From: Josef Bacik <josef@toxicpanda.com>
To: Dennis Zhou <dennisz@fb.com>
Cc: Tejun Heo <tj@kernel.org>, Christoph Lameter <cl@linux.com>,
Josef Bacik <josef@toxicpanda.com>,
linux-kernel@vger.kernel.org, linux-mm@kvack.org,
kernel-team@fb.com, Dennis Zhou <dennisszhou@gmail.com>
Subject: Re: [PATCH v2 14/23] percpu: replace area map allocator with bitmap allocator
Date: Tue, 25 Jul 2017 15:15:25 -0400 [thread overview]
Message-ID: <20170725191524.GN18880@destiny> (raw)
In-Reply-To: <20170724230220.21774-15-dennisz@fb.com>
On Mon, Jul 24, 2017 at 07:02:11PM -0400, Dennis Zhou wrote:
> From: "Dennis Zhou (Facebook)" <dennisszhou@gmail.com>
>
> The percpu memory allocator is experiencing scalability issues when
> allocating and freeing large numbers of counters as in BPF.
> Additionally, there is a corner case where iteration is triggered over
> all chunks if the contig_hint is the right size, but wrong alignment.
>
> This patch replaces the area map allocator with a basic bitmap allocator
> implementation. Each subsequent patch will introduce new features and
> replace full scanning functions with faster non-scanning options when
> possible.
>
> Implementation:
> This patchset removes the area map allocator in favor of a bitmap
> allocator backed by metadata blocks. The primary goal is to provide
> consistency in performance and memory footprint with a focus on small
> allocations (< 64 bytes). The bitmap removes the heavy memmove from the
> freeing critical path and provides a consistent memory footprint. The
> metadata blocks provide a bound on the amount of scanning required by
> maintaining a set of hints.
>
> In an effort to make freeing fast, the metadata is updated on the free
> path if the new free area makes a page free, a block free, or spans
> across blocks. This causes the chunk's contig hint to potentially be
> smaller than what it could allocate by up to the smaller of a page or a
> block. If the chunk's contig hint is contained within a block, a check
> occurs and the hint is kept accurate. Metadata is always kept accurate
> on allocation, so there will not be a situation where a chunk has a
> later contig hint than available.
>
> Evaluation:
> I have primarily done testing against a simple workload of allocation of
> 1 million objects (2^20) of varying size. Deallocation was done by in
> order, alternating, and in reverse. These numbers were collected after
> rebasing ontop of a80099a152. I present the worst-case numbers here:
>
> Area Map Allocator:
>
> Object Size | Alloc Time (ms) | Free Time (ms)
> ----------------------------------------------
> 4B | 310 | 4770
> 16B | 557 | 1325
> 64B | 436 | 273
> 256B | 776 | 131
> 1024B | 3280 | 122
>
> Bitmap Allocator:
>
> Object Size | Alloc Time (ms) | Free Time (ms)
> ----------------------------------------------
> 4B | 490 | 70
> 16B | 515 | 75
> 64B | 610 | 80
> 256B | 950 | 100
> 1024B | 3520 | 200
>
> This data demonstrates the inability for the area map allocator to
> handle less than ideal situations. In the best case of reverse
> deallocation, the area map allocator was able to perform within range
> of the bitmap allocator. In the worst case situation, freeing took
> nearly 5 seconds for 1 million 4-byte objects. The bitmap allocator
> dramatically improves the consistency of the free path. The small
> allocations performed nearly identical regardless of the freeing
> pattern.
>
> While it does add to the allocation latency, the allocation scenario
> here is optimal for the area map allocator. The area map allocator runs
> into trouble when it is allocating in chunks where the latter half is
> full. It is difficult to replicate this, so I present a variant where
> the pages are second half filled. Freeing was done sequentially. Below
> are the numbers for this scenario:
>
> Area Map Allocator:
>
> Object Size | Alloc Time (ms) | Free Time (ms)
> ----------------------------------------------
> 4B | 4118 | 4892
> 16B | 1651 | 1163
> 64B | 598 | 285
> 256B | 771 | 158
> 1024B | 3034 | 160
>
> Bitmap Allocator:
>
> Object Size | Alloc Time (ms) | Free Time (ms)
> ----------------------------------------------
> 4B | 481 | 67
> 16B | 506 | 69
> 64B | 636 | 75
> 256B | 892 | 90
> 1024B | 3262 | 147
>
> The data shows a parabolic curve of performance for the area map
> allocator. This is due to the memmove operation being the dominant cost
> with the lower object sizes as more objects are packed in a chunk and at
> higher object sizes, the traversal of the chunk slots is the dominating
> cost. The bitmap allocator suffers this problem as well. The above data
> shows the inability to scale for the allocation path with the area map
> allocator and that the bitmap allocator demonstrates consistent
> performance in general.
>
> The second problem of additional scanning can result in the area map
> allocator completing in 52 minutes when trying to allocate 1 million
> 4-byte objects with 8-byte alignment. The same workload takes
> approximately 16 seconds to complete for the bitmap allocator.
