* [Xenomai-help] About HARD real time @ 2009-05-21 16:22 Antoine Nourry 2009-06-01 10:54 ` Jan Kiszka 2009-06-02 9:09 ` [Xenomai-help] About HARD real time Philippe Gerum 0 siblings, 2 replies; 7+ messages in thread From: Antoine Nourry @ 2009-05-21 16:22 UTC (permalink / raw) To: xenomai@xenomai.org Hi, I just wonder : Why can we read everywhere that PREEMPT-RT patch offer HARD real time while in other papers we can read that it cannot ensure determinism ? (because it only seems to permit low latencies but not constant execution times, by the way why ? Is it because this patch still uses undeterministic parts of the kernel ? ) Considering this, how Xenomai 3 will be able to rely on PREEMPT-RT as real time enabling technology, allowing user to bypass ADEOS ? Thanks for your work, Antoine ^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: [Xenomai-help] About HARD real time 2009-05-21 16:22 [Xenomai-help] About HARD real time Antoine Nourry @ 2009-06-01 10:54 ` Jan Kiszka 2009-06-01 13:33 ` [Xenomai-help] About HARD real time... and USB Antoine Nourry 2009-06-02 9:09 ` [Xenomai-help] About HARD real time Philippe Gerum 1 sibling, 1 reply; 7+ messages in thread From: Jan Kiszka @ 2009-06-01 10:54 UTC (permalink / raw) To: Antoine Nourry; +Cc: xenomai@xenomai.org [-- Attachment #1: Type: text/plain, Size: 3157 bytes --] ...to answer this almost forgotten question: Antoine Nourry wrote: > Hi, > I just wonder : > Why can we read everywhere that PREEMPT-RT patch offer HARD real time > while in other papers we can read that it cannot ensure determinism ? It depends on which method you use to verify that some hard real-time requirement is fulfilled. In practice, measurement under more or less reasonable chosen load is the most common method for real-time systems of a complexity like PREEMPT-RT or even much simpler ones. Only dedicated and small systems, either with a simple RTOS or even OS-less, are entirely formally verified today, using also formal models for their hardware. There is also a hybrid approach in between those extremes (specifically useful if the hardware platform is too complex for modeling - like x86): first develop models of your worst-case execution paths based on the source code, taking also application parameters into account, then trigger and measure them on the target hardware. But this only works if the complexity of the analyzed real-time system is still manageable, either by a human alone or with the help of tools. PREEMPT-RT currently only fulfills this requirement if you apply probabilities ("It is sufficiently unlikely that all these n nested locks are contended at the same time with the maximum delay, thus we can ignore this case.") AND very carefully design your application. This applies to quite a few but not all real-time use cases. > (because it only seems to permit low latencies but not constant > execution times, by the way why ? Is it because this patch still uses > undeterministic parts of the kernel ? ) By design not, but bugs/regressions can always exist, just as they have popped up in Xenomai & Adeos/I-pipe before. When people measure extreme latencies, they typically trigger such cases (or run their tests on unsuited commodity hardware). Sadly, the actual reason for such latencies are too rarely analyzed then, thus only the statement "X does not provide real-time" makes it into publications. As said above, the most challenging issue of PREEMPT-RT is that you have to carefully design both drivers and applications to not leave the path that can provide sufficiently reliable latencies. Just as with Xenomai, only a subset of the kernel can be used for time critical code paths. Moreover, there is still a noticeably higher risk to drive the system into excessive latencies with non-RT load than you have with a co-scheduled approach. > Considering this, how Xenomai 3 will be able to rely on PREEMPT-RT as > real time enabling technology, allowing user to bypass ADEOS ? The current roadmap is to let Xenomai 3 come in two flavors: one based on PREEMPT-RT (Xenomai/Solo), the other (Xenomai/Duo) using Adeos/I-pipe and a second scheduler like Xenomai 2 does, but supporting much less legacy than the latter (no kernel 2.4, no in-kernel RT applications etc.). So depending on your requirements and PREEMPT-RT's progress, you'll be able to chose the fitting platform or even switch between them without too much effort. Jan [-- Attachment #2: OpenPGP digital signature --] [-- Type: application/pgp-signature, Size: 257 bytes --] ^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: [Xenomai-help] About HARD real time... and USB 2009-06-01 10:54 ` Jan Kiszka @ 2009-06-01 13:33 ` Antoine Nourry 2009-06-02 20:03 ` Jan Kiszka 0 siblings, 1 reply; 7+ messages in thread From: Antoine Nourry @ 2009-06-01 13:33 UTC (permalink / raw) To: Jan Kiszka; +Cc: xenomai@xenomai.org > The current roadmap is to let