From: Mikulas Patocka <mpatocka@redhat.com>
To: David Miller <davem@davemloft.net>
Cc: sparclinux@vger.kernel.org, linux-kernel@vger.kernel.org, agk@redhat.com
Subject: Re: stack overflow on Sparc64
Date: Thu, 19 Jun 2008 03:24:20 +0000 [thread overview]
Message-ID: <Pine.LNX.4.64.0806182318170.27388@engineering.redhat.com> (raw)
In-Reply-To: <20080617.210159.141238856.davem@davemloft.net>
On Tue, 17 Jun 2008, David Miller wrote:
> From: Mikulas Patocka <mpatocka@redhat.com>
> Date: Tue, 17 Jun 2008 20:47:57 -0400 (EDT)
>
>> Wait queue waking looks like being written by a high-level maniac --- it
>> contains 8 levels of calls (none of them inlined). 7 of these calls (until
>> try_to_wake_up) do nothing but pass arguments to lower level call. And
>> each of these calls allocate at least 192 bytes of stack space. All these
>> 7 useless calls consume 1360 bytes of stack (and cause windows traps that
>> needlessly damage performance). Would you agree to inline most of the
>> calls to save stack? Or do you see another solution?
>
> Some of them could be inlined but there are a few limiting
> factors here.
I inlined three of them, I think I can inline another two. So hopefully,
I'll be able to shring 8-call depth to 3-call depth.
> Even spin lock acquisitions are function calls, limiting how
> much leaf function and tail call optimizations can be done.
Tail call optimization is not done at all if you compile kernel with stack
checking. This contributes to the stack overflow too.
> Also, wake_up_bit has this aggregate local variable "key" whose
> address is passed down to subsequent functions, which limits
> optimizations even further.
>
> It could still be improved a lot, however.
>
> But the level of recursion possible by the current device layer is
> excessive and needs to be curtained irrespective of these generic
> wakeup and sparc64 interrupt stack issues.
I fixed that too.
BTW. what's the purpose of having 192-byte stack frame? There are 16
8-byte registers being saved per function call, so 128-byte frame should
be sufficient, shoudn't? The ABI specifies that some additional entries
must be present even if unused, but I don't see reason for them. Would
something bad happen if GCC started to generate 128-byte stacks?
Mikulas
WARNING: multiple messages have this Message-ID (diff)
From: Mikulas Patocka <mpatocka@redhat.com>
To: David Miller <davem@davemloft.net>
Cc: sparclinux@vger.kernel.org, linux-kernel@vger.kernel.org, agk@redhat.com
Subject: Re: stack overflow on Sparc64
Date: Wed, 18 Jun 2008 23:24:20 -0400 (EDT) [thread overview]
Message-ID: <Pine.LNX.4.64.0806182318170.27388@engineering.redhat.com> (raw)
In-Reply-To: <20080617.210159.141238856.davem@davemloft.net>
On Tue, 17 Jun 2008, David Miller wrote:
> From: Mikulas Patocka <mpatocka@redhat.com>
> Date: Tue, 17 Jun 2008 20:47:57 -0400 (EDT)
>
>> Wait queue waking looks like being written by a high-level maniac --- it
>> contains 8 levels of calls (none of them inlined). 7 of these calls (until
>> try_to_wake_up) do nothing but pass arguments to lower level call. And
>> each of these calls allocate at least 192 bytes of stack space. All these
>> 7 useless calls consume 1360 bytes of stack (and cause windows traps that
>> needlessly damage performance). Would you agree to inline most of the
>> calls to save stack? Or do you see another solution?
>
> Some of them could be inlined but there are a few limiting
> factors here.
I inlined three of them, I think I can inline another two. So hopefully,
I'll be able to shring 8-call depth to 3-call depth.
> Even spin lock acquisitions are function calls, limiting how
> much leaf function and tail call optimizations can be done.
Tail call optimization is not done at all if you compile kernel with stack
checking. This contributes to the stack overflow too.
> Also, wake_up_bit has this aggregate local variable "key" whose
> address is passed down to subsequent functions, which limits
> optimizations even further.
>
> It could still be improved a lot, however.
>
> But the level of recursion possible by the current device layer is
> excessive and needs to be curtained irrespective of these generic
> wakeup and sparc64 interrupt stack issues.
I fixed that too.
BTW. what's the purpose of having 192-byte stack frame? There are 16
8-byte registers being saved per function call, so 128-byte frame should
be sufficient, shoudn't? The ABI specifies that some additional entries
must be present even if unused, but I don't see reason for them. Would
something bad happen if GCC started to generate 128-byte stacks?
