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* [Bug 27343] New: Gallium R300g - celestia's stars are missing with "OpenGL vertex program" rendering path
@ 2010-03-27 13:54 bugzilla-daemon
  2010-03-31 21:52 ` [Bug 27343] [r300g] " bugzilla-daemon
                   ` (14 more replies)
  0 siblings, 15 replies; 16+ messages in thread
From: bugzilla-daemon @ 2010-03-27 13:54 UTC (permalink / raw)
  To: dri-devel

http://bugs.freedesktop.org/show_bug.cgi?id=27343

           Summary: Gallium R300g - celestia's stars are missing with
                    "OpenGL vertex program" rendering path
           Product: Mesa
           Version: git
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/Radeon
        AssignedTo: dri-devel@lists.sourceforge.net
        ReportedBy: rankincj@googlemail.com


I am running celestia with a Radeon 9550 (RV350) and Gallium from git. When I
cycle through all celestia's different rendering path options with Ctrl-V, all
the stars disappear when I reach "OpenGL vertex program".

The stars are also missing with the "OpenGL 2.0" rendering path, as are all the
textures for planet Earth.


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^ permalink raw reply	[flat|nested] 16+ messages in thread

end of thread, other threads:[~2010-05-08 21:40 UTC | newest]

Thread overview: 16+ messages (download: mbox.gz follow: Atom feed
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2010-03-27 13:54 [Bug 27343] New: Gallium R300g - celestia's stars are missing with "OpenGL vertex program" rendering path bugzilla-daemon
2010-03-31 21:52 ` [Bug 27343] [r300g] " bugzilla-daemon
2010-04-18 23:22 ` bugzilla-daemon
2010-04-18 23:25 ` bugzilla-daemon
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2010-05-08 21:40 ` bugzilla-daemon

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