* [Bug 68344] New: [piglit] shaders/glsl-fs-texture2d-dependent-4 randomly passes or fails on NVAA/NV50
@ 2013-08-20 16:38 bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
[not found] ` <bug-68344-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
0 siblings, 1 reply; 6+ messages in thread
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ @ 2013-08-20 16:38 UTC (permalink / raw)
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW
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https://bugs.freedesktop.org/show_bug.cgi?id=68344
Priority: medium
Bug ID: 68344
Assignee: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
Summary: [piglit] shaders/glsl-fs-texture2d-dependent-4
randomly passes or fails on NVAA/NV50
QA Contact: xorg-team-go0+a7rfsptAfugRpC6u6w@public.gmane.org
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: dirkneukirchen-S0/GAf8tV78@public.gmane.org
Hardware: x86 (IA32)
Status: NEW
Version: git
Component: Driver/nouveau
Product: xorg
Created attachment 84349
--> https://bugs.freedesktop.org/attachment.cgi?id=84349&action=edit
normal bootlog
./piglit-run.py -t '/shaders/glsl-fs-texture2d-dependent-4' tests/quick.tests
results/quick-shaders-single-test.tests
passes or fails seemingly random
20 passes - 9 fails
Result of fail:
Probe color at (25,224)
Expected: 0.000000 0.000000 1.000000
Observed: 1.000000 0.000000 0.000000
Probe color at (224,224)
Expected: 1.000000 1.000000 1.000000
Observed: 0.000000 1.000000 0.000000
Hardware:
Nvidia 8200 Onboard NVAA/NV50
nouveau [ DEVICE][0000:02:00.0] Chipset: MCP77/MCP78 (NVAA)
nouveau [ DEVICE][0000:02:00.0] Family : NV50
Software:
Linux Mint 15 + xorg-edgers + 3.11-rc5
Kernel: 3.11.0-rc5-vanillaice (compiled)
libdrm-nouveau: 2.4.46+git20130702.c6d73cfe-0ubuntu0sarvatt~raring
xserver-xorg-video-nouveau :
1:1.0.9+git20130730.300c5a32-0ubuntu0sarvatt~raring
mesa: 9.2.0~git20130729+9.2.9b8ad643-0ubuntu0sarvatt~raring
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^ permalink raw reply [flat|nested] 6+ messages in thread
* [Bug 68344] [NV50 gallium] [piglit] shaders/glsl-fs-texture2d-dependent-4 randomly passes or fails on NVAA/NV50
[not found] ` <bug-68344-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
@ 2013-08-20 17:10 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2013-12-08 8:25 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
` (3 subsequent siblings)
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ @ 2013-08-20 17:10 UTC (permalink / raw)
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW
[-- Attachment #1.1: Type: text/plain, Size: 1522 bytes --]
https://bugs.freedesktop.org/show_bug.cgi?id=68344
Ilia Mirkin <imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|[piglit] |[NV50 gallium] [piglit]
|shaders/glsl-fs-texture2d-d |shaders/glsl-fs-texture2d-d
|ependent-4 randomly passes |ependent-4 randomly passes
|or fails on NVAA/NV50 |or fails on NVAA/NV50
--- Comment #1 from Ilia Mirkin <imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org> ---
As a datapoint, I also got it to fail on NV96, similar failure. However for me
it was more like 1/100 times. And I never saw the failure with mesa 9.1.2, only
mesa-git (from a few days ago).
This is how I ran it:
for i in `seq 100`; do bin/shader_runner
tests/shaders/glsl-fs-texture2d-dependent-4.shader_test -auto; done
Here was the failure:
Probe color at (25,225)
Expected: 0.000000 0.000000 1.000000
Observed: 1.000000 0.000000 0.000000
Probe color at (225,225)
Expected: 1.000000 1.000000 1.000000
Observed: 0.000000 1.000000 0.000000
Note how for me it says ,225 and not ,224. Might be a different piglit test
version... I'm at latest. (Or could be a difference between nv84 3d and nva0
3d.)
This feels like a timing issue -- e.g. we return too early without having
flushed something.
