2010-01-17 20:15 ` Rolf Leggewie 2010-01-17 21:33 ` Paul Menzel 0 siblings, 1 reply; 15+ messages in thread From: Rolf Leggewie @ 2010-01-17 20:15 UTC (permalink / raw) To: openembedded-devel Robert P. J. Day wrote: > since you apparently weren't paying attention alright. Bye bye, then. I never thought I'd need to use the killfile on this list... ^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: beagleboard-demo-image, and the evil that is "gnome-games" 2010-01-17 20:15 ` Rolf Leggewie @ 2010-01-17 21:33 ` Paul Menzel 0 siblings, 0 replies; 15+ messages in thread From: Paul Menzel @ 2010-01-17 21:33 UTC (permalink / raw) To: openembedded-devel [-- Attachment #1: Type: text/plain, Size: 407 bytes --] Am Sonntag, den 17.01.2010, 21:15 +0100 schrieb Rolf Leggewie: > Robert P. J. Day wrote: > > since you apparently weren't paying attention > > alright. Bye bye, then. > > I never thought I'd need to use the killfile on this list... Well I guess your replies to Robert were not the nicest either. I hope, everyone will calm down. Especially on such a “stupid” topic. Thanks, Paul [-- Attachment #2: Dies ist ein digital signierter Nachrichtenteil --] [-- Type: application/pgp-signature, Size: 205 bytes --] ^ permalink raw reply [flat|nested] 15+ messages in thread
end of thread, other threads:[~2010-01-17 21:36 UTC | newest]
Thread overview: 15+ messages (download: mbox.gz follow: Atom feed
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2010-01-17 16:47 beagleboard-demo-image, and the evil that is "gnome-games" Robert P. J. Day
2010-01-17 16:54 ` Martin Jansa
2010-01-17 17:06 ` Robert P. J. Day
2010-01-17 17:18 ` Paul Menzel
2010-01-17 16:57 ` Paul Menzel
2010-01-17 18:09 ` Koen Kooi
2010-01-17 18:27 ` John Willis
2010-01-17 20:20 ` Robert P. J. Day
2010-01-17 21:24 ` Paul Menzel
2010-01-17 19:16 ` Robert P. J. Day
2010-01-17 19:43 ` Rolf Leggewie
[not found] ` <37208.8112672374$1263753418@news.gmane.org>
2010-01-17 19:43 ` Rolf Leggewie
2010-01-17 20:09 ` Robert P. J. Day
2010-01-17 20:15 ` Rolf Leggewie
2010-01-17 21:33 ` Paul Menzel
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