From: Ryan Mallon <rmallon@gmail.com>
To: Tomi Valkeinen <tomi.valkeinen@ti.com>
Cc: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com>,
"linux-fbdev@vger.kernel.org" <linux-fbdev@vger.kernel.org>,
"linux-kernel@vger.kernel.org" <linux-kernel@vger.kernel.org>
Subject: Re: [RFC PATCH] video: Use fb_sys_write rather than open-coding in drivers
Date: Tue, 11 Feb 2014 19:07:53 +0000 [thread overview]
Message-ID: <52FA7509.1060704@gmail.com> (raw)
In-Reply-To: <52FA2E57.3010300@ti.com>
On 12/02/14 03:06, Tomi Valkeinen wrote:
> On 20/09/13 10:06, Ryan Mallon wrote:
>> Several video drivers open code the fb_write write function with code
>> which is very similar to fb_sys_write. Replace the open code versions
>> with calls to fb_sys_write. An fb_sync callback is added to each of
>> the drivers.
>>
>> Signed-off-by: Ryan Mallon <rmallon@gmail.com>
>> ---
>
> Doesn't this change the behavior so that fb_write does no longer update
> the display, but fb_sync does? I don't think fb_sync is even meant to
> update the display, it's meant to wait for an update to finish. Then
> again, I'm not sure about that, all I see in fb.h is "wait for blit
> idle, optional"
fb_write() in fbmem.c calls ->fb_sync() after ->fb_write(), and I've set
the fb_sync() for each of the drivers, so the behaviour should be
unchanged for writes.
The fb_sync() function is also called by fb_read() and
fb_get_buffer_offset() (if FB_PIXMAP_SYNC flag is set). I don't know if
that will adversely affect behaviour.
Note that I haven't actually tested this code since I don't have any of
the hardware. It was just something I noticed while digging through
framebuffer driver code.
~Ryan
WARNING: multiple messages have this Message-ID (diff)
From: Ryan Mallon <rmallon@gmail.com>
To: Tomi Valkeinen <tomi.valkeinen@ti.com>
Cc: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com>,
"linux-fbdev@vger.kernel.org" <linux-fbdev@vger.kernel.org>,
"linux-kernel@vger.kernel.org" <linux-kernel@vger.kernel.org>
Subject: Re: [RFC PATCH] video: Use fb_sys_write rather than open-coding in drivers
Date: Wed, 12 Feb 2014 08:07:53 +1300 [thread overview]
Message-ID: <52FA7509.1060704@gmail.com> (raw)
In-Reply-To: <52FA2E57.3010300@ti.com>
On 12/02/14 03:06, Tomi Valkeinen wrote:
> On 20/09/13 10:06, Ryan Mallon wrote:
>> Several video drivers open code the fb_write write function with code
>> which is very similar to fb_sys_write. Replace the open code versions
>> with calls to fb_sys_write. An fb_sync callback is added to each of
>> the drivers.
>>
>> Signed-off-by: Ryan Mallon <rmallon@gmail.com>
>> ---
>
> Doesn't this change the behavior so that fb_write does no longer update
> the display, but fb_sync does? I don't think fb_sync is even meant to
> update the display, it's meant to wait for an update to finish. Then
> again, I'm not sure about that, all I see in fb.h is "wait for blit
> idle, optional"
fb_write() in fbmem.c calls ->fb_sync() after ->fb_write(), and I've set
the fb_sync() for each of the drivers, so the behaviour should be
unchanged for writes.
The fb_sync() function is also called by fb_read() and
fb_get_buffer_offset() (if FB_PIXMAP_SYNC flag is set). I don't know if
that will adversely affect behaviour.
Note that I haven't actually tested this code since I don't have any of
the hardware. It was just something I noticed while digging through
framebuffer driver code.
~Ryan
next prev parent reply other threads:[~2014-02-11 19:07 UTC|newest]
Thread overview: 12+ messages / expand[flat|nested] mbox.gz Atom feed top
2013-09-20 7:06 [RFC PATCH] video: Use fb_sys_write rather than open-coding in drivers Ryan Mallon
2013-09-20 7:06 ` Ryan Mallon
2014-02-11 14:06 ` Tomi Valkeinen
2014-02-11 14:06 ` Tomi Valkeinen
2014-02-11 19:07 ` Ryan Mallon [this message]
2014-02-11 19:07 ` Ryan Mallon
2014-02-12 6:54 ` Tomi Valkeinen
2014-02-12 6:54 ` Tomi Valkeinen
2014-02-12 5:02 ` Ryan Mallon
2014-02-12 5:02 ` Ryan Mallon
2014-02-12 8:17 ` Tomi Valkeinen
2014-02-12 8:17 ` Tomi Valkeinen
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