From: sashiko-bot@kernel.org
To: "Yu Kuai" <yukuai@kernel.org>
Cc: yukuai@fygo.io, linux-raid@vger.kernel.org
Subject: Re: [PATCH v5 16/29] md/md-llbitmap: track target reshape geometry fields
Date: Sun, 02 Aug 2026 20:25:05 +0000 [thread overview]
Message-ID: <20260802202506.478A11F00A3A@smtp.kernel.org> (raw)
In-Reply-To: <20260802195038.164272-17-yukuai@kernel.org>
Thank you for your contribution! Sashiko AI review found 2 potential issue(s) to consider:
New issues:
- [High] Out-of-bounds array access and memory corruption during reshaping due to stale chunkshift.
Pre-existing issues:
- [High] Use-After-Free (UAF) due to a TOCTOU race between teardown and timer re-arming in daemon work.
--
--- Patch [16]: [PATCH v5 16/29] md/md-llbitmap: track target reshape geometry fields ---
commit dabf6384b9392c331f7703e778887a4f5f7bb15c
Author: Yu Kuai <yukuai@fygo.io>
md/md-llbitmap: track target reshape geometry fields
Track llbitmap bookkeeping for the target reshape geometry while keeping
a single live bitmap instance.
Add the reshape geometry fields, refresh helper, and update the load and
resize paths to keep the target geometry in sync.
> diff --git a/drivers/md/md-llbitmap.c b/drivers/md/md-llbitmap.c
> index ddeea20989873..71a4903901425 100644
> --- a/drivers/md/md-llbitmap.c
> +++ b/drivers/md/md-llbitmap.c
[ ... ]
> @@ -1302,6 +1340,9 @@ static int llbitmap_resize(struct mddev *mddev, sector_t blocks, int chunksize)
> goto out;
>
> if (reshape) {
> + llbitmap->reshape_sync_size = blocks;
> + llbitmap->reshape_chunksize = bitmap_chunksize;
> + llbitmap->reshape_chunks = chunks;
> llbitmap->chunks = max(old_chunks, chunks);
[Severity: High]
Does this code need to track or update a chunkshift for the reshape path?
During a reshape that increases the array size, bitmap_chunksize might increase.
While llbitmap->chunks is clamped here, llbitmap->chunkshift is not updated.
Later, if llbitmap_start_write() processes an I/O to the newly extended region,
it uses the stale chunkshift to compute the start chunk:
drivers/md/md-llbitmap.c:llbitmap_start_write() {
...
unsigned long start = offset >> llbitmap->chunkshift;
...
}
Because chunkshift represents the old, smaller chunk size, start can grossly
exceed llbitmap->chunks. Since llbitmap_start_write() lacks bounds checking
against llbitmap->chunks, it calculates an out-of-bounds page_start index
and calls llbitmap_raise_barrier(), which will directly dereference the
llbitmap->pctl array out of bounds. Can this lead to memory corruption?
> } else {
> if (blocks < old_blocks && chunks < old_chunks)
[ ... ]
[Severity: High]
This is a pre-existing issue, but could the teardown sequence in
llbitmap_destroy() race with md_llbitmap_daemon_fn() and cause a
use-after-free?
In llbitmap_destroy(), the teardown sets the shutdown flag, deletes the
timer, and then cancels the daemon work:
drivers/md/md-llbitmap.c:llbitmap_destroy() {
...
set_bit(BITMAP_SHUTDOWN, &llbitmap->flags);
timer_delete_sync(&llbitmap->pending_timer);
cancel_work_sync(&llbitmap->daemon_work);
...
}
However, in md_llbitmap_daemon_fn(), the shutdown check and timer re-arming
are not atomic:
drivers/md/md-llbitmap.c:md_llbitmap_daemon_fn() {
...
if (restart && !test_bit(BITMAP_SHUTDOWN, &llbitmap->flags))
mod_timer(&llbitmap->pending_timer, ...);
...
}
If the work thread evaluates the check to true and is preempted,
llbitmap_destroy() could run, set the shutdown flag, and execute
timer_delete_sync() which returns immediately as the timer isn't pending.
llbitmap_destroy() then blocks in cancel_work_sync().
