* [Bug 103397] [regression, bisected] broken geometry in almost every game
@ 2017-10-21 21:51 bugzilla-daemon
2017-10-22 7:07 ` bugzilla-daemon
` (2 more replies)
0 siblings, 3 replies; 4+ messages in thread
From: bugzilla-daemon @ 2017-10-21 21:51 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=103397
Bug ID: 103397
Summary: [regression, bisected] broken geometry in almost every
game
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: aaalmosss@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
2f4705afde707e8eb41b9414c25df91aa1ea2fb3 is the first bad commit
commit 2f4705afde707e8eb41b9414c25df91aa1ea2fb3
Author: Marek Olšák <marek.olsak@amd.com>
Date: Sun Oct 8 03:44:07 2017 +0200
radeonsi: if there's just const buffer 0, set it in place of CONST/SSBO
pointer
This change broke a lot of things on my Pitcairn GPU.
In KOTOR (with Wine) the character animations are broken. In Doom 3 and Quake
Wars the whole geometry is broken. In Cogs the shadows are wrong and the menu
screens are broken. In Furmark the background is fully green. In Unigine Valley
I only see blackness, but Heaven is unaffected. Saints Row 2, Shadow Warrior,
and Witcher 2 are unaffected.
D3D in Wine is curious: Portal 2, Just Cause, Crysis 2 are broken with wined3d
but they're fine with nine, Stalker is fine with both wined3d and nine, Deus Ex
Invisible War is broken with both. Portal 2 is also broken when running
natively.
I've also tested games that use fixed-function rendering, those are unaffected.
(I've also realized that I have too many games installed)
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* [Bug 103397] [regression, bisected] broken geometry in almost every game
2017-10-21 21:51 [Bug 103397] [regression, bisected] broken geometry in almost every game bugzilla-daemon
@ 2017-10-22 7:07 ` bugzilla-daemon
2017-10-27 11:08 ` bugzilla-daemon
2017-10-27 23:36 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2017-10-22 7:07 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=103397
--- Comment #1 from Christoph Haag <haagch@frickel.club> ---
Bug 103389 bisected to the same commit.
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* [Bug 103397] [regression, bisected] broken geometry in almost every game
2017-10-21 21:51 [Bug 103397] [regression, bisected] broken geometry in almost every game bugzilla-daemon
2017-10-22 7:07 ` bugzilla-daemon
@ 2017-10-27 11:08 ` bugzilla-daemon
2017-10-27 23:36 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2017-10-27 11:08 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=103397
Marek Olšák <maraeo@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #2 from Marek Olšák <maraeo@gmail.com> ---
Fixed with
https://cgit.freedesktop.org/mesa/mesa/commit/?id=3f8e3c2bd8f54ae6817f7496be47f4e1a8860d9c
You also need to update LLVM 6.0 from git or switch to LLVM 5.0. Anything in
between will lead to the same corruption.
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^ permalink raw reply [flat|nested] 4+ messages in thread
* [Bug 103397] [regression, bisected] broken geometry in almost every game
2017-10-21 21:51 [Bug 103397] [regression, bisected] broken geometry in almost every game bugzilla-daemon
2017-10-22 7:07 ` bugzilla-daemon
2017-10-27 11:08 ` bugzilla-daemon
@ 2017-10-27 23:36 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2017-10-27 23:36 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=103397
almos <aaalmosss@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |VERIFIED
--- Comment #3 from almos <aaalmosss@gmail.com> ---
With llvm 5.0 and mesa master everything is fine. Thanks.
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