* [Bug 91986] Artifacts in models rendering with GeForce 6150 (NV4x chipsets)
[not found] ` <bug-91986-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
@ 2015-09-12 15:50 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2015-09-12 15:53 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
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https://bugs.freedesktop.org/show_bug.cgi?id=91986
--- Comment #1 from Mauro Rossi <issor.oruam-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org> ---
Created attachment 118225
--> https://bugs.freedesktop.org/attachment.cgi?id=118225&action=edit
X-Wing model artifacts visible on with mesa 10.6.5
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 91986] Artifacts in models rendering with GeForce 6150 (NV4x chipsets)
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2015-09-12 15:50 ` [Bug 91986] " bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
@ 2015-09-12 15:53 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2015-09-12 16:51 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
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From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ @ 2015-09-12 15:53 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=91986
--- Comment #2 from Mauro Rossi <issor.oruam-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org> ---
Created attachment 118226
--> https://bugs.freedesktop.org/attachment.cgi?id=118226&action=edit
Kernel log
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2015-09-12 15:50 ` [Bug 91986] " bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2015-09-12 15:53 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
@ 2015-09-12 16:51 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2015-09-12 16:52 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
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From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ @ 2015-09-12 16:51 UTC (permalink / raw)
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW
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https://bugs.freedesktop.org/show_bug.cgi?id=91986
Marcin Slusarz <marcin.slusarz-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #118224|text/plain |image/jpeg
mime type| |
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 91986] Artifacts in models rendering with GeForce 6150 (NV4x chipsets)
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2015-09-12 16:51 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
@ 2015-09-12 16:52 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2015-09-12 20:00 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
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From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ @ 2015-09-12 16:52 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=91986
Marcin Slusarz <marcin.slusarz-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org> changed:
What |Removed |Added
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Attachment #118225|text/plain |image/jpeg
mime type| |
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2015-09-12 16:52 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
@ 2015-09-12 20:00 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2015-09-12 22:56 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
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From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ @ 2015-09-12 20:00 UTC (permalink / raw)
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW
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https://bugs.freedesktop.org/show_bug.cgi?id=91986
--- Comment #3 from Ilia Mirkin <imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org> ---
A small number of nv4x fixes did go into mesa 11, would be nice to know what
affected the change between 10.6 and git.
May be interesting to know if this magically starts working with
NV30_SWTNL=true in the environment (which will force vertex shaders to execute
on the CPU).
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2015-09-12 20:00 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
@ 2015-09-12 22:56 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2015-09-12 23:20 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
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From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ @ 2015-09-12 22:56 UTC (permalink / raw)
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW
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https://bugs.freedesktop.org/show_bug.cgi?id=91986
--- Comment #4 from Mauro Rossi <issor.oruam-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org> ---
Hi Ilia,
tested with NV30_SWTNL=true
With both mesa 11.1git (oibaf ppa) and 10.6.5 (xorg-edgers ppa) the problems
disappears
As a side note, with NV30_SWTNL=true I see minor side effects on all models,
including the ones that were perfect (Tie Pilot, Tie Fighter), like missing
translucency and normal maps have been disabled.
Just my curiosity, are these side effects to be expected when using
NV30_SWTNL=true ?
Mauro
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 91986] Artifacts in models rendering with GeForce 6150 (NV4x chipsets)
[not found] ` <bug-91986-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
` (5 preceding siblings ...)
2015-09-12 22:56 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
@ 2015-09-12 23:20 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2015-09-13 12:00 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2019-09-18 20:41 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
8 siblings, 0 replies; 10+ messages in thread
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ @ 2015-09-12 23:20 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=91986
--- Comment #5 from Ilia Mirkin <imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org> ---
(In reply to Mauro Rossi from comment #4)
> Just my curiosity, are these side effects to be expected when using
> NV30_SWTNL=true ?
Strictly speaking, swtnl should work identically to hwtnl. However until
recently, the swtnl path was *totally* broken. I fixed it up, but I wouldn't
exclude the possibility of some remaining fail that I didn't notice.
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 91986] Artifacts in models rendering with GeForce 6150 (NV4x chipsets)
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` (6 preceding siblings ...)
2015-09-12 23:20 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
@ 2015-09-13 12:00 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2019-09-18 20:41 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
8 siblings, 0 replies; 10+ messages in thread
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ @ 2015-09-13 12:00 UTC (permalink / raw)
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW
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https://bugs.freedesktop.org/show_bug.cgi?id=91986
--- Comment #6 from Mauro Rossi <issor.oruam-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org> ---
>Strictly speaking, swtnl should work identically to hwtnl. However until >recently, the swtnl path was *totally* broken. I fixed it up, but I wouldn't >exclude the possibility of some remaining fail that I didn't notice.
Hi, thanks Ilia, my question was to check the expected behavior in that case.
Do you recommed to open a different bug?
I have collected a trace of Millenium Falcon model particularly showing the
opaqueness/missing translucency with NV4x.
Mauro
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2015-09-13 12:00 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
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https://bugs.freedesktop.org/show_bug.cgi?id=91986
GitLab Migration User <gitlab-migration-wf5LKTHn7b+es5Oj371l6A@public.gmane.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |MOVED
Status|NEW |RESOLVED
--- Comment #7 from GitLab Migration User <gitlab-migration-wf5LKTHn7b+es5Oj371l6A@public.gmane.org> ---
-- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been
closed from further activity.
You can subscribe and participate further through the new bug through this link
to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1083.
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