From: Avi Kivity <avi@redhat.com>
To: Anthony Liguori <anthony@codemonkey.ws>
Cc: Blue Swirl <blauwirbel@gmail.com>,
"Liu >> \"Liu, Jinsong\"" <jinsong.liu@intel.com>,
qemu-devel <qemu-devel@nongnu.org>,
Markus Armbruster <armbru@redhat.com>,
Paul Brook <paul@codesourcery.com>
Subject: Re: [Qemu-devel] [PATCH v2 0/7] APIC/IOAPIC cleanup
Date: Mon, 23 Aug 2010 17:32:58 +0300 [thread overview]
Message-ID: <4C72869A.3030302@redhat.com> (raw)
In-Reply-To: <4C72851E.50405@codemonkey.ws>
On 08/23/2010 05:26 PM, Anthony Liguori wrote:
> On 08/23/2010 09:00 AM, Avi Kivity wrote:
>> On 08/23/2010 04:48 PM, Anthony Liguori wrote:
>>>>> The fundamental issue is: every function (minus trivial ones) in
>>>>> the device models code should have a state reference. That state
>>>>> reference should inherit from a DeviceState. If this statement
>>>>> isn't true, then the device has been modelled in qdev incorrectly.
>>>>>
>>>>> Using this test, quite a lot of the "converted" devices are being
>>>>> modelled incorrectly.
>>>>
>>>> Is a "state reference" allowed to have a pointer to the state, or
>>>> reach it in some other way (for example, static storage for
>>>> singleton devices)?
>>>
>>>
>>> No. If this was C++, then the statement would be: device have to be
>>> implemented in terms of objects that inherit from Device. Device is
>>> our common base object.
>>
>> so,
>>
>> struct MyDevicestate {
>> struct DeviceState device_state;
>> bool *some_bit;
>> };
>>
>> bad, while
>>
>> struct MyDevicestate {
>> struct DeviceState device_state;
>> bool some_bit;
>> };
>>
>> good?
>
> And the next logical question is whether:
>
> struct MyDeviceState {
> DeviceState qdev;
> OtherState *s;
> };
>
> Is bad? The answer would depend on whether OtherState implemented
> methods or not. If OtherState has no methods, it's fine. If it has
> methods, it's bad.
I don't see why. As long as you can manipulate all of MyDevice's state
via MyDeviceState methods, why do you care about OtherState at all?
>
>>
>>>
>>>> Isn't "save/restore works" an equivalent statement to "device state
>>>> is reachable from the DeviceState"?
>>>
>>> I'm not sure I can connect the dots here as I'm not sure what
>>> follows if your assertion is true.
>>
>> If save/restore works then all state is reachable from one point?
>> Presumable DeviceState?
>>
>> I really don't see why the state has to be in the DeviceState
>> subclass. We're probably talking past each other here due to some
>> confusion in terms.
>
> Probably. Let's say that 'structs' are containers of primatives that
> have no methods associated with them. 'objects' are structs that have
> methods and potentially constructors/destructors.
>
> Devices can contain references to structs and objects. If a Device
> contains a reference to an object, the object should be stored in a
> BusState which is a container of Devices. Therefore, the object
> should inherit from Device.
I disagree. It's up to the author to decide whether to split a Device
into 1 or 15 objects.
If one of the other objects is also a subclass of DeviceState, then
you're probably violating that DeviceState's contract. But that's a
different (and trivial) matter.
(side point: in C no objects have constructors and methods. in C++ all
objects have constructors and methods, even PODs)
--
error compiling committee.c: too many arguments to function
next prev parent reply other threads:[~2010-08-23 14:48 UTC|newest]
Thread overview: 54+ messages / expand[flat|nested] mbox.gz Atom feed top
2010-06-12 21:14 [Qemu-devel] [PATCH v2 0/7] APIC/IOAPIC cleanup Blue Swirl
2010-06-13 16:56 ` [Qemu-devel] " Jan Kiszka
2010-06-13 17:03 ` Andreas Färber
2010-06-13 17:53 ` Blue Swirl
2010-06-13 18:17 ` Andreas Färber
2010-06-13 17:49 ` Blue Swirl
2010-08-19 19:33 ` [Qemu-devel] " Anthony Liguori
2010-08-19 20:09 ` Blue Swirl
2010-08-19 20:49 ` Anthony Liguori
2010-08-19 21:21 ` Blue Swirl
2010-08-19 21:51 ` Anthony Liguori
2010-08-19 22:52 ` malc
2010-08-20 1:01 ` Anthony Liguori
2010-08-20 10:00 ` malc
2010-08-20 8:42 ` [Qemu-devel] " Paolo Bonzini
2010-08-20 17:01 ` [Qemu-devel] " Markus Armbruster
2010-08-20 18:38 ` Anthony Liguori
2010-08-22 20:28 ` Avi Kivity
2010-08-22 21:02 ` Anthony Liguori
2010-08-23 5:46 ` Avi Kivity
2010-08-23 13:23 ` Anthony Liguori
2010-08-23 13:42 ` Avi Kivity
2010-08-23 13:48 ` Anthony Liguori
2010-08-23 14:00 ` Avi Kivity
2010-08-23 14:26 ` Anthony Liguori
2010-08-23 14:32 ` Avi Kivity [this message]
2010-08-23 14:47 ` Anthony Liguori
2010-08-23 15:10 ` Markus Armbruster
2010-08-23 16:05 ` Anthony Liguori
2010-08-23 17:36 ` Markus Armbruster
2010-08-23 17:47 ` Anthony Liguori
2010-08-23 18:24 ` [Qemu-devel] " Jan Kiszka
2010-08-23 18:29 ` Anthony Liguori
2010-08-23 15:14 ` [Qemu-devel] " Avi Kivity
2010-08-23 16:02 ` Anthony Liguori
2010-08-24 9:51 ` Avi Kivity
2010-08-20 19:26 ` Blue Swirl
2010-08-20 10:35 ` [Qemu-devel] " Jan Kiszka
2010-08-22 9:37 ` [Qemu-devel] " Avi Kivity
2010-08-22 18:52 ` Anthony Liguori
2010-08-22 19:44 ` Avi Kivity
2010-08-22 20:03 ` Anthony Liguori
2010-08-22 20:33 ` Avi Kivity
2010-08-22 21:06 ` Anthony Liguori
2010-08-23 5:49 ` Avi Kivity
2010-08-23 9:09 ` [Qemu-devel] " Jan Kiszka
2010-08-23 9:25 ` Avi Kivity
2010-08-23 10:11 ` Alexander Graf
2010-08-23 10:15 ` Avi Kivity
2010-08-23 10:18 ` Alexander Graf
2010-08-23 10:25 ` Avi Kivity
2010-08-22 21:07 ` [Qemu-devel] " Anthony Liguori
2010-08-23 5:48 ` Avi Kivity
2010-08-22 9:13 ` Avi Kivity
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