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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 78951] New: gl_PrimitiveID is zero if no geometry shader is present
Date: Tue, 20 May 2014 08:15:35 +0000	[thread overview]
Message-ID: <bug-78951-502@http.bugs.freedesktop.org/> (raw)


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https://bugs.freedesktop.org/show_bug.cgi?id=78951

          Priority: medium
            Bug ID: 78951
          Assignee: dri-devel@lists.freedesktop.org
           Summary: gl_PrimitiveID is zero if no geometry shader is
                    present
          Severity: normal
    Classification: Unclassified
                OS: All
          Reporter: pavol@klacansky.com
          Hardware: Other
            Status: NEW
           Version: unspecified
         Component: Drivers/Gallium/r600
           Product: Mesa

I case there is no geometry shader attached to program, gl_PrimitiveID is
always zero.

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             reply	other threads:[~2014-05-20  8:15 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-05-20  8:15 bugzilla-daemon [this message]
2014-05-20  8:15 ` [Bug 78951] gl_PrimitiveID is zero if no geometry shader is present bugzilla-daemon
2014-05-20  9:33 ` bugzilla-daemon
2014-05-20 10:32 ` bugzilla-daemon
2014-05-27  6:16 ` bugzilla-daemon
2014-12-12 22:13 ` bugzilla-daemon
2014-12-13  0:08 ` bugzilla-daemon
2014-12-17 10:32 ` bugzilla-daemon
2015-01-27  3:53 ` bugzilla-daemon
2015-01-28  0:54 ` bugzilla-daemon
2015-01-29  8:35 ` bugzilla-daemon

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