* [Bug 96762] [radeonsi] Firewatch: nothing rendered in scrollable (text) areas
@ 2016-07-01 14:22 bugzilla-daemon
2016-07-01 14:23 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=96762
Bug ID: 96762
Summary: [radeonsi] Firewatch: nothing rendered in scrollable
(text) areas
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: kai@dev.carbon-project.org
QA Contact: dri-devel@lists.freedesktop.org
Blocks: 77449
Created attachment 124836
--> https://bugs.freedesktop.org/attachment.cgi?id=124836&action=edit
Graphics settings menu for Firewatch: no resolution options are rendered in the
scrollable area
Before I start with the description: this might be a duplicate of either bug
96672 or bug 95551 or both if those two are duplicates of each other as well.
Feel free to resolve it that way.
When playing Firewatch with the stack detailed below, scrollable text areas
(for example the resolution selection in the settings menu (see attached
screenshot) or the "notes reader" menu for notes you've collected are lacking
any visible text. The text area's border as well as scrolling controls are
rendered.
Most likely unrelated/a different issue, but I'd like to note, that the
start-up of the game is *really* slow and for at least a minute or so you see
the main menu screen go from black to the fully rendered screen with background
animation frame by frame (the same issue can be observed, when Alt-Tabing out
and back into the game). It almost feels like the process has frozen. Once it's
loaded everything runs smooth. (Btw: launching the game with
MESA_GLSL_VERSION_OVERRIDE=300 MESA_GL_VERSION_OVERRIDE=3.0 avoids this issue
entirely, but still nothing rendered in scrollable areas)
In any case, the Player.log of the underlying Unity engine shows a couple of
shader-related warnings:
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Diffuse IBL' - Pass 'FORWARD' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Diffuse IBL' - Pass 'FORWARD' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Diffuse IBL' - Pass 'PREPASS' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Diffuse IBL' - Pass 'PREPASS' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Diffuse IBL' - Pass 'DEFERRED' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Diffuse IBL' - All passes removed
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL' - Pass 'FORWARD' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL' - Pass 'FORWARD' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL' - Pass 'PREPASS' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL' - Pass 'PREPASS' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL' - Pass 'DEFERRED' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL' - All passes removed
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Trees' - Pass 'FORWARD' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Trees' - Pass 'FORWARD' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Trees' - Pass 'PREPASS' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Trees' - Pass 'PREPASS' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Trees' - Pass 'DEFERRED' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Cross Cards' - Pass 'FORWARD' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Cross Cards' - Pass 'FORWARD' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Cross Cards' - Pass 'PREPASS' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Cross Cards' - Pass 'PREPASS' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Cross Cards' - Pass 'DEFERRED' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Cross Cards' - All passes removed
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Double Faces' - Pass 'FORWARD' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Double Faces' - Pass 'FORWARD' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Double Faces' - Pass 'PREPASS' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Double Faces' - Pass 'PREPASS' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Diffuse IBL Double Faces' - Pass 'DEFERRED' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'PREPASS' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'PREPASS' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'DEFERRED' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - All passes removed
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - Pass 'PREPASS' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - Pass 'PREPASS' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
> WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - All passes removed
> WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
> WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
> WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' has no vertex shader
> WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
There is also a couple of audio-related (WWise) warnings and a null pointer
exception in there, but the exception is probably "on close" as it's the very
last entry in the log. Let me know, if you want to see the full log file from
Unity3D.
The stack used was (Debian testing, fully updated, as a base):
GPU: Hawaii PRO [Radeon R9 290] (ChipID = 0x67b1)
Mesa: Git:master/d8d6091a84
libdrm: 2.4.68-1
LLVM: SVN:trunk/r274279 (3.9 devel) +
<http://reviews.llvm.org/D21551?id=61349&download=true>
X.Org: 2:1.18.3-1
Linux: 4.6.3
Firmware: firmware-amd-graphics/20160110-1
libclc: Git:master/20d977a3e6
DDX: 1:7.7.0-1
Let me know, if you need something else (shader dump, apitrace, etc.). Please
specify if you want me to provide these with or without the override variables
mentioned above.
Referenced Bugs:
https://bugs.freedesktop.org/show_bug.cgi?id=77449
[Bug 77449] Tracker bug for all bugs related to Steam titles
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* [Bug 96762] [radeonsi] Firewatch: nothing rendered in scrollable (text) areas
2016-07-01 14:22 [Bug 96762] [radeonsi] Firewatch: nothing rendered in scrollable (text) areas bugzilla-daemon
@ 2016-07-01 14:23 ` bugzilla-daemon
2016-07-01 15:51 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=96762
--- Comment #1 from Kai <kai@dev.carbon-project.org> ---
Created attachment 124837
--> https://bugs.freedesktop.org/attachment.cgi?id=124837&action=edit
Firewatch: the notes reader doesn't show the text
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* [Bug 96762] [radeonsi] Firewatch: nothing rendered in scrollable (text) areas
2016-07-01 14:22 [Bug 96762] [radeonsi] Firewatch: nothing rendered in scrollable (text) areas bugzilla-daemon
2016-07-01 14:23 ` bugzilla-daemon
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From: bugzilla-daemon @ 2016-07-01 15:51 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=96762
--- Comment #2 from Nicolai Hähnle <nhaehnle@gmail.com> ---
Do you see the issue also in an apitrace? If so, could you upload it? If not,
yes, probably a duplicate to bug 95551.
