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From: Andy Furniss <andy.furniss@dsl.pipex.com>
To: lartc@vger.kernel.org
Subject: Re: [LARTC] Games and QOS on share connection line
Date: Sat, 09 Apr 2005 20:20:09 +0000	[thread overview]
Message-ID: <425838F9.1020309@dsl.pipex.com> (raw)
In-Reply-To: <S2688964AbVDFQhA/20050406163705Z+55196@mail6.centrum.cz>

Ludek Horak wrote:

> What do you think about this configuration? Do you know better setting for gaming traffic on share connection line? I'd like to know your opinions. I'm appreciating your comments.

I wouldn't send interactive type traffic to sfq - perturb causes packet 
reordering, it's meant for bulk traffic really.

I would make one class for all interactive types and give it a much 
higher rate rather than spliting into game, ping, ssh etc and having low 
rates for each.

Are the 2/2 and 4/4 internet link - you are OK for bandwidth on wireless?

Andy.
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  parent reply	other threads:[~2005-04-09 20:20 UTC|newest]

Thread overview: 5+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2005-04-06 16:37 [LARTC] Games and QOS on share connection line Ludek Horak
2005-04-06 21:50 ` Corey Hickey
2005-04-09 20:20 ` Andy Furniss [this message]
2005-04-11 22:46 ` Ludek Horak
2005-04-12 16:52 ` Andy Furniss

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