* Working out if my driver is borked ?
@ 2010-06-04 16:05 Saner
2010-06-04 20:15 ` Kenneth Graunke
` (2 more replies)
0 siblings, 3 replies; 4+ messages in thread
From: Saner @ 2010-06-04 16:05 UTC (permalink / raw)
To: intel-gfx
Hiya,
I have been trying to work out if my laptop is under-performing
graphically all day, I have managed to push an extra 200fps on glxgears,
but I am trying to work out if this is normal for my card (it seems low
to be honest), but I want to find out before I start breaking things.
My card is a Intel GM45, and I (think) I have the latest driver
installed (and the latest stable mesa3d driver)
glxgears seems low
3677 frames in 5.0 seconds = 735.353 FPS
3304 frames in 5.0 seconds = 660.754 FPS
3155 frames in 5.0 seconds = 630.804 FPS
Here is my glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap,
GLX_INTEL_swap_event
GLX version: 1.2
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_SGI_make_current_read,
GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_EXT_texture_from_pixmap
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset GEM
20100328 2010Q1 x86/MMX/SSE2
OpenGL version string: 2.1 Mesa 7.8.1
OpenGL shading language version string: 1.20
OpenGL extensions:
GL_ARB_copy_buffer, GL_ARB_depth_texture, GL_ARB_depth_clamp,
GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_framebuffer_object, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_map_buffer_range, GL_ARB_multisample,
GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex,
GL_ARB_seamless_cube_map, GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_shading_language_120,
GL_ARB_shadow,
GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_cull_vertex, GL_EXT_compiled_vertex_array, GL_EXT_copy_texture,
GL_EXT_draw_buffers2, GL_EXT_draw_range_elements,
GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_object, GL_EXT_fog_coord,
GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_specular_color,
GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod_bias, GL_EXT_texture_object,
GL_EXT_texture_rectangle,
GL_EXT_texture_sRGB, GL_EXT_texture_swizzle, GL_EXT_vertex_array,
GL_EXT_vertex_array_bgra, GL_3DFX_texture_compression_FXT1,
GL_APPLE_client_storage, GL_APPLE_packed_pixels,
GL_APPLE_vertex_array_object, GL_APPLE_object_purgeable,
GL_ATI_blend_equation_separate, GL_ATI_envmap_bumpmap,
GL_ATI_texture_env_combine3, GL_ATI_separate_stencil,
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_MESA_pack_invert, GL_MESA_texture_signed_rgba,
GL_MESA_ycbcr_texture,
GL_MESA_window_pos, GL_NV_blend_square, GL_NV_depth_clamp,
GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
GL_NV_texture_env_combine4, GL_NV_texture_rectangle,
GL_NV_texgen_reflection, GL_NV_vertex_program,
GL_NV_vertex_program1_1,
GL_OES_read_format, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod,
GL_SUN_multi_draw_arrays
32 GLX Visuals
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x21 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x22 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x9b 24 tc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0x9c 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0x9d 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0x9e 24 tc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x9f 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0xa0 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0xa1 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0xa2 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0xa3 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0xa4 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0xa5 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0xa6 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow
0xa7 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0xa8 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0xa9 24 dc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0xaa 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0xab 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0xac 24 dc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0xad 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0xae 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0xaf 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0xb0 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0xb1 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0xb2 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0xb3 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0xb4 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0xb5 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow
0xb6 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0xb7 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x6a 32 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
48 GLXFBConfigs:
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x6b 0 tc 0 16 0 r . . 5 6 5 0 0 0 0 0 0 0 0 0 0 None
0x6c 0 tc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None
0x6d 0 tc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None
0x6e 0 tc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x6f 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x70 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x71 0 tc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0x72 0 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0x73 0 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0x74 0 tc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x75 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x76 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x77 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x78 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x79 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x7a 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x7b 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x7c 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x7d 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x7e 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
0x7f 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x80 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow
0x81 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x82 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x83 0 dc 0 16 0 r . . 5 6 5 0 0 0 0 0 0 0 0 0 0 None
0x84 0 dc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None
0x85 0 dc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None
0x86 0 dc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x87 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x88 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x89 0 dc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0x8a 0 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0x8b 0 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0x8c 0 dc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x8d 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x8e 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x8f 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x90 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x91 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x92 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x93 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x94 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x95 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x96 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
0x97 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x98 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow
0x99 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x9a 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
Thanks to anyone who can tell me if this is whats expected of this card,
or if its not expected and can point me in the right direction.
Lee
^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: Working out if my driver is borked ?
2010-06-04 16:05 Working out if my driver is borked ? Saner
@ 2010-06-04 20:15 ` Kenneth Graunke
2010-06-04 21:00 ` Marc Deop i Argemí
2010-06-05 8:27 ` Saner
2 siblings, 0 replies; 4+ messages in thread
From: Kenneth Graunke @ 2010-06-04 20:15 UTC (permalink / raw)
To: intel-gfx
Those numbers are fine. See http://isglxgearsabenchmark.com/ or, more usefully
but less comically, http://qa-rockstar.livejournal.com/7869.html
--Kenneth
^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: Working out if my driver is borked ?
