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* [RFC] Merge of a reincarnation of the nouveau classic mesa driver.
@ 2010-02-02 11:01 Francisco Jerez
  2010-02-02 13:39 ` Keith Whitwell
       [not found] ` <87k4uvvr3r.fsf-sGOZH3hwPm2sTnJN9+BGXg@public.gmane.org>
  0 siblings, 2 replies; 6+ messages in thread
From: Francisco Jerez @ 2010-02-02 11:01 UTC (permalink / raw)
  To: mesa3d-dev; +Cc: nouveau


[-- Attachment #1.1.1: Type: text/plain, Size: 9437 bytes --]

For a long time the gallium pipe drivers for nvidia fixed function cards
(nv0x, nv1x and, to some extent, nv2x) have remained unmaintained and
godforsaken -- especially nv0x and nv1x had seen almost no progress
since their creation.

They've recently grown a classic mesa driver which implements many new
features: texturing, hardware-accelerated tnl. However the killer
feature is "it actually draws stuff" (and if you're lucky even some
simple games at reasonable FPS) so I don't like to consider this a step
back.

Right now it is located in a git repo here [1], "mesa-next" is the
branch I'm proposing to merge. I'll reply myself with the patches
affecting core mesa it depends on, to give them more visibility. Of
course driver-related comments are welcome too.