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^ permalink raw reply [flat|nested] 6+ messages in thread
* [Bug 68344] [NV50 gallium] [piglit] shaders/glsl-fs-texture2d-dependent-4 randomly passes or fails on NVAA/NV50
[not found] ` <bug-68344-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
2013-08-20 17:10 ` [Bug 68344] [NV50 gallium] " bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
@ 2013-12-08 8:25 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2013-12-10 20:14 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
` (2 subsequent siblings)
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ @ 2013-12-08 8:25 UTC (permalink / raw)
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW
[-- Attachment #1.1: Type: text/plain, Size: 442 bytes --]
https://bugs.freedesktop.org/show_bug.cgi?id=68344
--- Comment #2 from Ilia Mirkin <imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org> ---
Hmmm... I just went and retested this with latest mesa, and I can't get it to
fail on NV98. There have been a few patches that went in that may affect this
type of issue.
Could you verify that this still happens with mesa-git?
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^ permalink raw reply [flat|nested] 6+ messages in thread
* [Bug 68344] [NV50 gallium] [piglit] shaders/glsl-fs-texture2d-dependent-4 randomly passes or fails on NVAA/NV50
[not found] ` <bug-68344-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
2013-08-20 17:10 ` [Bug 68344] [NV50 gallium] " bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2013-12-08 8:25 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
@ 2013-12-10 20:14 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2013-12-10 20:32 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2019-12-04 8:35 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ @ 2013-12-10 20:14 UTC (permalink / raw)
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW
[-- Attachment #1.1: Type: text/plain, Size: 622 bytes --]
https://bugs.freedesktop.org/show_bug.cgi?id=68344
--- Comment #3 from dirkneukirchen-S0/GAf8tV78@public.gmane.org ---
It will take a while to set up because several other things are not working
with NVAA too and temporary "removal" of the driver in 3.13-rc1 - 3.13-rc3 is
not helping either
see (similar?) NVAA / NVAC:
https://bugs.freedesktop.org/show_bug.cgi?id=72399
and on the mailing list:
http://lists.freedesktop.org/archives/dri-devel/2013-December/050037.html
building with Ubuntu wasnt as nice ... now trying to set up with Fedora
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^ permalink raw reply [flat|nested] 6+ messages in thread
* [Bug 68344] [NV50 gallium] [piglit] shaders/glsl-fs-texture2d-dependent-4 randomly passes or fails on NVAA/NV50
[not found] ` <bug-68344-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
` (2 preceding siblings ...)
2013-12-10 20:14 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
@ 2013-12-10 20:32 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2019-12-04 8:35 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ @ 2013-12-10 20:32 UTC (permalink / raw)
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW
[-- Attachment #1.1: Type: text/plain, Size: 397 bytes --]
https://bugs.freedesktop.org/show_bug.cgi?id=68344
--- Comment #4 from Ilia Mirkin <imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org> ---
This could be tested with 3.12 just fine. The commits I was referencing were to
mesa. The important part would be to have a fresh mesa git checkout. (And use
it to run the tests :) )
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^ permalink raw reply [flat|nested] 6+ messages in thread
* [Bug 68344] [NV50 gallium] [piglit] shaders/glsl-fs-texture2d-dependent-4 randomly passes or fails on NVAA/NV50
[not found] ` <bug-68344-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
` (3 preceding siblings ...)
2013-12-10 20:32 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
@ 2019-12-04 8:35 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ @ 2019-12-04 8:35 UTC (permalink / raw)
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW
[-- Attachment #1.1: Type: text/plain, Size: 869 bytes --]
https://bugs.freedesktop.org/show_bug.cgi?id=68344
Martin Peres <martin.peres-GANU6spQydw@public.gmane.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |MOVED
--- Comment #5 from Martin Peres <martin.peres-GANU6spQydw@public.gmane.org> ---
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2013-08-20 16:38 [Bug 68344] New: [piglit] shaders/glsl-fs-texture2d-dependent-4 randomly passes or fails on NVAA/NV50 bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
[not found] ` <bug-68344-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
2013-08-20 17:10 ` [Bug 68344] [NV50 gallium] " bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2013-12-08 8:25 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2013-12-10 20:14 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2013-12-10 20:32 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
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