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* [Bug 50360] New: flightgear has absymal performance with the llvm shader compiler
@ 2012-05-25 18:08 bugzilla-daemon
  2012-05-25 22:21 ` [Bug 50360] " bugzilla-daemon
                   ` (2 more replies)
  0 siblings, 3 replies; 4+ messages in thread
From: bugzilla-daemon @ 2012-05-25 18:08 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=50360

             Bug #: 50360
           Summary: flightgear has absymal performance with the llvm
                    shader compiler
    Classification: Unclassified
           Product: Mesa
           Version: git
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r600
        AssignedTo: dri-devel@lists.freedesktop.org
        ReportedBy: aaalmosss@gmail.com


I get ~3 fps with the LLVM compiler, while I get ~20 fps with `R600_LLVM=0
fgfs`. The only setting on the 'rendering options' dialog that affects
framerate is 'material shaders', when it's off, I get ~50 fps with both
compilers.

Other games perform around the same with the two compilers.

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^ permalink raw reply	[flat|nested] 4+ messages in thread

end of thread, other threads:[~2012-08-24  8:02 UTC | newest]

Thread overview: 4+ messages (download: mbox.gz follow: Atom feed
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2012-05-25 18:08 [Bug 50360] New: flightgear has absymal performance with the llvm shader compiler bugzilla-daemon
2012-05-25 22:21 ` [Bug 50360] " bugzilla-daemon
2012-05-26 10:15 ` bugzilla-daemon
2012-08-24  8:02 ` bugzilla-daemon

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