>
> Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Once you fix that init thing and the comment thing you can add
Reviewed-by: Josef Bacik <jbacik@fb.com>
Thanks,
Josef
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WARNING: multiple messages have this Message-ID (diff)
From: Josef Bacik <josef@toxicpanda.com>
To: Dennis Zhou <dennisz@fb.com>
Cc: Tejun Heo <tj@kernel.org>, Christoph Lameter <cl@linux.com>,
Josef Bacik <josef@toxicpanda.com>,
linux-kernel@vger.kernel.org, linux-mm@kvack.org,
kernel-team@fb.com, Dennis Zhou <dennisszhou@gmail.com>
Subject: Re: [PATCH v2 14/23] percpu: replace area map allocator with bitmap allocator
Date: Tue, 25 Jul 2017 15:15:25 -0400 [thread overview]
Message-ID: <20170725191524.GN18880@destiny> (raw)
In-Reply-To: <20170724230220.21774-15-dennisz@fb.com>
On Mon, Jul 24, 2017 at 07:02:11PM -0400, Dennis Zhou wrote:
> From: "Dennis Zhou (Facebook)" <dennisszhou@gmail.com>
>
> The percpu memory allocator is experiencing scalability issues when
> allocating and freeing large numbers of counters as in BPF.
> Additionally, there is a corner case where iteration is triggered over
> all chunks if the contig_hint is the right size, but wrong alignment.
>
> This patch replaces the area map allocator with a basic bitmap allocator
> implementation. Each subsequent patch will introduce new features and
> replace full scanning functions with faster non-scanning options when
> possible.
>
> Implementation:
> This patchset removes the area map allocator in favor of a bitmap
> allocator backed by metadata blocks. The primary goal is to provide
> consistency in performance and memory footprint with a focus on small
> allocations (< 64 bytes). The bitmap removes the heavy memmove from the
> freeing critical path and provides a consistent memory footprint. The
> metadata blocks provide a bound on the amount of scanning required by
> maintaining a set of hints.
>
> In an effort to make freeing fast, the metadata is updated on the free
> path if the new free area makes a page free, a block free, or spans
> across blocks. This causes the chunk's contig hint to potentially be
> smaller than what it could allocate by up to the smaller of a page or a
> block. If the chunk's contig hint is contained within a block, a check
> occurs and the hint is kept accurate. Metadata is always kept accurate
> on allocation, so there will not be a situation where a chunk has a
> later contig hint than available.
>
> Evaluation:
> I have primarily done testing against a simple workload of allocation of
> 1 million objects (2^20) of varying size. Deallocation was done by in
> order, alternating, and in reverse. These numbers were collected after
> rebasing ontop of a80099a152. I present the worst-case numbers here:
>
> Area Map Allocator:
>
> Object Size | Alloc Time (ms) | Free Time (ms)
> ----------------------------------------------
> 4B | 310 | 4770
> 16B | 557 | 1325
> 64B | 436 | 273
> 256B | 776 | 131
> 1024B | 3280 | 122
>
> Bitmap Allocator:
>
> Object Size | Alloc Time (ms) | Free Time (ms)
> ----------------------------------------------
> 4B | 490 | 70
> 16B | 515 | 75
> 64B | 610 | 80
> 256B | 950 | 100
> 1024B | 3520 | 200
>
> This data demonstrates the inability for the area map allocator to
> handle less than ideal situations. In the best case of reverse
> deallocation, the area map allocator was able to perform within range
> of the bitmap allocator. In the worst case situation, freeing took
> nearly 5 seconds for 1 million 4-byte objects. The bitmap allocator
> dramatically improves the consistency of the free path. The small
> allocations performed nearly identical regardless of the freeing
> pattern.
>
> While it does add to the allocation latency, the allocation scenario
> here is optimal for the area map allocator. The area map allocator runs
> into trouble when it is allocating in chunks where the latter half is
> full. It is difficult to replicate this, so I present a variant where
> the pages are second half filled. Freeing was done sequentially. Below
> are the numbers for this scenario:
>
> Area Map Allocator:
>
> Object Size | Alloc Time (ms) | Free Time (ms)
> ----------------------------------------------
> 4B | 4118 | 4892
> 16B | 1651 | 1163
> 64B | 598 | 285
> 256B | 771 | 158
> 1024B | 3034 | 160
>
> Bitmap Allocator:
>
> Object Size | Alloc Time (ms) | Free Time (ms)
> ----------------------------------------------
> 4B | 481 | 67
> 16B | 506 | 69
> 64B | 636 | 75
> 256B | 892 | 90
> 1024B | 3262 | 147
>
> The data shows a parabolic curve of performance for the area map
> allocator. This is due to the memmove operation being the dominant cost
> with the lower object sizes as more objects are packed in a chunk and at
> higher object sizes, the traversal of the chunk slots is the dominating
> cost. The bitmap allocator suffers this problem as well. The above data
> shows the inability to scale for the allocation path with the area map
> allocator and that the bitmap allocator demonstrates consistent
> performance in general.