When the work thread resumes, it calls mod_timer() to re-arm the timer
and exits. cancel_work_sync() then unblocks and llbitmap_destroy() frees
the llbitmap object. When the re-armed timer fires, it will access the
freed memory.
--
Sashiko AI review · https://sashiko.dev/#/patchset/20260802195038.164272-1-yukuai@kernel.org?part=16
next prev parent reply other threads:[~2026-08-02 20:25 UTC|newest]
Thread overview: 54+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-08-02 19:50 [PATCH v5 00/29] md: improve lockless bitmap reshape support Yu Kuai
2026-08-02 19:50 ` [PATCH v5 01/29] md/md-llbitmap: clear flush state after daemon flush Yu Kuai
2026-08-02 20:28 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 02/29] md/md-llbitmap: use GFP_NOIO for cache allocations Yu Kuai
2026-08-02 20:44 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 03/29] md/md-llbitmap: only end fully synced chunks Yu Kuai
2026-08-02 19:50 ` [PATCH v5 04/29] md/raid5: reject zero-sector reshape chunks Yu Kuai
2026-08-02 20:31 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 05/29] md/raid5: round bitmap stripes with sector division Yu Kuai
2026-08-02 20:19 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 06/29] md: wait for behind writes before destroying bitmap Yu Kuai
2026-08-02 20:40 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 07/29] md: avoid stale clone I/O accounting timestamps Yu Kuai
2026-08-02 20:45 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 08/29] md/md-llbitmap: prevent create failure bitmap UAF Yu Kuai
2026-08-02 20:39 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 09/29] md/md-llbitmap: stop daemon timer rearm on destroy Yu Kuai
2026-08-02 20:19 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 10/29] md: skip bitmap accounting for empty write ranges Yu Kuai
2026-08-02 19:50 ` [PATCH v5 11/29] md: add helper to split bios at reshape offset Yu Kuai
2026-08-02 20:19 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 12/29] md: add exact bitmap mapping and reshape hooks Yu Kuai
2026-08-02 19:50 ` [PATCH v5 13/29] md/md-llbitmap: track bitmap sync_size explicitly Yu Kuai
2026-08-02 20:24 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 14/29] md/md-llbitmap: allocate page controls independently Yu Kuai
2026-08-02 20:27 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 15/29] md/md-llbitmap: grow the page cache in place for reshape Yu Kuai
2026-08-02 20:37 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 16/29] md/md-llbitmap: track target reshape geometry fields Yu Kuai
2026-08-02 20:25 ` sashiko-bot [this message]
2026-08-02 19:50 ` [PATCH v5 17/29] md/md-llbitmap: finish reshape geometry Yu Kuai
2026-08-02 20:39 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 18/29] md/md-llbitmap: refuse reshape while llbitmap still needs sync Yu Kuai
2026-08-02 20:44 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 19/29] md/md-llbitmap: add reshape range mapping helpers Yu Kuai
2026-08-02 20:31 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 20/29] md/md-llbitmap: don't skip reshape ranges from bitmap state Yu Kuai
2026-08-02 20:31 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 21/29] md/md-llbitmap: remap checkpointed bits as reshape progresses Yu Kuai
2026-08-02 20:43 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 22/29] md/md-llbitmap: clamp state-machine walks to tracked bits Yu Kuai
2026-08-02 19:50 ` [PATCH v5 23/29] md/raid10: reject llbitmap reshape when md chunk shrinks Yu Kuai
2026-08-02 20:40 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 24/29] md/raid10: wire llbitmap reshape lifecycle Yu Kuai
2026-08-02 20:49 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 25/29] md/raid10: split reshape bios before bitmap accounting Yu Kuai
2026-08-02 20:46 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 26/29] md/raid5: add exact old and new llbitmap mapping helpers Yu Kuai
2026-08-02 19:50 ` [PATCH v5 27/29] md/raid5: reject llbitmap reshape when md chunk shrinks Yu Kuai
2026-08-02 20:42 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 28/29] md/raid5: wire llbitmap reshape lifecycle Yu Kuai
2026-08-02 20:46 ` sashiko-bot
2026-08-02 19:50 ` [PATCH v5 29/29] md/raid5: split reshape bios before bitmap accounting Yu Kuai
2026-08-03 12:11 ` [PATCH v5 00/29] md: improve lockless bitmap reshape support Mykola Marzhan
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