[1] http://cgit.freedesktop.org/~currojerez/mesa/

 configure.ac                                       |    2 +-
 src/gallium/docs/source/distro.rst                 |   15 -
 src/gallium/drivers/nouveau/Makefile               |    3 +-
 src/gallium/drivers/nouveau/nouveau_winsys.h       |   18 -
 src/gallium/drivers/nouveau/nv04_surface_2d.c      |  547 +++++++++++++
 src/gallium/drivers/nouveau/nv04_surface_2d.h      |   37 +
 src/gallium/drivers/nv04/Makefile                  |   21 -
 src/gallium/drivers/nv04/nv04_clear.c              |   12 -
 src/gallium/drivers/nv04/nv04_context.c            |  112 ---
 src/gallium/drivers/nv04/nv04_context.h            |  148 ----
 src/gallium/drivers/nv04/nv04_fragprog.c           |   21 -
 src/gallium/drivers/nv04/nv04_fragtex.c            |   73 --
 src/gallium/drivers/nv04/nv04_miptree.c            |  146 ----
 src/gallium/drivers/nv04/nv04_prim_vbuf.c          |  339 --------
 src/gallium/drivers/nv04/nv04_screen.c             |  222 -----
 src/gallium/drivers/nv04/nv04_screen.h             |   30 -
 src/gallium/drivers/nv04/nv04_state.c              |  459 -----------
 src/gallium/drivers/nv04/nv04_state.h              |   72 --
 src/gallium/drivers/nv04/nv04_state_emit.c         |  246 ------
 src/gallium/drivers/nv04/nv04_surface.c            |   63 --
 src/gallium/drivers/nv04/nv04_surface_2d.c         |  547 -------------
 src/gallium/drivers/nv04/nv04_surface_2d.h         |   37 -
 src/gallium/drivers/nv04/nv04_transfer.c           |  178 -----
 src/gallium/drivers/nv04/nv04_vbo.c                |   78 --
 src/gallium/drivers/nv10/Makefile                  |   20 -
 src/gallium/drivers/nv10/nv10_clear.c              |   14 -
 src/gallium/drivers/nv10/nv10_context.c            |  298 -------
 src/gallium/drivers/nv10/nv10_context.h            |  151 ----
 src/gallium/drivers/nv10/nv10_fragprog.c           |   21 -
 src/gallium/drivers/nv10/nv10_fragtex.c            |  130 ---
 src/gallium/drivers/nv10/nv10_miptree.c            |  165 ----
 src/gallium/drivers/nv10/nv10_prim_vbuf.c          |  267 -------
 src/gallium/drivers/nv10/nv10_screen.c             |  208 -----
 src/gallium/drivers/nv10/nv10_screen.h             |   28 -
 src/gallium/drivers/nv10/nv10_state.c              |  590 --------------
 src/gallium/drivers/nv10/nv10_state.h              |  140 ----
 src/gallium/drivers/nv10/nv10_state_emit.c         |  333 --------
 src/gallium/drivers/nv10/nv10_surface.c            |   63 --
 src/gallium/drivers/nv10/nv10_transfer.c           |  178 -----
 src/gallium/drivers/nv10/nv10_vbo.c                |   78 --
 src/gallium/drivers/nv20/Makefile                  |   21 -
 src/gallium/drivers/nv20/nv20_clear.c              |   14 -
 src/gallium/drivers/nv20/nv20_context.c            |  424 ----------
 src/gallium/drivers/nv20/nv20_context.h            |  150 ----
 src/gallium/drivers/nv20/nv20_fragprog.c           |   21 -
 src/gallium/drivers/nv20/nv20_fragtex.c            |  130 ---
 src/gallium/drivers/nv20/nv20_miptree.c            |  226 ------
 src/gallium/drivers/nv20/nv20_prim_vbuf.c          |  440 ----------
 src/gallium/drivers/nv20/nv20_screen.c             |  204 -----
 src/gallium/drivers/nv20/nv20_screen.h             |   28 -
 src/gallium/drivers/nv20/nv20_state.c              |  583 --------------
 src/gallium/drivers/nv20/nv20_state.h              |  140 ----
 src/gallium/drivers/nv20/nv20_state_emit.c         |  426 ----------
 src/gallium/drivers/nv20/nv20_surface.c            |   63 --
 src/gallium/drivers/nv20/nv20_transfer.c           |  178 -----
 src/gallium/drivers/nv20/nv20_vbo.c                |   79 --
 src/gallium/drivers/nv20/nv20_vertprog.c           |  841 --------------------
 src/gallium/drivers/nv30/nv30_miptree.c            |    2 +-
 src/gallium/drivers/nv30/nv30_screen.h             |    2 +-
 src/gallium/drivers/nv40/nv40_miptree.c            |    2 +-
 src/gallium/drivers/nv40/nv40_screen.h             |    2 +-
 src/gallium/winsys/drm/nouveau/dri/Makefile        |    3 -
 .../winsys/drm/nouveau/drm/nouveau_drm_api.c       |   18 -
 src/gallium/winsys/drm/nouveau/egl/Makefile        |    3 -
 src/gallium/winsys/drm/nouveau/xorg/Makefile       |    3 -
 src/gallium/winsys/g3dvl/nouveau/Makefile          |    5 +-
 src/mesa/drivers/directfb/idirectfbgl_mesa.c       |    2 +-