Xenomai 3 come in two flavors: one based > on PREEMPT-RT (Xenomai/Solo), the other (Xenomai/Duo) using Adeos/I-pipe > and a second scheduler like Xenomai 2 does, but supporting much less > legacy than the latter (no kernel 2.4, no in-kernel RT applications > etc.). So depending on your requirements and PREEMPT-RT's progress, > you'll be able to chose the fitting platform or even switch between them > without too much effort. > > Jan > > Thanks again Jan. Another point; for RT USB developers, do you think we could use Linux native USB stack with PREEMPT_RT in the same way as Xenomai / USB4RT ? I'm pleased with this last solution but the USB4RT bug (need to send a command twice) is a real problem for performances (i'd like to increase my acquisition rate within a fixed cycle). My only approach to real time for the moment is USB driver, and in the Open world i cannot find what could be the "right" or "best" solution... ^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: [Xenomai-help] About HARD real time... and USB 2009-06-01 13:33 ` [Xenomai-help] About HARD real time... and USB Antoine Nourry @ 2009-06-02 20:03 ` Jan Kiszka 0 siblings, 0 replies; 7+ messages in thread From: Jan Kiszka @ 2009-06-02 20:03 UTC (permalink / raw) To: Antoine Nourry; +Cc: xenomai@xenomai.org [-- Attachment #1: Type: text/plain, Size: 2184 bytes --] Antoine Nourry wrote: > >> The current roadmap is to let Xenomai 3 come in two flavors: one based >> on PREEMPT-RT (Xenomai/Solo), the other (Xenomai/Duo) using Adeos/I-pipe >> and a second scheduler like Xenomai 2 does, but supporting much less >> legacy than the latter (no kernel 2.4, no in-kernel RT applications >> etc.). So depending on your requirements and PREEMPT-RT's progress, >> you'll be able to chose the fitting platform or even switch between them >> without too much effort. >> >> Jan >> >> > Thanks again Jan. > > Another point; for RT USB developers, do you think we could use Linux > native USB stack with PREEMPT_RT in the same way as Xenomai / USB4RT ? I haven't reviewed the code path of a typical urb in mainline recently, but I bet the usual two issues exist: - Shared (soft-)IRQ and/or workqueue threads with uncritical code (either other USB drivers or even totally unrelated kernel subsystems). In order to achieve reasonable latencies, you need to boost their prios, but that can quickly cause priority inversion, thus other latencies. - No resource isolation, ie. dynamic buffer allocation which can hit temporary shortages or contentions, raising latencies or even letting some requests fail. Moreover you may face troubles as mainline USB is (reasonably) concerned about hotplug, thus may perform management jobs while you try to acquire some data at high frequencies and react on the data in real-time. > > I'm pleased with this last solution but the USB4RT bug (need to send a > command twice) is a real problem for performances (i'd like to increase > my acquisition rate within a fixed cycle). My only approach to real time > for the moment is USB driver, and in the Open world i cannot find what > could be the "right" or "best" solution... It's a pity, this bug now exists for, hmm, 3 years? But as long as no one feels the need to dive into it, understand and fix it, this won't change. Maybe one could even analyze this inside QEMU/KVM, also looking at the virtual host controller state when the problems shows up. But it still takes someone to /do/ this. Jan [-- Attachment #2: OpenPGP digital signature --] [-- Type: application/pgp-signature, Size: 257 bytes --] ^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: [Xenomai-help] About HARD real time 2009-05-21 16:22 [Xenomai-help] About HARD real time Antoine Nourry 2009-06-01 10:54 ` Jan Kiszka @ 2009-06-02 9:09 ` Philippe Gerum 2009-06-02 22:40 ` Martin Shepherd 1 sibling, 1 reply; 7+ messages in thread From: Philippe Gerum @ 2009-06-02 9:09 UTC (permalink / raw) To: Antoine Nourry; +Cc: xenomai@xenomai.org On Thu, 2009-05-21 at 18:22 +0200, Antoine Nourry wrote: > Hi, > I just wonder : > Why can we read everywhere that PREEMPT-RT patch offer HARD real time > while in other papers we can read that it cannot ensure determinism ? > (because it only seems to permit low latencies but not constant > execution times, by the way why ? Is it because this patch still uses > undeterministic parts of the kernel ? ) Nobody is having constant execution times anyway, native or co-kernel: CPUs are stuffed with caches and all sort of artefacts that come with them, particularly with the current trend of multi-core architectures. Part of the system wants throughput, many interfaces and lots of drivers (the plain non-RT linux activities) and the other part wants absolute priority via immediate preemption (the rt layer), all competing for the same hardware resources at some point, none caring for the neighbour. E.g. - run a latency test, with some