* [Bug 81020] New: [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled
@ 2014-07-07 22:50 bugzilla-daemon
2014-07-07 22:51 ` [Bug 81020] " bugzilla-daemon
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From: bugzilla-daemon @ 2014-07-07 22:50 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=81020
Priority: medium
Bug ID: 81020
Assignee: dri-devel@lists.freedesktop.org
Summary: [radeonsi][regresssion] Wireframe of background
rendered through objects in Half-Life 2: Episode 2
with MSAA enabled
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: daniel@constexpr.org
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 102395
--> https://bugs.freedesktop.org/attachment.cgi?id=102395&action=edit
Wireframe rendered above foreground geometry (8xMSAA)
Black pixels along the wireframe of background geometry is rendered in front of
foreground geometry (even UI). The wireframe isn't visible all the time but
instead flickers as if there is some kind of race condition.
This is reproducible with all MSAA levels that can be set in the game (2x, 4x,
6x and 8x) - however with 2x and 4xMSAA, the wireframe is white instead of
black. Wit MSAA disabled everything is rendered correctly.
Happens as of commit f6db414f3ca2d692f262e3f5a38d4fcedbdf4f4f, does not happen
with mesa 10.2.2.
Bisecting blames commit 501fee2511a0a84303319a5e3deacf4959da5b08
Author: Marek Olšák <marek.olsak@amd.com>
Date: Tue May 6 13:48:11 2014 +0200
radeonsi: implement set_min_samples
This is how per-sample shading is enabled.
GPU: Radeon HD 7950 (OpenGL renderer string: Gallium 0.4 on AMD TAHITI)
LLVM compiled from svn today (r202464)
GCC: 4.8.3
Distro: Gentoo
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* [Bug 81020] [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled
2014-07-07 22:50 [Bug 81020] New: [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled bugzilla-daemon
@ 2014-07-07 22:51 ` bugzilla-daemon
2014-07-07 22:51 ` bugzilla-daemon
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9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2014-07-07 22:51 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=81020
--- Comment #1 from Daniel Scharrer <daniel@constexpr.org> ---
Created attachment 102396
--> https://bugs.freedesktop.org/attachment.cgi?id=102396&action=edit
How the scene is supposed to look
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* [Bug 81020] [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled
2014-07-07 22:50 [Bug 81020] New: [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled bugzilla-daemon
2014-07-07 22:51 ` [Bug 81020] " bugzilla-daemon
@ 2014-07-07 22:51 ` bugzilla-daemon
2014-07-07 22:52 ` bugzilla-daemon
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9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2014-07-07 22:51 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=81020
--- Comment #2 from Daniel Scharrer <daniel@constexpr.org> ---
Created attachment 102397
--> https://bugs.freedesktop.org/attachment.cgi?id=102397&action=edit
Wireframe rendered above the user interface
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* [Bug 81020] [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled
2014-07-07 22:50 [Bug 81020] New: [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled bugzilla-daemon
2014-07-07 22:51 ` [Bug 81020] " bugzilla-daemon
2014-07-07 22:51 ` bugzilla-daemon
@ 2014-07-07 22:52 ` bugzilla-daemon
2014-07-07 22:52 ` bugzilla-daemon
` (6 subsequent siblings)
9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2014-07-07 22:52 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=81020
--- Comment #3 from Daniel Scharrer <daniel@constexpr.org> ---
Created attachment 102398
--> https://bugs.freedesktop.org/attachment.cgi?id=102398&action=edit
White wireframe with 4xMSAA
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* [Bug 81020] [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled
2014-07-07 22:50 [Bug 81020] New: [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled bugzilla-daemon
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2014-07-07 22:52 ` bugzilla-daemon
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2014-07-07 22:52 ` bugzilla-daemon
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From: bugzilla-daemon @ 2014-07-07 22:52 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=81020
Ilia Mirkin <imirkin@alum.mit.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #102395|text/plain |image/jpeg
mime type| |
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* [Bug 81020] [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled
2014-07-07 22:50 [Bug 81020] New: [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled bugzilla-daemon
` (3 preceding siblings ...)
2014-07-07 22:52 ` bugzilla-daemon
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From: bugzilla-daemon @ 2014-07-07 22:52 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=81020
Ilia Mirkin <imirkin@alum.mit.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #102396|text/plain |image/jpeg
mime type| |
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* [Bug 81020] [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled
2014-07-07 22:50 [Bug 81020] New: [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled bugzilla-daemon
` (4 preceding siblings ...)
2014-07-07 22:52 ` bugzilla-daemon
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2014-07-07 22:54 ` bugzilla-daemon
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From: bugzilla-daemon @ 2014-07-07 22:53 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=81020
Ilia Mirkin <imirkin@alum.mit.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #102397|text/plain |image/jpeg
mime type| |
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* [Bug 81020] [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled
2014-07-07 22:50 [Bug 81020] New: [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled bugzilla-daemon
` (5 preceding siblings ...)
2014-07-07 22:53 ` bugzilla-daemon
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2014-07-08 0:10 ` bugzilla-daemon
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From: bugzilla-daemon @ 2014-07-07 22:54 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=81020
Ilia Mirkin <imirkin@alum.mit.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #102398|text/plain |image/jpeg
mime type| |
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* [Bug 81020] [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled
2014-07-07 22:50 [Bug 81020] New: [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled bugzilla-daemon
` (6 preceding siblings ...)
2014-07-07 22:54 ` bugzilla-daemon
@ 2014-07-08 0:10 ` bugzilla-daemon
2014-07-08 0:46 ` bugzilla-daemon
2014-07-08 18:48 ` bugzilla-daemon
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From: bugzilla-daemon @ 2014-07-08 0:10 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=81020
--- Comment #4 from Marek Olšák <maraeo@gmail.com> ---
Created attachment 102399
--> https://bugs.freedesktop.org/attachment.cgi?id=102399&action=edit
possible fix
Does the attached patch fix the issue?
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* [Bug 81020] [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled
2014-07-07 22:50 [Bug 81020] New: [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled bugzilla-daemon
` (7 preceding siblings ...)
2014-07-08 0:10 ` bugzilla-daemon
@ 2014-07-08 0:46 ` bugzilla-daemon
2014-07-08 18:48 ` bugzilla-daemon
9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2014-07-08 0:46 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=81020
--- Comment #5 from Daniel Scharrer <daniel@constexpr.org> ---
Yes, the attached patch fixes the issue for me.
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* [Bug 81020] [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled
2014-07-07 22:50 [Bug 81020] New: [radeonsi][regresssion] Wireframe of background rendered through objects in Half-Life 2: Episode 2 with MSAA enabled bugzilla-daemon
` (8 preceding siblings ...)
2014-07-08 0:46 ` bugzilla-daemon
@ 2014-07-08 18:48 ` bugzilla-daemon
9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2014-07-08 18:48 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=81020
Marek Olšák <maraeo@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #6 from Marek Olšák <maraeo@gmail.com> ---
Fixed by be536efe20d7d0969e6d5286fc488fcc1c403b6. Closing.
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