* [Bug 104549] [radeonsi] [wine] [apitrace] Silent Hunter 3 2D texture artifacts / corrupted 3D redering on Polaris
@ 2018-01-09 9:56 bugzilla-daemon
2018-02-25 12:12 ` bugzilla-daemon
` (2 more replies)
0 siblings, 3 replies; 4+ messages in thread
From: bugzilla-daemon @ 2018-01-09 9:56 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=104549
Bug ID: 104549
Summary: [radeonsi] [wine] [apitrace] Silent Hunter 3 2D
texture artifacts / corrupted 3D redering on Polaris
Product: Mesa
Version: 17.3
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: banana_banana_banana@gmx.net
QA Contact: dri-devel@lists.freedesktop.org
Silent Hunter 3 under wine (2.21 staging / 3.0rc4 as well) renders flickering
corrupted textures that seem to be UI elements all over the place for some of
its rendered frames, also 3D scene gets trashed every now and then.
Game worked fine on my previous hardware (intel Haswell HD4600) and same mesa
version 17.3.1, replaying the trace recorded while using polaris hardware
renders correctly on intel HD4600 (it is noteworthy however, that replaying the
trace throws more fragment shader errors on intel, so it could be possible it
renders with no errors because of missing shaders?).
Apitrace:
https://drive.google.com/open?id=1182dA2LQp91izaPf0vOf9yS1ZZMz246F
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* [Bug 104549] [radeonsi] [wine] [apitrace] Silent Hunter 3 2D texture artifacts / corrupted 3D redering on Polaris
2018-01-09 9:56 [Bug 104549] [radeonsi] [wine] [apitrace] Silent Hunter 3 2D texture artifacts / corrupted 3D redering on Polaris bugzilla-daemon
@ 2018-02-25 12:12 ` bugzilla-daemon
2018-02-25 13:10 ` bugzilla-daemon
2018-03-07 8:53 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2018-02-25 12:12 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=104549
--- Comment #1 from _archuser_ <banana_banana_banana@gmx.net> ---
Trying some stuff and stumbled on a strange side effect: when preloading 32bit
build of mesa master branch of radeon_dri.so the trace runs without glitches,
however wine can not be started this way as ts excepet 64bit libs.
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* [Bug 104549] [radeonsi] [wine] [apitrace] Silent Hunter 3 2D texture artifacts / corrupted 3D redering on Polaris
2018-01-09 9:56 [Bug 104549] [radeonsi] [wine] [apitrace] Silent Hunter 3 2D texture artifacts / corrupted 3D redering on Polaris bugzilla-daemon
2018-02-25 12:12 ` bugzilla-daemon
@ 2018-02-25 13:10 ` bugzilla-daemon
2018-03-07 8:53 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2018-02-25 13:10 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=104549
--- Comment #2 from _archuser_ <banana_banana_banana@gmx.net> ---
ommit my last commit , apparently something changed and my build script
produces a 64bit radeon_dri.so that somehow works , will investigate this
further,
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* [Bug 104549] [radeonsi] [wine] [apitrace] Silent Hunter 3 2D texture artifacts / corrupted 3D redering on Polaris
2018-01-09 9:56 [Bug 104549] [radeonsi] [wine] [apitrace] Silent Hunter 3 2D texture artifacts / corrupted 3D redering on Polaris bugzilla-daemon
2018-02-25 12:12 ` bugzilla-daemon
2018-02-25 13:10 ` bugzilla-daemon
@ 2018-03-07 8:53 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2018-03-07 8:53 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=104549
_archuser_ <banana_banana_banana@gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #3 from _archuser_ <banana_banana_banana@gmx.net> ---
Kernel update (4.15.6-1 -> 4.15.7-1) fixed the issue, was a possible drm driver
issue/regression.
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2018-01-09 9:56 [Bug 104549] [radeonsi] [wine] [apitrace] Silent Hunter 3 2D texture artifacts / corrupted 3D redering on Polaris bugzilla-daemon
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