Mikulas
next prev parent reply other threads:[~2008-06-19 3:24 UTC|newest]
Thread overview: 86+ messages / expand[flat|nested] mbox.gz Atom feed top
2008-06-18 0:47 stack overflow on Sparc64 Mikulas Patocka
2008-06-18 0:47 ` Mikulas Patocka
2008-06-18 4:01 ` David Miller
2008-06-18 4:01 ` David Miller
2008-06-19 3:24 ` Mikulas Patocka [this message]
2008-06-19 3:24 ` Mikulas Patocka
2008-06-19 3:59 ` David Miller
2008-06-19 3:59 ` David Miller
2008-06-19 5:17 ` Mikulas Patocka
2008-06-19 5:17 ` Mikulas Patocka
2008-06-19 6:37 ` David Miller
2008-06-19 6:37 ` David Miller
2008-06-19 13:01 ` Mikulas Patocka
2008-06-19 13:01 ` Mikulas Patocka
2008-06-20 15:47 ` Mikulas Patocka
2008-06-20 15:47 ` Mikulas Patocka
2008-06-20 17:26 ` David Miller
2008-06-20 17:26 ` David Miller
2008-06-20 20:34 ` Mikulas Patocka
2008-06-20 20:34 ` Mikulas Patocka
2008-06-20 20:37 ` David Miller
2008-06-20 20:37 ` David Miller
2008-06-20 21:26 ` Mikulas Patocka
2008-06-20 21:26 ` Mikulas Patocka
2008-06-20 21:41 ` David Miller
2008-06-20 21:41 ` David Miller
2008-06-21 4:51 ` David Miller
2008-06-21 4:51 ` David Miller
2008-06-21 19:42 ` Mikulas Patocka
2008-06-21 19:42 ` Mikulas Patocka
2008-06-22 7:03 ` David Miller
2008-06-22 7:03 ` David Miller
2008-06-22 13:48 ` Mikulas Patocka
2008-06-22 13:48 ` Mikulas Patocka
2008-08-12 6:30 ` David Miller
2008-08-12 6:30 ` David Miller
2008-08-12 8:22 ` David Miller
2008-08-12 8:22 ` David Miller
2008-08-13 0:53 ` Mikulas Patocka
2008-08-13 0:53 ` Mikulas Patocka
2008-08-13 0:59 ` David Miller
2008-08-13 0:59 ` David Miller
2008-08-13 1:11 ` console handover badness [was: stack overflow on Sparc64] Mikulas Patocka
2008-08-13 1:11 ` Mikulas Patocka
2008-08-13 1:22 ` console handover badness David Miller
2008-08-13 1:22 ` David Miller
2008-08-13 1:40 ` David Miller
2008-08-13 1:40 ` David Miller
2008-08-13 8:50 ` David Miller
2008-08-13 8:50 ` David Miller
2008-08-13 12:46 ` Mikulas Patocka
2008-08-13 12:46 ` Mikulas Patocka
2008-08-14 3:25 ` David Miller
2008-08-14 3:25 ` David Miller
2008-08-14 23:11 ` Bootmem allocator broken [was: console handover badness] Mikulas Patocka
2008-08-14 23:11 ` Mikulas Patocka
2008-08-14 23:25 ` Bootmem allocator broken David Miller
2008-08-14 23:25 ` David Miller
2008-08-15 11:09 ` Alexander Beregalov
2008-08-15 11:09 ` Alexander Beregalov
2008-08-15 21:13 ` David Miller
2008-08-15 21:13 ` David Miller
2008-08-14 23:40 ` Johannes Weiner
2008-08-14 23:40 ` Johannes Weiner
2008-06-20 21:14 ` stack overflow on Sparc64 Mikulas Patocka
2008-06-20 21:14 ` Mikulas Patocka
2008-06-20 21:20 ` David Miller
2008-06-20 21:20 ` David Miller
2008-06-20 21:25 ` Mikulas Patocka
2008-06-20 21:25 ` Mikulas Patocka
2008-06-20 21:44 ` David Miller
2008-06-20 21:44 ` David Miller
2008-06-20 21:47 ` David Miller
2008-06-20 21:47 ` David Miller
2008-06-20 22:22 ` Mikulas Patocka
2008-06-20 22:22 ` Mikulas Patocka
2008-06-20 22:28 ` David Miller
2008-06-20 22:28 ` David Miller
2008-06-20 22:36 ` Mikulas Patocka
2008-06-20 22:36 ` Mikulas Patocka
2008-06-20 22:47 ` David Miller
2008-06-20 22:47 ` David Miller
2008-06-21 0:37 ` Mikulas Patocka
2008-06-21 0:37 ` Mikulas Patocka
2008-06-20 22:33 ` Mikulas Patocka
2008-06-20 22:33 ` Mikulas Patocka
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