 src/mesa/drivers/dri/intel/intel_screen.c          |    2 +-
 src/mesa/drivers/dri/nouveau/Makefile              |   59 ++
 src/mesa/drivers/dri/nouveau/nouveau_bo_state.c    |  184 +++++
 src/mesa/drivers/dri/nouveau/nouveau_bo_state.h    |  107 +++
 src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c   |  172 ++++
 src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h   |   39 +
 src/mesa/drivers/dri/nouveau/nouveau_context.c     |  273 +++++++
 src/mesa/drivers/dri/nouveau/nouveau_context.h     |  105 +++
 src/mesa/drivers/dri/nouveau/nouveau_driver.c      |  140 ++++
 src/mesa/drivers/dri/nouveau/nouveau_driver.h      |   89 ++
 src/mesa/drivers/dri/nouveau/nouveau_fbo.c         |  277 +++++++
 src/mesa/drivers/dri/nouveau/nouveau_fbo.h         |   51 ++
 src/mesa/drivers/dri/nouveau/nouveau_gldefs.h      |  263 ++++++
 src/mesa/drivers/dri/nouveau/nouveau_render.h      |   98 +++
 src/mesa/drivers/dri/nouveau/nouveau_render_t.c    |  361 +++++++++
 src/mesa/drivers/dri/nouveau/nouveau_screen.c      |  269 +++++++
 src/mesa/drivers/dri/nouveau/nouveau_screen.h      |   54 ++
 src/mesa/drivers/dri/nouveau/nouveau_span.c        |  174 ++++
 src/mesa/drivers/dri/nouveau/nouveau_state.c       |  532 +++++++++++++
 src/mesa/drivers/dri/nouveau/nouveau_state.h       |  119 +++
 src/mesa/drivers/dri/nouveau/nouveau_surface.c     |   81 ++
 src/mesa/drivers/dri/nouveau/nouveau_surface.h     |   58 ++
 src/mesa/drivers/dri/nouveau/nouveau_swtnl_t.c     |  354 ++++++++
 src/mesa/drivers/dri/nouveau/nouveau_texture.c     |  456 +++++++++++
 src/mesa/drivers/dri/nouveau/nouveau_texture.h     |   49 ++
 src/mesa/drivers/dri/nouveau/nouveau_util.h        |  176 ++++
 src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c       |  409 ++++++++++
 src/mesa/drivers/dri/nouveau/nv04_context.c        |  118 +++
 src/mesa/drivers/dri/nouveau/nv04_context.h        |   52 ++
 src/mesa/drivers/dri/nouveau/nv04_driver.h         |   97 +++
 src/mesa/drivers/dri/nouveau/nv04_render.c         |  212 +++++
 src/mesa/drivers/dri/nouveau/nv04_screen.c         |  211 +++++
 src/mesa/drivers/dri/nouveau/nv04_state_fb.c       |  116 +++
 src/mesa/drivers/dri/nouveau/nv04_state_frag.c     |  261 ++++++
 src/mesa/drivers/dri/nouveau/nv04_state_raster.c   |  314 ++++++++
 src/mesa/drivers/dri/nouveau/nv04_state_tex.c      |  162 ++++
 src/mesa/drivers/dri/nouveau/nv04_surface.c        |  547 +++++++++++++
 src/mesa/drivers/dri/nouveau/nv10_context.c        |   91 +++
 src/mesa/drivers/dri/nouveau/nv10_driver.h         |  192 +++++
 src/mesa/drivers/dri/nouveau/nv10_render.c         |  201 +++++
 src/mesa/drivers/dri/nouveau/nv10_screen.c         |  364 +++++++++
 src/mesa/drivers/dri/nouveau/nv10_state_fb.c       |  190 +++++
 src/mesa/drivers/dri/nouveau/nv10_state_frag.c     |  416 ++++++++++
 src/mesa/drivers/dri/nouveau/nv10_state_polygon.c  |  126 +++
 src/mesa/drivers/dri/nouveau/nv10_state_raster.c   |  186 +++++
 src/mesa/drivers/dri/nouveau/nv10_state_tex.c      |  142 ++++
 src/mesa/drivers/dri/nouveau/nv10_state_tnl.c      |  514 ++++++++++++
 src/mesa/drivers/dri/nouveau/nv20_context.c        |   61 ++
 src/mesa/drivers/dri/nouveau/nv20_driver.h         |  112 +++
 src/mesa/drivers/dri/nouveau/nv20_render.c         |  225 ++++++
 src/mesa/drivers/dri/nouveau/nv20_screen.c         |  483 +++++++++++
 src/mesa/drivers/dri/nouveau/nv20_state_fb.c       |  123 +++
 src/mesa/drivers/dri/nouveau/nv20_state_polygon.c  |   44 +
 src/mesa/drivers/dri/nouveau/nv20_state_raster.c   |   42 +
 src/mesa/drivers/dri/nouveau/nv20_state_tex.c      |  167 ++++
 src/mesa/drivers/dri/nouveau/nv20_state_tnl.c      |  396 +++++++++
 src/mesa/drivers/dri/radeon/radeon_screen.c        |    2 +-
 src/mesa/drivers/dri/swrast/swrast.c               |    2 +-
 src/mesa/drivers/fbdev/glfbdev.c                   |    2 +-
 src/mesa/drivers/windows/gdi/wmesa.c               |    2 +-
 src/mesa/drivers/x11/xm_api.c                      |    2 +-
 src/mesa/main/bitset.h                             |   25 +-
 src/mesa/main/framebuffer.c                        |   41 +-
 src/mesa/main/framebuffer.h                        |    6 +-
 src/mesa/state_tracker/st_framebuffer.c            |    2 +-
 src/mesa/vbo/vbo_split_inplace.c                   |  109 ++--
 133 files changed, 11831 insertions(+), 9598 deletions(-)

