* [Bug 27343] [r300g] - celestia's stars are missing with "OpenGL vertex program" rendering path
2010-03-27 13:54 [Bug 27343] New: Gallium R300g - celestia's stars are missing with "OpenGL vertex program" rendering path bugzilla-daemon
@ 2010-03-31 21:52 ` bugzilla-daemon
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From: bugzilla-daemon @ 2010-03-31 21:52 UTC (permalink / raw)
To: dri-devel
http://bugs.freedesktop.org/show_bug.cgi?id=27343
Chris Rankin <rankincj@googlemail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Gallium R300g - celestia's |[r300g] - celestia's stars
|stars are missing with |are missing with "OpenGL
|"OpenGL vertex program" |vertex program" rendering
|rendering path |path
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^ permalink raw reply [flat|nested] 16+ messages in thread* [Bug 27343] [r300g] - celestia's stars are missing with "OpenGL vertex program" rendering path
2010-03-27 13:54 [Bug 27343] New: Gallium R300g - celestia's stars are missing with "OpenGL vertex program" rendering path bugzilla-daemon
2010-03-31 21:52 ` [Bug 27343] [r300g] " bugzilla-daemon
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--- Comment #1 from Chris Rankin <rankincj@googlemail.com> 2010-04-18 16:22:56 PDT ---
Created an attachment (id=35149)
--> (https://bugs.freedesktop.org/attachment.cgi?id=35149)
No stars visible behind the Earth from this angle.
With the "OpenGL vertex program" and "OpenGL 2.0" rendering paths, there are no
stars visible behind the Earth. Switch to "Basic" or "Multitexture" under
r300g, or "OpenGL vertex program" under r300c, and the stars reappear.
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2010-03-27 13:54 [Bug 27343] New: Gallium R300g - celestia's stars are missing with "OpenGL vertex program" rendering path bugzilla-daemon
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--- Comment #2 from Chris Rankin <rankincj@googlemail.com> 2010-04-18 16:25:50 PDT ---
Created an attachment (id=35150)
--> (https://bugs.freedesktop.org/attachment.cgi?id=35150)
Rotate our viewpoint, and the stars come out.
Rotate our viewpoint around the Earth, and the stars appear again. But they're
using a lot more pixels per star than I would have otherwise expected.
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2010-03-27 13:54 [Bug 27343] New: Gallium R300g - celestia's stars are missing with "OpenGL vertex program" rendering path bugzilla-daemon
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From: bugzilla-daemon @ 2010-05-05 21:37 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=27343
Marek Olšák <maraeo@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #3 from Marek Olšák <maraeo@gmail.com> 2010-05-05 14:37:47 PDT ---
Fixed as of the commit 0ad541a684ca55e883a0bcde9ab8b5d73806269a.
Closing...
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^ permalink raw reply [flat|nested] 16+ messages in thread* [Bug 27343] [r300g] - celestia's stars are missing with "OpenGL vertex program" rendering path
2010-03-27 13:54 [Bug 27343] New: Gallium R300g - celestia's stars are missing with "OpenGL vertex program" rendering path bugzilla-daemon
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--- Comment #4 from Chris Rankin <rankincj@googlemail.com> 2010-05-05 15:11:31 PDT ---
Created an attachment (id=35440)
--> (https://bugs.freedesktop.org/attachment.cgi?id=35440)
And now the stars are large and square
Err, so how long is it since you looked at the night sky ;-) ?
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Chris Rankin <rankincj@googlemail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
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From: bugzilla-daemon @ 2010-05-05 22:33 UTC (permalink / raw)
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--- Comment #5 from Marek Olšák <maraeo@gmail.com> 2010-05-05 15:33:36 PDT ---
Ooops, that doesn't look right.
Nevertheless, celestia renders stars correctly here (RV530), the stars are of
the same size in all rendering modes and they really look like "stars" (wait,
looking at sky... yep they do). Nothing to fix here. :(
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From: bugzilla-daemon @ 2010-05-05 22:36 UTC (permalink / raw)
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--- Comment #6 from Chris Rankin <rankincj@googlemail.com> 2010-05-05 15:36:24 PDT ---
(In reply to comment #5)
> Nevertheless, celestia renders stars correctly here (RV530)
RV350 here: AGP with PCI ids 01:00.0 0300: 1002:4153. The problem here is that
the RV530 fix has made the RV350 case even worse.
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From: bugzilla-daemon @ 2010-05-06 0:01 UTC (permalink / raw)
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--- Comment #7 from Marek Olšák <maraeo@gmail.com> 2010-05-05 17:01:34 PDT ---
Both softpipe and llvmpipe render the stars correctly here, it appears to be an
RV350 issue.
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^ permalink raw reply [flat|nested] 16+ messages in thread* [Bug 27343] [r300g] - celestia's stars are missing with "OpenGL vertex program" rendering path
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From: bugzilla-daemon @ 2010-05-06 8:03 UTC (permalink / raw)
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--- Comment #8 from Chris Rankin <rankincj@googlemail.com> 2010-05-06 01:03:31 PDT ---
(In reply to comment #7)
> Both softpipe and llvmpipe render the stars correctly here, it appears to be an
> RV350 issue.
To confirm: reverting the single line of commit
0ad541a684ca55e883a0bcde9ab8b5d73806269a restores the original behaviour.
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--- Comment #9 from Michel Dänzer <michel@daenzer.net> 2010-05-06 01:43:38 PDT ---
Chris/Marek, which star style have you selected in the celestia Options menu?
With 'Points' I get something like Chris' last screenshot (which is kind of
expected I think, as r300g doesn't support smooth points properly yet), the
other styles look much better on my RV350.
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From: bugzilla-daemon @ 2010-05-06 10:26 UTC (permalink / raw)
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--- Comment #10 from Marek Olšák <maraeo@gmail.com> 2010-05-06 03:26:30 PDT ---
I don't have "Points" in the Options menu. It's Celestia 1.6.0 here.
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From: bugzilla-daemon @ 2010-05-06 11:43 UTC (permalink / raw)
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--- Comment #11 from Michel Dänzer <michel@daenzer.net> 2010-05-06 04:43:09 PDT ---
(In reply to comment #10)
> I don't have "Points" in the Options menu. It's Celestia 1.6.0 here.
It's Options -> Star Style -> Fuzzy Points / Points / Scaled Discs.
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2010-03-27 13:54 [Bug 27343] New: Gallium R300g - celestia's stars are missing with "OpenGL vertex program" rendering path bugzilla-daemon
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From: bugzilla-daemon @ 2010-05-06 18:49 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=27343
--- Comment #12 from Chris Rankin <rankincj@googlemail.com> 2010-05-06 11:49:26 PDT ---
(In reply to comment #9)
> Chris/Marek, which star style have you selected in the celestia Options menu?
> With 'Points' I get something like Chris' last screenshot (which is kind of
> expected I think, as r300g doesn't support smooth points properly yet), the
> other styles look much better on my RV350.
Yes, my star style is "Points". The other two styles render correctly.
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From: bugzilla-daemon @ 2010-05-08 21:40 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=27343
Marek Olšák <maraeo@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #13 from Marek Olšák <maraeo@gmail.com> 2010-05-08 14:40:13 PDT ---
Fixed as of the commit 084580fa43320b1a0878b572c6804aa5a40b2f9d.
There is no Star Style option in the kde frontend. I've had to use the gnome
frontend instead.
Closing...
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