* [Bug 38921] New: Heroes of Newerth fails to start
@ 2011-07-02 19:31 bugzilla-daemon
2011-07-02 22:50 ` [Bug 38921] " bugzilla-daemon
` (4 more replies)
0 siblings, 5 replies; 6+ messages in thread
From: bugzilla-daemon @ 2011-07-02 19:31 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=38921
Summary: Heroes of Newerth fails to start
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: g.galwas@highantdev.de
When trying to start Heroes of Newerth the game reports
K2 - Fatal Error: ARB_vertex_buffer_object not available
and doesn't start.
That games used to work a long time ago. I havent tested it for a long time, so
I have no idea when it happaned.
But since it did work, it looks like it is a regression.
mesa, ddx and drm git
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD BARTS
OpenGL version string: 2.1 Mesa 7.12-devel (git-f2001df)
OpenGL shading language version string: 1.20
glxinfo | grep ARB_vertex_buffer_object
GL_ARB_sync, GL_ARB_texture_non_power_of_two, GL_ARB_vertex_buffer_object
kernel 3.0.0-rc4+ #41 SMP Sat Jul 2 15:47:15 CEST 2011 i686 GNU/Linux
OS: Debian/Linux
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* [Bug 38921] Heroes of Newerth fails to start
2011-07-02 19:31 [Bug 38921] New: Heroes of Newerth fails to start bugzilla-daemon
@ 2011-07-02 22:50 ` bugzilla-daemon
2011-07-03 6:18 ` bugzilla-daemon
` (3 subsequent siblings)
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2011-07-02 22:50 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=38921
Sven Arvidsson <sa@whiz.se> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sa@whiz.se
--- Comment #1 from Sven Arvidsson <sa@whiz.se> 2011-07-02 15:50:30 PDT ---
Could you try launching the game with LIBGL_DEBUG=verbose set and see if the
correct driver is used?
I bet that this is another instance of "GLIBCXX_3.4.14' not found" where the
libraries shipped with the game no longer works with the system.
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* [Bug 38921] Heroes of Newerth fails to start
2011-07-02 19:31 [Bug 38921] New: Heroes of Newerth fails to start bugzilla-daemon
2011-07-02 22:50 ` [Bug 38921] " bugzilla-daemon
@ 2011-07-03 6:18 ` bugzilla-daemon
2011-07-03 13:48 ` bugzilla-daemon
` (2 subsequent siblings)
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2011-07-03 6:18 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=38921
--- Comment #2 from Gregor Galwas <g.galwas@highantdev.de> 2011-07-02 23:18:43 PDT ---
(In reply to comment #1)
> Could you try launching the game with LIBGL_DEBUG=verbose set and see if the
> correct driver is used?
>
> I bet that this is another instance of "GLIBCXX_3.4.14' not found" where the
> libraries shipped with the game no longer works with the system.
You were right.
LIBGL_DEBUG=verbose sh hon.sh
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/r600_dri.so
libGL error: dlopen /usr/lib/i386-linux-gnu/dri/r600_dri.so failed
(/home/mcgreg/HoN/libs-x86/libstdc++.so.6: version `GLIBCXX_3.4.15' not found
(required by /usr/lib/i386-linux-gnu/dri/r600_dri.so))
libGL error: unable to load driver: r600_dri.so
libGL error: driver pointer missing
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/swrast_dri.so
libGL error: dlopen /usr/lib/i386-linux-gnu/dri/swrast_dri.so failed
(/usr/lib/i386-linux-gnu/dri/swrast_dri.so: undefined symbol:
_glapi_tls_Context)
libGL error: unable to load driver: swrast_dri.so
libGL: OpenDriver: trying /usr/lib/i386-linux-gnu/dri/swrastg_dri.so
libGL error: dlopen /usr/lib/i386-linux-gnu/dri/swrastg_dri.so failed
(/home/mcgreg/HoN/libs-x86/libstdc++.so.6: version `GLIBCXX_3.4.15' not found
(required by /usr/lib/i386-linux-gnu/dri/swrastg_dri.so))
libGL error: unable to load driver: swrastg_dri.so
libGL error: reverting to indirect rendering
K2 - Fatal Error: ARB_vertex_buffer_object not available.
so this isn't a driver/mesa problem?
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* [Bug 38921] Heroes of Newerth fails to start
2011-07-02 19:31 [Bug 38921] New: Heroes of Newerth fails to start bugzilla-daemon
2011-07-02 22:50 ` [Bug 38921] " bugzilla-daemon
2011-07-03 6:18 ` bugzilla-daemon
@ 2011-07-03 13:48 ` bugzilla-daemon
2011-07-03 14:00 ` bugzilla-daemon
2011-07-03 17:04 ` bugzilla-daemon
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2011-07-03 13:48 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=38921
--- Comment #3 from Sven Arvidsson <sa@whiz.se> 2011-07-03 06:48:02 PDT ---
(In reply to comment #2)
>
> so this isn't a driver/mesa problem?
Not as far as I know, no. You can get the game running by removing the libs
causing the problem, libstdc++.so.6 and maybe others.
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* [Bug 38921] Heroes of Newerth fails to start
2011-07-02 19:31 [Bug 38921] New: Heroes of Newerth fails to start bugzilla-daemon
` (2 preceding siblings ...)
2011-07-03 13:48 ` bugzilla-daemon
@ 2011-07-03 14:00 ` bugzilla-daemon
2011-07-03 17:04 ` bugzilla-daemon
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2011-07-03 14:00 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=38921
Alex Deucher <agd5f@yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |NOTOURBUG
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* [Bug 38921] Heroes of Newerth fails to start
2011-07-02 19:31 [Bug 38921] New: Heroes of Newerth fails to start bugzilla-daemon
` (3 preceding siblings ...)
2011-07-03 14:00 ` bugzilla-daemon
@ 2011-07-03 17:04 ` bugzilla-daemon
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2011-07-03 17:04 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=38921
--- Comment #4 from Gregor Galwas <g.galwas@highantdev.de> 2011-07-03 10:04:13 PDT ---
(In reply to comment #3)
> (In reply to comment #2)
> >
> > so this isn't a driver/mesa problem?
>
> Not as far as I know, no. You can get the game running by removing the libs
> causing the problem, libstdc++.so.6 and maybe others.
Yes, you were right.
Sorry for the senseless bug report.
Renaming the lib from the game
mv ~/HoN/libs-x86/libstdc++.so.6 ~/HoN/libs-x86/libstdc++.so.6_
does the trick.
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