load. Fire one test with a 10Khz period, and another one later using a 100hz period. Maybe counter-intuitively to some, you will get lower worst-case latency with the former, because the system will have less time/opportunity to evict the latency test from the caches due to the higher sampling frequency. - run a latency test while a process is causing lots of page table entry flushes (LTP's mm stress tests do this). If your architecture has a software-assisted MMU management, like we may find on powerpc, the relevant code in a classic kernel is likely to operate with interrupts disabled while flushing an entire PTE range. If your platform is SMP-enabled, that code will probably have to exclude other CPUs while running as well. Enable HIGHMEM to use > 1Gb memory, and you may well end up doing that for 1024 PTE in a row. This may induce a latency penalty > 400 us, depending on the hw. And having > 1Gb memory available on modern embedded hardware is not that uncommon, especially with network processors. Regardless of -rt, co-kernel, whatever, we all have those problems with respect to execution time, and also unbounded latency issues, that we ought to take care of on a case-by-case basis. But even if you carefully prevent unbounded latencies by fixing the vanilla kernel code, the PTE range flush issue just described does still introduce uncertainty with respect to the execution time; this jitter is only made acceptable because we bounded it to a known maximum value (e.g. < 15 us on a dual core 8641D). Which we measured... by observation, because a GPOS+RTOS mix is currently too complex for any formal verification. Therefore, the fact that some acceptable results with respect to latency were obtained on a given sw/hw combo does not mean anything regarding a significantly different combination, regardless of the RT approach you have been using to collect them. Typically: - focus on x86, enable the wrong set of option pertaining to the ACPI kitchen-sink, and/or face SMI events, and/or run an X-server that plays silly games with the interrupt state from userland, and both -rt and co-kernels will have serious latency issues. - leave the common x86 world to run -rt on embeddded platforms, enable non-mainstream drivers, or enable HIGHMEM on platforms with software-assisted MMUs, and you may get some reasons to get busy fixing latency spots in the future (not to speak of the ARM VIVT cache flushing issue causing the latency figures to skyrocket when switching task contexts on classic kernels -- guess why Gilles enabled FCSE is Adeos patches recently). This makes assertions like "<blah> is able to sustain <blip> us worst-case latency. period." without specifying the exact characteristics of the sw and hw involved in the test, a bit suspicious, to say the least (read: this is reaching 97 over 100 on the bs'o'meter). > Considering this, how Xenomai 3 will be able to rely on PREEMPT-RT as > real time enabling technology, allowing user to bypass ADEOS ? > > If one admits that both native preemption and dual kernel approaches have their own set of exclusive pros and cons, while sharing the same initial challenges brought by a mixed GPOS+RTOS environment, that question is a no-brainer: Xenomai should be able to rely on -rt enabled systems where no unacceptable latencies are observed regardless of the workload. This is a case-by-case matter, which depends on a given kernel release running on a given hw combo with a given software set enabled. For that reason, x3 will allow users to base their RT system over -rt or the I-pipe, as they see fit, as the requirements mandate. When running over -rt, Xenomai will only be in charge of providing real-time APIs; when running over the I-pipe, it will also provide the real-time bedrock that keeps latencies low, like it already does with earlier versions. As Paul E. McKenney puts it: "This is not to say that hard real time is undefined or useless. Instead, 'hard real time' is the start of a conversation rather than a complete requirement." http://www.linuxjournal.com/article/9361 > > Thanks for your work, > Antoine > > > _______________________________________________ > Xenomai-help mailing list > Xenomai-help@domain.hid > https://mail.gna.org/listinfo/xenomai-help -- Philippe. ^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: [Xenomai-help] About HARD real time 2009-06-02 9:09 ` [Xenomai-help] About HARD real time Philippe Gerum @ 2009-06-02 22:40 ` Martin Shepherd 2009-07-02 14:19 ` Philippe Gerum 0 siblings, 1 reply; 7+ messages in thread From: Martin Shepherd @ 2009-06-02 22:40 UTC (permalink / raw) To: Philippe Gerum; +Cc: xenomai@xenomai.org On Tue, 2 Jun 2009, Philippe Gerum wrote: > For that reason, x3 will allow users to base their RT system over -rt or > the I-pipe, as they see fit, as the requirements mandate. When running > over -rt, Xenomai will only be in charge of providing real-time APIs; > when running over the I-pipe, it will also provide the real-time bedrock > that keeps latencies low, like it already does with earlier versions. Is the following a feasible development approach at the current time? 1. Start by developing one's realtime drivers and applications using RTDM-native for device drivers, and standard POSIX realtime threads and timers for one's applications, all running under a PREEMPT_RT patched kernel. This presents a comfortable and familiar development environment, with lots of tools, and the ability to reduce realtime priorities while investigating a bug that would otherwise lock up the computer. 