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* [Bug 96762] [radeonsi] Firewatch: nothing rendered in scrollable (text) areas
2016-07-01 14:22 [Bug 96762] [radeonsi] Firewatch: nothing rendered in scrollable (text) areas bugzilla-daemon
2016-07-01 14:23 ` bugzilla-daemon
2016-07-01 15:51 ` bugzilla-daemon
@ 2016-07-01 17:55 ` bugzilla-daemon
2016-07-01 18:17 ` [Bug 96762] [radeonsi,apitrace] " bugzilla-daemon
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From: bugzilla-daemon @ 2016-07-01 17:55 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=96762
--- Comment #3 from Kai <kai@dev.carbon-project.org> ---
(In reply to Nicolai Hähnle from comment #2)
> Do you see the issue also in an apitrace? If so, could you upload it?
Yes, I can! Find the trace at
<http://dev.carbon-project.org/debian/mesa.bugs/96762/firewatch.trace>. You'll
need your login credentials – you should have from a previous trace file – to
download it (I just want to prevent needless traffic, if I should reset your
password, let me know and I e-mail you a new one); other known Mesa developers
without login credentials can contact me by private e-mail and I'm happy to set
them up.
The trace shows the launch of the game and then the graphics settings menu as
shown in attachment 124836.
Let me know, if you need something else.
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* [Bug 96762] [radeonsi,apitrace] Firewatch: nothing rendered in scrollable (text) areas
2016-07-01 14:22 [Bug 96762] [radeonsi] Firewatch: nothing rendered in scrollable (text) areas bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=96762
Kai <kai@dev.carbon-project.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|[radeonsi] Firewatch: |[radeonsi,apitrace]
|nothing rendered in |Firewatch: nothing rendered
|scrollable (text) areas |in scrollable (text) areas
Whiteboard| |apitrace
--- Comment #4 from Kai <kai@dev.carbon-project.org> ---
NB: IMHO the "Keywords" field should be extended to also allow "apitrace"
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* [Bug 96762] [radeonsi,apitrace] Firewatch: nothing rendered in scrollable (text) areas
2016-07-01 14:22 [Bug 96762] [radeonsi] Firewatch: nothing rendered in scrollable (text) areas bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=96762
--- Comment #5 from Nicolai Hähnle <nhaehnle@gmail.com> ---
Thanks. I can reproduce the empty "Resolutions" scroll area.
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* [Bug 96762] [radeonsi,apitrace] Firewatch: nothing rendered in scrollable (text) areas
2016-07-01 14:22 [Bug 96762] [radeonsi] Firewatch: nothing rendered in scrollable (text) areas bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=96762
--- Comment #6 from Kai <kai@dev.carbon-project.org> ---
Still an issue with a current stack (Debian testing, fully updated, as a base):
GPU: Hawaii PRO [Radeon R9 290] (ChipID = 0x67b1)
Mesa: Git:master/3d69357da9
libdrm: 2.4.68-1
LLVM: SVN:trunk/r276522 (4.0 devel)
X.Org: 2:1.18.4-1
Linux: 4.6.4
Firmware: firmware-amd-graphics/20160110-1
libclc: Git:master/785bfd3719
DDX: 1:7.7.0-1
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* [Bug 96762] [radeonsi,apitrace] Firewatch: nothing rendered in scrollable (text) areas
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https://bugs.freedesktop.org/show_bug.cgi?id=96762
--- Comment #7 from Nicolai Hähnle <nhaehnle@gmail.com> ---
The discard statement in shaderObj = 53 is miscompiled, which leads to a mask
for those UI elements to be discarded entirely. I'm investigating further.
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* [Bug 96762] [radeonsi,apitrace] Firewatch: nothing rendered in scrollable (text) areas
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https://bugs.freedesktop.org/show_bug.cgi?id=96762
--- Comment #8 from Nicolai Hähnle <nhaehnle@gmail.com> ---
The patch at https://patchwork.freedesktop.org/patch/100834/ fixes the trace
for me.
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* [Bug 96762] [radeonsi,apitrace] Firewatch: nothing rendered in scrollable (text) areas
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https://bugs.freedesktop.org/show_bug.cgi?id=96762
--- Comment #9 from Kai <kai@dev.carbon-project.org> ---
(In reply to Nicolai Hähnle from comment #8)
> The patch at https://patchwork.freedesktop.org/patch/100834/ fixes the trace
> for me.
I can confirm, that this patch fixes the issue for me, with the stack detailed
below (Debian testing as a base):
GPU: Hawaii PRO [Radeon R9 290] (ChipID = 0x67b1)
Mesa: Git:master/5d76690f17 +
<https://patchwork.freedesktop.org/patch/100834/raw/>
libdrm: 2.4.68-1
LLVM: SVN:trunk/r276522 (4.0 devel)
X.Org: 2:1.18.4-1
Linux: 4.6.4
Firmware: firmware-amd-graphics/20160110-1
libclc: Git:master/785bfd3719
DDX: 1:7.7.0-1
You can have my
Tested-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Thanks a lot for investigating and fixing this!
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* [Bug 96762] [radeonsi,apitrace] Firewatch: nothing rendered in scrollable (text) areas
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https://bugs.freedesktop.org/show_bug.cgi?id=96762
Nicolai Hähnle <nhaehnle@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #10 from Nicolai Hähnle <nhaehnle@gmail.com> ---
The fix has been pushed to Mesa master.
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