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^ permalink raw reply	[flat|nested] 6+ messages in thread

* Re: [RFC] Merge of a reincarnation of the nouveau classic mesa driver.
  2010-02-02 11:01 [RFC] Merge of a reincarnation of the nouveau classic mesa driver Francisco Jerez
@ 2010-02-02 13:39 ` Keith Whitwell
       [not found] ` <87k4uvvr3r.fsf-sGOZH3hwPm2sTnJN9+BGXg@public.gmane.org>
  1 sibling, 0 replies; 6+ messages in thread
From: Keith Whitwell @ 2010-02-02 13:39 UTC (permalink / raw)
  To: Francisco Jerez; +Cc: nouveau, mesa3d-dev

On Tue, 2010-02-02 at 03:01 -0800, Francisco Jerez wrote:
> For a long time the gallium pipe drivers for nvidia fixed function cards
> (nv0x, nv1x and, to some extent, nv2x) have remained unmaintained and
> godforsaken -- especially nv0x and nv1x had seen almost no progress
> since their creation.
> 
> They've recently grown a classic mesa driver which implements many new
> features: texturing, hardware-accelerated tnl. However the killer
> feature is "it actually draws stuff" (and if you're lucky even some
> simple games at reasonable FPS) so I don't like to consider this a step
> back.
> 
> Right now it is located in a git repo here [1], "mesa-next" is the
> branch I'm proposing to merge. I'll reply myself with the patches
> affecting core mesa it depends on, to give them more visibility. Of
> course driver-related comments are welcome too.
> 
> [1] http://cgit.freedesktop.org/~currojerez/mesa/

This looks like an appropriate path forward for this hardware.  Gallium
hides the things they need to be operating on, and Mesa's driver
interface is much closer to the requirements of this era of hardware.

Keith


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^ permalink raw reply	[flat|nested] 6+ messages in thread

* Re: [RFC] Merge of a reincarnation of the nouveau classic mesa driver.
       [not found] ` <87k4uvvr3r.fsf-sGOZH3hwPm2sTnJN9+BGXg@public.gmane.org>
@ 2010-02-02 22:53   ` Xavier Chantry
       [not found]     ` <b67489df1002021453w3239cbf3t1b946ea816d3e1d9-JsoAwUIsXosN+BqQ9rBEUg@public.gmane.org>
  0 siblings, 1 reply; 6+ messages in thread
From: Xavier Chantry @ 2010-02-02 22:53 UTC (permalink / raw)
  To: Francisco Jerez; +Cc: nouveau, mesa3d-dev

On Tue, Feb 2, 2010 at 12:01 PM, Francisco Jerez <currojerez-sGOZH3hwPm2sTnJN9+BGXg@public.gmane.org> wrote:
> For a long time the gallium pipe drivers for nvidia fixed function cards
> (nv0x, nv1x and, to some extent, nv2x) have remained unmaintained and
> godforsaken -- especially nv0x and nv1x had seen almost no progress
> since their creation.
>
> They've recently grown a classic mesa driver which implements many new
> features: texturing, hardware-accelerated tnl. However the killer
> feature is "it actually draws stuff" (and if you're lucky even some
> simple games at reasonable FPS) so I don't like to consider this a step
> back.
>
> Right now it is located in a git repo here [1], "mesa-next" is the
> branch I'm proposing to merge. I'll reply myself with the patches
> affecting core mesa it depends on, to give them more visibility. Of
> course driver-related comments are welcome too.
>
> [1] http://cgit.freedesktop.org/~currojerez/mesa/
>

I did some testing of a few opengl games, just for fun and by curiosity.
Card is nv25 (64mb vram).

- works perfectly
openarena tremulous xmoto frozen-bubble hedgewars neverball supertux2

- works with some problems
* teeworlds : perfect after a hack to workaround this issue :
       nv04_surface.c:246: nv04_surface_copy_swizzle: Assertion
`!(dst->offset & 63)' failed.

* foobillard : works but this error shows up :
	Mesa: User error: GL_STACK_OVERFLOW in glPushMatrix(mode=GL_TEXTURE, unit=0)

* etracer : first few seconds are very very slow, then its still very
slow compared to all the other games. Also some texture problems after
a recent change.

* bzflag : full screen mode broken but window mode ok. Fonts look
weird (apparently some random corruptions)

- fails
glest : needs mesa 1.3

I think it's pretty good overall :)

^ permalink raw reply	[flat|nested] 6+ messages in thread

* Re: [Mesa3d-dev] [RFC] Merge of a reincarnation of the nouveau classic mesa driver.
       [not found]     ` <b67489df1002021453w3239cbf3t1b946ea816d3e1d9-JsoAwUIsXosN+BqQ9rBEUg@public.gmane.org>
@ 2010-02-02 23:45       ` Brian Paul
  2010-02-04 18:39         ` [Nouveau] " Keith Whitwell
  0 siblings, 1 reply; 6+ messages in thread
From: Brian Paul @ 2010-02-02 23:45 UTC (permalink / raw)
  To: Xavier Chantry; +Cc: nouveau, mesa3d-dev

