* [Bug 107204] GPU hang (ring gfx timeout) in OpenGL game
@ 2018-07-12 12:45 bugzilla-daemon
2018-07-13 16:25 ` [Bug 107204] GPU hang (ring gfx timeout) with out of bounds UBO read in shader bugzilla-daemon
` (2 more replies)
0 siblings, 3 replies; 4+ messages in thread
From: bugzilla-daemon @ 2018-07-12 12:45 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=107204
Bug ID: 107204
Summary: GPU hang (ring gfx timeout) in OpenGL game
Product: Mesa
Version: git
Hardware: All
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: fbz-me@milek7.pl
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 140587
--> https://bugs.freedesktop.org/attachment.cgi?id=140587&action=edit
Dumps from GALLIUM_DDEBUG
It hangs in OpenGL game immediately after startup almost always (but sometimes
it goes through and works) with dmesg message:
>[drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx timeout, last signaled seq=3324, last emitted seq=3327
I tested it on Radeon RX580, mainline kernel 4.18, Mesa 18.1.3 and Mesa git
c0874947f1.
I could provide game code for testing but I would have to package minimal
assets as full game weights pretty much.
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* [Bug 107204] GPU hang (ring gfx timeout) with out of bounds UBO read in shader
2018-07-12 12:45 [Bug 107204] GPU hang (ring gfx timeout) in OpenGL game bugzilla-daemon
@ 2018-07-13 16:25 ` bugzilla-daemon
2018-07-13 16:28 ` bugzilla-daemon
2019-09-25 18:09 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2018-07-13 16:25 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=107204
Miłosz Rachwał <fbz-me@milek7.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|GPU hang (ring gfx timeout) |GPU hang (ring gfx timeout)
|in OpenGL game |with out of bounds UBO read
| |in shader
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* [Bug 107204] GPU hang (ring gfx timeout) with out of bounds UBO read in shader
2018-07-12 12:45 [Bug 107204] GPU hang (ring gfx timeout) in OpenGL game bugzilla-daemon
2018-07-13 16:25 ` [Bug 107204] GPU hang (ring gfx timeout) with out of bounds UBO read in shader bugzilla-daemon
@ 2018-07-13 16:28 ` bugzilla-daemon
2019-09-25 18:09 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2018-07-13 16:28 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=107204
--- Comment #1 from Miłosz Rachwał <fbz-me@milek7.pl> ---
It turned out that the cause was uninitialized UBO, which depending on memory
contents leaded to out of bounds UBO array read in fragment shader.
It probably shouldn't bring down whole GPU, though.
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^ permalink raw reply [flat|nested] 4+ messages in thread
* [Bug 107204] GPU hang (ring gfx timeout) with out of bounds UBO read in shader
2018-07-12 12:45 [Bug 107204] GPU hang (ring gfx timeout) in OpenGL game bugzilla-daemon
2018-07-13 16:25 ` [Bug 107204] GPU hang (ring gfx timeout) with out of bounds UBO read in shader bugzilla-daemon
2018-07-13 16:28 ` bugzilla-daemon
@ 2019-09-25 18:09 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2019-09-25 18:09 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=107204
GitLab Migration User <gitlab-migration@fdo.invalid> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |MOVED
Status|NEW |RESOLVED
--- Comment #2 from GitLab Migration User <gitlab-migration@fdo.invalid> ---
-- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been
closed from further activity.
You can subscribe and participate further through the new bug through this link
to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1320.
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2018-07-12 12:45 [Bug 107204] GPU hang (ring gfx timeout) in OpenGL game bugzilla-daemon
2018-07-13 16:25 ` [Bug 107204] GPU hang (ring gfx timeout) with out of bounds UBO read in shader bugzilla-daemon
2018-07-13 16:28 ` bugzilla-daemon
2019-09-25 18:09 ` bugzilla-daemon
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