* [Bug 38145] r600g/evergreen: Incorrect rendering of some effects in doom3
2011-06-10 10:05 [Bug 38145] New: r600g/evergreen: Incorrect rendering of some effects in doom3 bugzilla-daemon
@ 2011-06-10 10:06 ` bugzilla-daemon
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--- Comment #1 from Vadim <ptpzz@yandex.ru> 2011-06-10 03:06:00 PDT ---
Created an attachment (id=47802)
--> (https://bugs.freedesktop.org/attachment.cgi?id=47802)
output from running with "R600_DUMP_SHADERS=true"
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 38145] r600g/evergreen: Incorrect rendering of some effects in doom3
2011-06-10 10:05 [Bug 38145] New: r600g/evergreen: Incorrect rendering of some effects in doom3 bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=38145
Alex Deucher <agd5f@yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #47802|text/x-log |text/plain
mime type| |
Attachment #47802|0 |1
is patch| |
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 38145] r600g/evergreen: Incorrect rendering of some effects in doom3
2011-06-10 10:05 [Bug 38145] New: r600g/evergreen: Incorrect rendering of some effects in doom3 bugzilla-daemon
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--- Comment #2 from Alex Deucher <agd5f@yahoo.com> 2011-06-10 08:15:39 PDT ---
evergreen+ asics don't support FS_COLOR0_WRITES_ALL_CBUFS yet. It needs to be
emulated in the shader rather than set as state.
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 38145] r600g/evergreen: Incorrect rendering of some effects in doom3
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--- Comment #3 from Alex Deucher <agd5f@yahoo.com> 2011-06-10 12:17:37 PDT ---
Created an attachment (id=47824)
View: https://bugs.freedesktop.org/attachment.cgi?id=47824
Review: https://bugs.freedesktop.org/review?bug=38145&attachment=47824
add support for multiwrites on eg+
Does this patch fix the issue?
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 38145] r600g/evergreen: Incorrect rendering of some effects in doom3
2011-06-10 10:05 [Bug 38145] New: r600g/evergreen: Incorrect rendering of some effects in doom3 bugzilla-daemon
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--- Comment #4 from Vadim <ptpzz@yandex.ru> 2011-06-10 13:47:09 PDT ---
(In reply to comment #3)
> Created an attachment (id=47824)
View: https://bugs.freedesktop.org/attachment.cgi?id=47824
Review: https://bugs.freedesktop.org/review?bug=38145&attachment=47824
> add support for multiwrites on eg+
>
> Does this patch fix the issue?
No, rendering of the effects is not changed with that patch. The only change
afaics is the huge performance drop (2-8x) even in the game menu.
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 38145] r600g/evergreen: Incorrect rendering of some effects in doom3
2011-06-10 10:05 [Bug 38145] New: r600g/evergreen: Incorrect rendering of some effects in doom3 bugzilla-daemon
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--- Comment #5 from Vadim <ptpzz@yandex.ru> 2011-06-10 15:10:48 PDT ---
BTW, If you don't have the game then there is linux doom3 demo (460mb)
available to download from idsoftware ftp site -
ftp://ftp.idsoftware.com/idstuff/doom3/linux/doom3-linux-1.1.1286-demo.x86.run
-but it was very slow download when i tried it, so you would probably want to
find it somewhere else to download faster. This issue is reproducible with the
demo too.
Also, I don't know if it would help, but IIRR there were shader sources with
descriptive filenames and comments somewhere in the pk4 data files (probably
pak000.pk4 in the full game, and in the demo there is only one pk4 file. pk4
files are zip archives).
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 38145] r600g/evergreen: Incorrect rendering of some effects in doom3
2011-06-10 10:05 [Bug 38145] New: r600g/evergreen: Incorrect rendering of some effects in doom3 bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=38145
--- Comment #6 from Vadim <ptpzz@yandex.ru> 2011-06-12 19:55:44 PDT ---
Created an attachment (id=47878)
--> (https://bugs.freedesktop.org/attachment.cgi?id=47878)
testcase (for piglit vpfp-generic test)
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 38145] r600g/evergreen: Incorrect rendering of some effects in doom3
2011-06-10 10:05 [Bug 38145] New: r600g/evergreen: Incorrect rendering of some effects in doom3 bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=38145
--- Comment #7 from Vadim <ptpzz@yandex.ru> 2011-06-12 20:02:27 PDT ---
Created an attachment (id=47879)
View: https://bugs.freedesktop.org/attachment.cgi?id=47879
Review: https://bugs.freedesktop.org/review?bug=38145&attachment=47879
patch
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 38145] r600g/evergreen: Incorrect rendering of some effects in doom3
2011-06-10 10:05 [Bug 38145] New: r600g/evergreen: Incorrect rendering of some effects in doom3 bugzilla-daemon
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From: bugzilla-daemon @ 2011-06-14 5:15 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=38145
Vadim <ptpzz@yandex.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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