* [Bug 87568] WebGL can cause GPU reset
@ 2014-12-21 21:57 bugzilla-daemon
2014-12-22 19:09 ` bugzilla-daemon
` (3 more replies)
0 siblings, 4 replies; 5+ messages in thread
From: bugzilla-daemon @ 2014-12-21 21:57 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=87568
Bug ID: 87568
Summary: WebGL can cause GPU reset
Product: Mesa
Version: 10.3
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: aaalmosss@gmail.com
I was given this link: http://hunger.hu/webgl.html which was supposed to crash
any video driver, and it really did a hiccup. Fortunately, after 1 second the
kernel detected GPU lockup, and reinitialized everything just fine.
As far as I can tell that javascript doesn't do anything sinister, just tries
to render 200k triangles with a single glDrawElements() call. Shouldn't there
be a protection against such simple overflows somewhere?
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^ permalink raw reply [flat|nested] 5+ messages in thread* [Bug 87568] WebGL can cause GPU reset
2014-12-21 21:57 [Bug 87568] WebGL can cause GPU reset bugzilla-daemon
@ 2014-12-22 19:09 ` bugzilla-daemon
2014-12-24 14:21 ` bugzilla-daemon
` (2 subsequent siblings)
3 siblings, 0 replies; 5+ messages in thread
From: bugzilla-daemon @ 2014-12-22 19:09 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=87568
--- Comment #1 from Ian Romanick <idr@freedesktop.org> ---
It can be impossible to tell the difference between a draw that will take a
very long time and a draw that will never complete, so possibly not. See also
http://en.wikipedia.org/wiki/Halting_problem.
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^ permalink raw reply [flat|nested] 5+ messages in thread* [Bug 87568] WebGL can cause GPU reset
2014-12-21 21:57 [Bug 87568] WebGL can cause GPU reset bugzilla-daemon
2014-12-22 19:09 ` bugzilla-daemon
@ 2014-12-24 14:21 ` bugzilla-daemon
2015-01-17 0:29 ` bugzilla-daemon
2019-09-18 19:18 ` bugzilla-daemon
3 siblings, 0 replies; 5+ messages in thread
From: bugzilla-daemon @ 2014-12-24 14:21 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=87568
--- Comment #2 from Marek Olšák <maraeo@gmail.com> ---
Did you set your lockup timeout to 1s? I recommend reverting to the default
timeout (10s).
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^ permalink raw reply [flat|nested] 5+ messages in thread
* [Bug 87568] WebGL can cause GPU reset
2014-12-21 21:57 [Bug 87568] WebGL can cause GPU reset bugzilla-daemon
2014-12-22 19:09 ` bugzilla-daemon
2014-12-24 14:21 ` bugzilla-daemon
@ 2015-01-17 0:29 ` bugzilla-daemon
2019-09-18 19:18 ` bugzilla-daemon
3 siblings, 0 replies; 5+ messages in thread
From: bugzilla-daemon @ 2015-01-17 0:29 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=87568
--- Comment #3 from almos <aaalmosss@gmail.com> ---
(In reply to Ian Romanick from comment #1)
> It can be impossible to tell the difference between a draw that will take a
> very long time and a draw that will never complete, so possibly not. See
> also http://en.wikipedia.org/wiki/Halting_problem.
That's why WebGL was a bad idea in the first place.
As far as I can remember the timeout was 1 second, but since then I upgraded my
system, kernel included, and when I tried now the timeout was 10s.
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^ permalink raw reply [flat|nested] 5+ messages in thread
* [Bug 87568] WebGL can cause GPU reset
2014-12-21 21:57 [Bug 87568] WebGL can cause GPU reset bugzilla-daemon
` (2 preceding siblings ...)
2015-01-17 0:29 ` bugzilla-daemon
@ 2019-09-18 19:18 ` bugzilla-daemon
3 siblings, 0 replies; 5+ messages in thread
From: bugzilla-daemon @ 2019-09-18 19:18 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=87568
GitLab Migration User <gitlab-migration@fdo.invalid> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |MOVED
--- Comment #4 from GitLab Migration User <gitlab-migration@fdo.invalid> ---
-- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been
closed from further activity.
You can subscribe and participate further through the new bug through this link
to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/537.
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