* [Bug 108330] WarThunder game performance killed after Ryzen optimisations
2018-10-11 22:44 [Bug 108330] WarThunder game performance killed after Ryzen optimisations bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=108330
Michel Dänzer <michel@daenzer.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks| |108530
Referenced Bugs:
https://bugs.freedesktop.org/show_bug.cgi?id=108530
[Bug 108530] [Tracker] Mesa 18.3 Release Tracker
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2018-10-11 22:44 [Bug 108330] WarThunder game performance killed after Ryzen optimisations bugzilla-daemon
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Emil Velikov <emil.l.velikov@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kenneth@whitecape.org,
| |maraeo@gmail.com
--- Comment #1 from Emil Velikov <emil.l.velikov@gmail.com> ---
Just to double-check, you're talking about commit 28e542dcdbb
"gallium/u_threaded: increase batch size to increase performance"
Marek, Ken do you have any suggestions?
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--- Comment #2 from aceman <acelists@atlas.sk> ---
No, I assume it was
https://cgit.freedesktop.org/mesa/mesa/commit/?id=25ffb8401638a07d774cfc68ab6afc7d27780dd8
as that one was reported at
https://www.phoronix.com/scan.php?page=news_item&px=RadeonSI-Zen-Tuning-Merged
and that is the tie the problem started.
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--- Comment #3 from aceman <acelists@atlas.sk> ---
Could we get a patch like
https://lists.freedesktop.org/archives/mesa-dev/2018-November/208785.html so
that I can try to turn off the L3 cache thread pinning for this game?
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--- Comment #4 from Alex Deucher <alexdeucher@gmail.com> ---
(In reply to aceman from comment #3)
> Could we get a patch like
> https://lists.freedesktop.org/archives/mesa-dev/2018-November/208785.html so
> that I can try to turn off the L3 cache thread pinning for this game?
Just use that patch and add an entry for your game like this:
> + <application name="Blender" executable="blender">
> + <option name="disable_L3_thread_pinning" value="true"/>
> + </application>
> +
replace blender with the name and executable of your app.
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--- Comment #5 from aceman <acelists@atlas.sk> ---
Good idea:)
I did that, but it seems to not help in any way.
How do I check if the option is picked up?
Why is drirc now called 00-mesa-defaults.conf ? Where should it be put in /etc
?
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--- Comment #6 from aceman <acelists@atlas.sk> ---
So strangely the patch didn't work, but updating mesa today (presents itself as
19.0.0), containing the commit
https://cgit.freedesktop.org/mesa/mesa/commit/?id=e0c7114eb3c19d4c2653f661698a6baa3bc9bedf
FIXES the problem immediately.
The current mesa is even faster than 18.2.x that I had to use while this
problem was existing.
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Emil Velikov <emil.l.velikov@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #7 from Emil Velikov <emil.l.velikov@gmail.com> ---
As pointed out L3 thread pinning is disabled now. With the commit present in
both master and 18.3.0-rc3.
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--- Comment #8 from aceman <acelists@atlas.sk> ---
Thanks.
And the new version of the patch,
https://cgit.freedesktop.org/mesa/mesa/commit/?id=bc5adc27b5e52d27eca6a61ad1e049b160570c98
seems to work OK. WarThunder has mesa_glthread=true in drirc.
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