2010-06-04 16:05 Working out if my driver is borked ? Saner
2010-06-04 20:15 ` Kenneth Graunke
@ 2010-06-04 21:00 ` Marc Deop i Argemí
2010-06-05 8:27 ` Saner
2 siblings, 0 replies; 4+ messages in thread
From: Marc Deop i Argemí @ 2010-06-04 21:00 UTC (permalink / raw)
To: intel-gfx
On Friday June 4 2010 18:05:50 Saner wrote:
> Hiya,
>
> I have been trying to work out if my laptop is under-performing
> graphically all day, I have managed to push an extra 200fps on glxgears,
> but I am trying to work out if this is normal for my card (it seems low
> to be honest), but I want to find out before I start breaking things.
>
> My card is a Intel GM45, and I (think) I have the latest driver
> installed (and the latest stable mesa3d driver)
Latest? for your distro? from git? From the official packages? ;)
>
> glxgears seems low
>
> 3677 frames in 5.0 seconds = 735.353 FPS
> 3304 frames in 5.0 seconds = 660.754 FPS
> 3155 frames in 5.0 seconds = 630.804 FPS
>
It is well known glxgears is *not* a suitable benchmark. Don't base your
perception on those results.
However, I will quote www.phoroniix.com:
"The Intel Linux graphics driver is simply not in a state to perform well with
3D acceleration atop its Mesa driver."
The 3D performance is *terrible* on my 945GM even though it has improved a lot
in the last year.
It seems there have been many improvements in the 2.12 version of the driver
as well as the DRI2 implementation in the Xorg server...
By the way: keep up the good work developers!
--
A: Because it messes up the order in which people normally read text.
Q: Why is top-posting such a bad thing?
A: Top-posting.
Q: What is the most annoying thing in e-mail?
^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: Working out if my driver is borked ?
2010-06-04 16:05 Working out if my driver is borked ? Saner
2010-06-04 20:15 ` Kenneth Graunke
2010-06-04 21:00 ` Marc Deop i Argemí
@ 2010-06-05 8:27 ` Saner
2 siblings, 0 replies; 4+ messages in thread
From: Saner @ 2010-06-05 8:27 UTC (permalink / raw)
To: intel-gfx
Saner wrote:
> Hiya,
>
> I have been trying to work out if my laptop is under-performing
> graphically all day, I have managed to push an extra 200fps on
> glxgears, but I am trying to work out if this is normal for my card
> (it seems low to be honest), but I want to find out before I start
> breaking things.
>
> My card is a Intel GM45, and I (think) I have the latest driver
> installed (and the latest stable mesa3d driver)
>
> glxgears seems low
>
> 3677 frames in 5.0 seconds = 735.353 FPS
> 3304 frames in 5.0 seconds = 660.754 FPS
> 3155 frames in 5.0 seconds = 630.804 FPS
>
>
> Here is my glxinfo
>
> name of display: :0.0
> display: :0 screen: 0
> direct rendering: Yes
> server glx vendor string: SGI
> server glx version string: 1.2
> server glx extensions:
> GLX_ARB_multisample, GLX_EXT_import_context,
> GLX_EXT_texture_from_pixmap,
> GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
> GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample,
> GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group
> client glx vendor string: Mesa Project and SGI
> client glx version string: 1.4
> client glx extensions:
> GLX_ARB_get_proc_address, GLX_ARB_multisample,
> GLX_EXT_import_context,
> GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
> GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
> GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
> GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
> GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
> GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap,
> GLX_INTEL_swap_event
> GLX version: 1.2
> GLX extensions:
> GLX_ARB_get_proc_address, GLX_ARB_multisample,
> GLX_EXT_import_context,
> GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
> GLX_MESA_swap_control, GLX_OML_swap_method,
> GLX_SGI_make_current_read,
> GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
> GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
> GLX_EXT_texture_from_pixmap
> OpenGL vendor string: Tungsten Graphics, Inc
> OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset
> GEM 20100328 2010Q1 x86/MMX/SSE2
> OpenGL version string: 2.1 Mesa 7.8.1
> OpenGL shading language version string: 1.20
> OpenGL extensions:
> GL_ARB_copy_buffer, GL_ARB_depth_texture, GL_ARB_depth_clamp,
> GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex,
> GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
> GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
> GL_ARB_framebuffer_object, GL_ARB_half_float_pixel,
> GL_ARB_half_float_vertex, GL_ARB_map_buffer_range,
> GL_ARB_multisample,
> GL_ARB_multitexture, GL_ARB_occlusion_query,
> GL_ARB_pixel_buffer_object,
> GL_ARB_point_parameters, GL_ARB_point_sprite,
> GL_ARB_provoking_vertex,
> GL_ARB_seamless_cube_map, GL_ARB_shader_objects,
> GL_ARB_shading_language_100, GL_ARB_shading_language_120,
> GL_ARB_shadow,
> GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
> GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
> GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
> GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
> GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
> GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra,
> GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
> GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
> GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
> GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
> GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
> GL_EXT_cull_vertex, GL_EXT_compiled_vertex_array,
> GL_EXT_copy_texture,
> GL_EXT_draw_buffers2, GL_EXT_draw_range_elements,
> GL_EXT_framebuffer_blit,
> GL_EXT_framebuffer_object, GL_EXT_fog_coord,
> GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
> GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
> GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
> GL_EXT_polygon_offset, GL_EXT_provoking_vertex,
> GL_EXT_rescale_normal,
> GL_EXT_secondary_color, GL_EXT_separate_specular_color,
> GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
> GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
> GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
> GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
> GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
> GL_EXT_texture_lod_bias, GL_EXT_texture_object,
> GL_EXT_texture_rectangle,
> GL_EXT_texture_sRGB, GL_EXT_texture_swizzle, GL_EXT_vertex_array,
> GL_EXT_vertex_array_bgra, GL_3DFX_texture_compression_FXT1,
> GL_APPLE_client_storage, GL_APPLE_packed_pixels,
> GL_APPLE_vertex_array_object, GL_APPLE_object_purgeable,
> GL_ATI_blend_equation_separate, GL_ATI_envmap_bumpmap,
> GL_ATI_texture_env_combine3, GL_ATI_separate_stencil,
> GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
> GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
> GL_MESA_pack_invert, GL_MESA_texture_signed_rgba,