>
> The second problem of additional scanning can result in the area map
> allocator completing in 52 minutes when trying to allocate 1 million
> 4-byte objects with 8-byte alignment. The same workload takes
> approximately 16 seconds to complete for the bitmap allocator.
>
> Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Once you fix that init thing and the comment thing you can add
Reviewed-by: Josef Bacik <jbacik@fb.com>
Thanks,
Josef
next prev parent reply other threads:[~2017-07-25 19:15 UTC|newest]
Thread overview: 102+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-07-24 23:01 [PATCH v2 00/23] percpu: replace percpu area map allocator with bitmap allocator Dennis Zhou
2017-07-24 23:01 ` Dennis Zhou
2017-07-24 23:01 ` [PATCH v2 01/23] percpu: setup_first_chunk enforce dynamic region must exist Dennis Zhou
2017-07-24 23:01 ` Dennis Zhou
2017-07-25 18:03 ` Josef Bacik
2017-07-25 18:03 ` Josef Bacik
2017-07-24 23:01 ` [PATCH v2 02/23] percpu: introduce start_offset to pcpu_chunk Dennis Zhou
2017-07-24 23:01 ` Dennis Zhou
2017-07-25 18:04 ` Josef Bacik
2017-07-25 18:04 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 03/23] percpu: remove has_reserved from pcpu_chunk Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 18:05 ` Josef Bacik
2017-07-25 18:05 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 04/23] percpu: setup_first_chunk remove dyn_size and consolidate logic Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 18:07 ` Josef Bacik
2017-07-25 18:07 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 05/23] percpu: unify allocation of schunk and dchunk Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 18:10 ` Josef Bacik
2017-07-25 18:10 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 06/23] percpu: end chunk area maps page aligned for the populated bitmap Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 18:14 ` Josef Bacik
2017-07-25 18:14 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 07/23] percpu: setup_first_chunk rename schunk/dchunk to chunk Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 18:15 ` Josef Bacik
2017-07-25 18:15 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 08/23] percpu: modify base_addr to be region specific Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 18:24 ` Josef Bacik
2017-07-25 18:24 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 09/23] percpu: combine percpu address checks Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 18:25 ` Josef Bacik
2017-07-25 18:25 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 10/23] percpu: change the number of pages marked in the first_chunk pop bitmap Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 18:27 ` Josef Bacik
2017-07-25 18:27 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 11/23] percpu: introduce nr_empty_pop_pages to help empty page accounting Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 18:29 ` Josef Bacik
2017-07-25 18:29 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 12/23] percpu: increase minimum percpu allocation size and align first regions Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 18:33 ` Josef Bacik
2017-07-25 18:33 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 13/23] percpu: generalize bitmap (un)populated iterators Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 18:35 ` Josef Bacik
2017-07-25 18:35 ` Josef Bacik
2017-07-26 14:08 ` Tejun Heo
2017-07-26 14:08 ` Tejun Heo
2017-07-24 23:02 ` [PATCH v2 14/23] percpu: replace area map allocator with bitmap allocator Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 17:36 ` [percpu] ec1f2e572e: WARNING:at_lib/list_debug.c:#__list_add_valid kernel test robot
2017-07-25 17:36 ` kernel test robot
2017-07-25 19:15 ` Josef Bacik [this message]
2017-07-25 19:15 ` [PATCH v2 14/23] percpu: replace area map allocator with bitmap allocator Josef Bacik
2017-07-25 20:24 ` [PATCH updated 14/23] percpu: replace area map allocator with bitmap Dennis Zhou
2017-07-25 20:24 ` Dennis Zhou
2017-07-24 23:02 ` [PATCH v2 15/23] percpu: introduce bitmap metadata blocks Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 19:20 ` Josef Bacik
2017-07-25 19:20 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 16/23] percpu: add first_bit to keep track of the first free in the bitmap Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 19:21 ` Josef Bacik
2017-07-25 19:21 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 17/23] percpu: skip chunks if the alloc does not fit in the contig hint Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 19:25 ` Josef Bacik
2017-07-25 19:25 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 18/23] percpu: keep track of the best offset for contig hints Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 19:29 ` Josef Bacik
2017-07-25 19:29 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 19/23] percpu: update alloc path to only scan if contig hints are broken Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 19:32 ` Josef Bacik
2017-07-25 19:32 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 20/23] percpu: update free path to take advantage of contig hints Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 19:38 ` Josef Bacik
2017-07-25 19:38 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 21/23] percpu: use metadata blocks to update the chunk contig hint Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 19:40 ` Josef Bacik
2017-07-25 19:40 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 22/23] percpu: update pcpu_find_block_fit to use an iterator Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 19:47 ` Josef Bacik
2017-07-25 19:47 ` Josef Bacik
2017-07-24 23:02 ` [PATCH v2 23/23] percpu: update header to contain bitmap allocator explanation Dennis Zhou
2017-07-24 23:02 ` Dennis Zhou
2017-07-25 19:49 ` Josef Bacik
2017-07-25 19:49 ` Josef Bacik
2017-07-26 21:42 ` Tejun Heo
2017-07-26 21:42 ` Tejun Heo
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