2. After doing most of the hard work of debugging, testing and commissioning in the above environment, set up a Xenomai patched kernel, and recompile one's RTDM drivers and applications under Xenomai-duo. Even on systems which performed well under PREEMPT_RT, doing this would eliminate the worry that some un-excersized latency-generating path in PREEMPT_RT wouldn't cause mysterious occasional missed deadlines. 3. If later one wants to add significant features, or debug any residual problems, go back to step 1 to do further development and/or debugging. Provided that one didn't mix realtime and non-realtime threads in a single application, am I correct that the only thing that one would have to do, to go back and forth between steps 1 to 2, would be to use different makefiles and appropriately patched kernels? Is RTDM-native sufficiently mature to use under a PREEMPT_RT kernel? In the future, when Xenomai 3 comes out, will there be any practical difference between the environment described above in step-1, and using the POSIX skin of Xenomai-solo? Martin ^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: [Xenomai-help] About HARD real time 2009-06-02 22:40 ` Martin Shepherd @ 2009-07-02 14:19 ` Philippe Gerum 0 siblings, 0 replies; 7+ messages in thread From: Philippe Gerum @ 2009-07-02 14:19 UTC (permalink / raw) To: Martin Shepherd; +Cc: xenomai@xenomai.org On Tue, 2009-06-02 at 15:40 -0700, Martin Shepherd wrote: > On Tue, 2 Jun 2009, Philippe Gerum wrote: > > For that reason, x3 will allow users to base their RT system over -rt or > > the I-pipe, as they see fit, as the requirements mandate. When running > > over -rt, Xenomai will only be in charge of providing real-time APIs; > > when running over the I-pipe, it will also provide the real-time bedrock > > that keeps latencies low, like it already does with earlier versions. > > Is the following a feasible development approach at the current time? > > 1. Start by developing one's realtime drivers and applications using > RTDM-native for device drivers, and standard POSIX realtime threads > and timers for one's applications, all running under a PREEMPT_RT > patched kernel. This presents a comfortable and familiar > development environment, with lots of tools, and the ability to > reduce realtime priorities while investigating a bug that > would otherwise lock up the computer. > > 2. After doing most of the hard work of debugging, testing and > commissioning in the above environment, set up a Xenomai patched > kernel, and recompile one's RTDM drivers and applications under > Xenomai-duo. Even on systems which performed well under PREEMPT_RT, > doing this would eliminate the worry that some un-excersized > latency-generating path in PREEMPT_RT wouldn't cause mysterious > occasional missed deadlines. > > 3. If later one wants to add significant features, or debug any > residual problems, go back to step 1 to do further development > and/or debugging. > Let's put this differently: if one wants to be able to run the same application code either over a dual kernel system or a native preemption core, the strictest requirement comes from the co-kernel side: one has to carefully segregate real-time and non real-time APIs, so that a time critical thread won't switch to non-deterministic mode inadvertently. For instance, by calling common malloc() or whatever glibc/pthread service which may issue plain linux syscalls under the hood. Therefore, the strictest requirement would already been there, even before you start coding your app on top of preempt-rt, since I'm sure you would not want to have to amend it later too much when time has come to move it on top of the dual kernel. For instance, assuming that POSIX signals are always delivered within a given time frame so as to use it as an async real-time IPC might be fine with preempt-rt, but this would be obviously wrong in a dual kernel system for userland code (this might change at some point, but we still have to work on this). Then, one should have some incentive to start working on a native preemption core first if that is not the final RT framework to support the application, and you mentioned the availability of tools in this respect. I'm not sure this would be enough of an