> GL_MESA_ycbcr_texture,
> GL_MESA_window_pos, GL_NV_blend_square, GL_NV_depth_clamp,
> GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
> GL_NV_texture_env_combine4, GL_NV_texture_rectangle,
> GL_NV_texgen_reflection, GL_NV_vertex_program,
> GL_NV_vertex_program1_1,
> GL_OES_read_format, GL_SGIS_generate_mipmap,
> GL_SGIS_texture_border_clamp,
> GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod,
> GL_SUN_multi_draw_arrays
>
> 32 GLX Visuals
> visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
> id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
> ----------------------------------------------------------------------
> 0x21 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
> 0x22 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
> 0x9b 24 tc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
> 0x9c 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
> 0x9d 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
> 0x9e 24 tc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
> 0x9f 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
> 0xa0 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
> 0xa1 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
> 0xa2 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
> 0xa3 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
> 0xa4 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
> 0xa5 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
> 0xa6 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow
> 0xa7 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
> 0xa8 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
> 0xa9 24 dc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
> 0xaa 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
> 0xab 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
> 0xac 24 dc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
> 0xad 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
> 0xae 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
> 0xaf 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
> 0xb0 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
> 0xb1 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
> 0xb2 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
> 0xb3 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
> 0xb4 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
> 0xb5 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow
> 0xb6 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
> 0xb7 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
> 0x6a 32 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
>
> 48 GLXFBConfigs:
> visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
> id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
> ----------------------------------------------------------------------
> 0x6b 0 tc 0 16 0 r . . 5 6 5 0 0 0 0 0 0 0 0 0 0 None
> 0x6c 0 tc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None
> 0x6d 0 tc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None
> 0x6e 0 tc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
> 0x6f 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
> 0x70 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
> 0x71 0 tc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
> 0x72 0 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
> 0x73 0 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
> 0x74 0 tc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
> 0x75 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
> 0x76 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
> 0x77 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
> 0x78 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
> 0x79 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
> 0x7a 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
> 0x7b 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
> 0x7c 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
> 0x7d 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
> 0x7e 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
> 0x7f 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
> 0x80 0 tc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow
> 0x81 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
> 0x82 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
> 0x83 0 dc 0 16 0 r . . 5 6 5 0 0 0 0 0 0 0 0 0 0 None
> 0x84 0 dc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None
> 0x85 0 dc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None
> 0x86 0 dc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
> 0x87 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
> 0x88 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
> 0x89 0 dc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
> 0x8a 0 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
> 0x8b 0 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
> 0x8c 0 dc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
> 0x8d 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
> 0x8e 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
> 0x8f 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
> 0x90 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
> 0x91 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
> 0x92 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
> 0x93 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
> 0x94 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
> 0x95 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
> 0x96 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
> 0x97 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
> 0x98 0 dc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow
> 0x99 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
> 0x9a 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
>
>
>
> Thanks to anyone who can tell me if this is whats expected of this
> card, or if its not expected and can point me in the right direction.
>
>
> Lee
>
>
> _______________________________________________
> Intel-gfx mailing list
> Intel-gfx@lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/intel-gfx
>
Thanks for the replys, I did know that glxgears was not a good
benchmark, but I figured it could be used as an indication regardless of
it being simple or not, but anyway, thanks for the info.
The performance just seems poor compaired to my old system (that was
also an intel card (Intel965))
It was the latest from git, anyway, thank you for the help and the drivers.
L.
^ permalink raw reply [flat|nested] 4+ messages in thread
end of thread, other threads:[~2010-06-05 8:27 UTC | newest]
Thread overview: 4+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2010-06-04 16:05 Working out if my driver is borked ? Saner
2010-06-04 20:15 ` Kenneth Graunke
2010-06-04 21:00 ` Marc Deop i Argemí
2010-06-05 8:27 ` Saner
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