Xavier Chantry wrote:
> On Tue, Feb 2, 2010 at 12:01 PM, Francisco Jerez <currojerez-sGOZH3hwPm2sTnJN9+BGXg@public.gmane.org> wrote:
>> For a long time the gallium pipe drivers for nvidia fixed function cards
>> (nv0x, nv1x and, to some extent, nv2x) have remained unmaintained and
>> godforsaken -- especially nv0x and nv1x had seen almost no progress
>> since their creation.
>>
>> They've recently grown a classic mesa driver which implements many new
>> features: texturing, hardware-accelerated tnl. However the killer
>> feature is "it actually draws stuff" (and if you're lucky even some
>> simple games at reasonable FPS) so I don't like to consider this a step
>> back.
>>
>> Right now it is located in a git repo here [1], "mesa-next" is the
>> branch I'm proposing to merge. I'll reply myself with the patches
>> affecting core mesa it depends on, to give them more visibility. Of
>> course driver-related comments are welcome too.
>>
>> [1] http://cgit.freedesktop.org/~currojerez/mesa/
>>
> 
> I did some testing of a few opengl games, just for fun and by curiosity.
> Card is nv25 (64mb vram).
> 
> - works perfectly
> openarena tremulous xmoto frozen-bubble hedgewars neverball supertux2
> 
> - works with some problems
> * teeworlds : perfect after a hack to workaround this issue :
>        nv04_surface.c:246: nv04_surface_copy_swizzle: Assertion
> `!(dst->offset & 63)' failed.
> 
> * foobillard : works but this error shows up :
> 	Mesa: User error: GL_STACK_OVERFLOW in glPushMatrix(mode=GL_TEXTURE, unit=0)

That's a bug in foobillard.  I remember looking into it years ago.  I 
guess nobody fixed it yet.

-Brian

^ permalink raw reply	[flat|nested] 6+ messages in thread

* Re: [Nouveau] [RFC] Merge of a reincarnation of the nouveau classic mesa driver.
  2010-02-02 23:45       ` [Mesa3d-dev] " Brian Paul
@ 2010-02-04 18:39         ` Keith Whitwell
       [not found]           ` <c524168e1002041039y36d0c4c4j64ce52e3d66f150a-JsoAwUIsXosN+BqQ9rBEUg@public.gmane.org>
  0 siblings, 1 reply; 6+ messages in thread
From: Keith Whitwell @ 2010-02-04 18:39 UTC (permalink / raw)
  To: Brian Paul; +Cc: nouveau, mesa3d-dev

On Tue, Feb 2, 2010 at 11:45 PM, Brian Paul <brianp@vmware.com> wrote:
> Xavier Chantry wrote:
>> On Tue, Feb 2, 2010 at 12:01 PM, Francisco Jerez <currojerez@riseup.net> wrote:
>>> For a long time the gallium pipe drivers for nvidia fixed function cards
>>> (nv0x, nv1x and, to some extent, nv2x) have remained unmaintained and
>>> godforsaken -- especially nv0x and nv1x had seen almost no progress
>>> since their creation.
>>>
>>> They've recently grown a classic mesa driver which implements many new
>>> features: texturing, hardware-accelerated tnl. However the killer
>>> feature is "it actually draws stuff" (and if you're lucky even some
>>> simple games at reasonable FPS) so I don't like to consider this a step
>>> back.
>>>
>>> Right now it is located in a git repo here [1], "mesa-next" is the
>>> branch I'm proposing to merge. I'll reply myself with the patches
>>> affecting core mesa it depends on, to give them more visibility. Of
>>> course driver-related comments are welcome too.
>>>
>>> [1] http://cgit.freedesktop.org/~currojerez/mesa/
>>>
>>
>> I did some testing of a few opengl games, just for fun and by curiosity.
>> Card is nv25 (64mb vram).
>>
>> - works perfectly
>> openarena tremulous xmoto frozen-bubble hedgewars neverball supertux2
>>
>> - works with some problems
>> * teeworlds : perfect after a hack to workaround this issue :
>>        nv04_surface.c:246: nv04_surface_copy_swizzle: Assertion
>> `!(dst->offset & 63)' failed.
>>
>> * foobillard : works but this error shows up :
>>       Mesa: User error: GL_STACK_OVERFLOW in glPushMatrix(mode=GL_TEXTURE, unit=0)
>
> That's a bug in foobillard.  I remember looking into it years ago.  I
> guess nobody fixed it yet.