incentive in most cases, since most of the common tools can be used over Xenomai as well (gdb, ltt, profiling come to mind). Granted, using e.g. gdb over a Xenomai RT thread makes it non-RT while the debugger holds it for breakpointing, s-stepping etc., but in such a case, you just could not claim any RT requirement anyway. However, valgrind-based tools are not currently usable over a dual kernel Xenomai framework, that's a fact, and may represent an incentive to use native preemption first in some cases. To sum up, I'm unsure that you would gain that a significant edge from working over a native preemption core before porting everything to your co-kernel system, in most cases. In any case, would you do so, you would still have to abide by the co-kernel design and API constraints in your initial implementation over preempt-rt. There is one exception I see to the above though, when you actually want to develop an application system on a powerful workstation before eventually embedding it into your final target. In such a case, you could use the desktop running preempt-rt as a development platform that provides correct real-time behavior to the arch-independent part of your application system. > Provided that one didn't mix realtime and non-realtime threads in a > single application, am I correct that the only thing that one would > have to do, to go back and forth between steps 1 to 2, would be to use > different makefiles and appropriately patched kernels? Should be ok, but as suggested earlier, the "only thing" part you mention here is likely to be the most demanding one when you will be at the drawing board. > > Is RTDM-native sufficiently mature to use under a PREEMPT_RT kernel? > The question is two-fold: - is preempt-rt mature enough to run on your particular target - is RTDM-native mature enough AFAIR, I don't think there are strong preempt-rt deps in RTDM native, even if it was designed with preempt-rt in mind. > In the future, when Xenomai 3 comes out, will there be any practical > difference between the environment described above in step-1, and > using the POSIX skin of Xenomai-solo? > The point is that Xenomai-solo brings no POSIX skin at all; when coding on top of POSIX with preempt-rt, you would just use the standard glibc. Xenomai-solo brings our RTOS emulators to native linux platforms, and being one of those, preempt-rt aims at delivering the real-time performance for the set of services which should be RT capable per the POSIX spec. So, when preempt-rt delivers on the RT promise, -solo does as well, but you don't need -solo to run plain POSIX apps. Xenomai-solo is three things: 1) a migration tool for people currently running a traditional RTOS (e.g. VxWorks), who want to move over a preempt-rt based system whenever available and mature for their target hw. 2) a migration tool for people currently running a traditional RTOS emulator over a co-kernel based Xenomai environment, who want to move over a preempt-rt based system. 3) a reusable workbench for the Xenomai project on the road to 3.0, so that we may have a single code base for each traditional RTOS emulator (VxWorks, pSOS...) we provide, that works both over a co-kernel and native preemption cores. For that, we need two sets of building blocks composing our generic RTOS core: one that works in dual kernel mode (i.e. our "nucleus" thing), and another one that is built over common real-time services from the POSIX standard, i.e. the -solo base library. Put this library on top of the Xenomai POSIX skin in dual kernel mode, and you should be able to stack the existing -solo RTOS emulators over it as well. Use the plain glibc to get the POSIX services instead, but over a preempt-rt enabled kernel, and you should get timely behavior as well for those emulators, in native linux mode. Well, that's the plan. If things start to hit the crapper, we will probably have to resort to a successful technique commonly used among software vendors: issue v4, which was there to paper over a serious mis-design in v3, which was rolled out to fix half of v2's bugs, which explained why we should not have even bothered with implementing v1 in the first place. This technique is usually called "Customer Advantage Program". > Martin -- Philippe. ^ permalink raw reply [flat|nested] 7+ messages in thread
end of thread, other threads:[~2009-07-02 14:19 UTC | newest] Thread overview: 7+ messages (download: mbox.gz follow: Atom feed -- links below jump to the message on this page -- 2009-05-21 16:22 [Xenomai-help] About HARD real time Antoine Nourry 2009-06-01 10:54 ` Jan Kiszka 2009-06-01 13:33 ` [Xenomai-help] About HARD real time... and USB Antoine Nourry 2009-06-02 20:03 ` Jan Kiszka 2009-06-02 9:09 ` [Xenomai-help] About HARD real time Philippe Gerum 2009-06-02 22:40 ` Martin Shepherd 2009-07-02 14:19 ` Philippe Gerum
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