I'm happy to pull this anytime.  Is it ready to go?

Keith

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^ permalink raw reply	[flat|nested] 6+ messages in thread

* Re: [Mesa3d-dev] [RFC] Merge of a reincarnation of the nouveau classic mesa driver.
       [not found]           ` <c524168e1002041039y36d0c4c4j64ce52e3d66f150a-JsoAwUIsXosN+BqQ9rBEUg@public.gmane.org>
@ 2010-02-05  9:53             ` Keith Whitwell
  0 siblings, 0 replies; 6+ messages in thread
From: Keith Whitwell @ 2010-02-05  9:53 UTC (permalink / raw)
  To: Brian Paul; +Cc: nouveau, mesa3d-dev

On Thu, Feb 4, 2010 at 6:39 PM, Keith Whitwell
<keith.whitwell-gM/Ye1E23mwN+BqQ9rBEUg@public.gmane.org> wrote:
> On Tue, Feb 2, 2010 at 11:45 PM, Brian Paul <brianp-pghWNbHTmq7QT0dZR+AlfA@public.gmane.org> wrote:
>> Xavier Chantry wrote:
>>> On Tue, Feb 2, 2010 at 12:01 PM, Francisco Jerez <currojerez-sGOZH3hwPm2sTnJN9+BGXg@public.gmane.org> wrote:
>>>> For a long time the gallium pipe drivers for nvidia fixed function cards
>>>> (nv0x, nv1x and, to some extent, nv2x) have remained unmaintained and
>>>> godforsaken -- especially nv0x and nv1x had seen almost no progress
>>>> since their creation.
>>>>
>>>> They've recently grown a classic mesa driver which implements many new
>>>> features: texturing, hardware-accelerated tnl. However the killer
>>>> feature is "it actually draws stuff" (and if you're lucky even some
>>>> simple games at reasonable FPS) so I don't like to consider this a step
>>>> back.
>>>>
>>>> Right now it is located in a git repo here [1], "mesa-next" is the
>>>> branch I'm proposing to merge. I'll reply myself with the patches
>>>> affecting core mesa it depends on, to give them more visibility. Of
>>>> course driver-related comments are welcome too.
>>>>
>>>> [1] http://cgit.freedesktop.org/~currojerez/mesa/
>>>>
>>>
>>> I did some testing of a few opengl games, just for fun and by curiosity.
>>> Card is nv25 (64mb vram).
>>>
>>> - works perfectly
>>> openarena tremulous xmoto frozen-bubble hedgewars neverball supertux2
>>>
>>> - works with some problems
>>> * teeworlds : perfect after a hack to workaround this issue :
>>>        nv04_surface.c:246: nv04_surface_copy_swizzle: Assertion
>>> `!(dst->offset & 63)' failed.
>>>
>>> * foobillard : works but this error shows up :
>>>       Mesa: User error: GL_STACK_OVERFLOW in glPushMatrix(mode=GL_TEXTURE, unit=0)
>>
>> That's a bug in foobillard.  I remember looking into it years ago.  I
>> guess nobody fixed it yet.
>
> I'm happy to pull this anytime.  Is it ready to go?
>
> Keith
>

I hope it's ok.  I didn't hear any complaints, anyway.

I've just pushed the merge.

Keith

^ permalink raw reply	[flat|nested] 6+ messages in thread

end of thread, other threads:[~2010-02-05  9:53 UTC | newest]

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2010-02-02 11:01 [RFC] Merge of a reincarnation of the nouveau classic mesa driver Francisco Jerez
2010-02-02 13:39 ` Keith Whitwell
     [not found] ` <87k4uvvr3r.fsf-sGOZH3hwPm2sTnJN9+BGXg@public.gmane.org>
2010-02-02 22:53   ` Xavier Chantry
     [not found]     ` <b67489df1002021453w3239cbf3t1b946ea816d3e1d9-JsoAwUIsXosN+BqQ9rBEUg@public.gmane.org>
2010-02-02 23:45       ` [Mesa3d-dev] " Brian Paul
2010-02-04 18:39         ` [Nouveau] " Keith Whitwell
     [not found]           ` <c524168e1002041039y36d0c4c4j64ce52e3d66f150a-JsoAwUIsXosN+BqQ9rBEUg@public.gmane.org>
2010-02-05  9:53             ` [Mesa3d-dev] " Keith Whitwell

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