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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 97305] Wrong values returned by GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT & GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT randomly breaks stuff
Date: Thu, 11 Aug 2016 22:28:29 +0000	[thread overview]
Message-ID: <bug-97305-502-RxEnwg3OdM@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-97305-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=97305

--- Comment #8 from Marek Olšák <maraeo@gmail.com> ---
> Nonetheless given that AMD always sets it to 256 ...

Not true. The Mesa driver is also developed by us. Nicolai and me work for AMD.
There is also the Vulkan driver which returns "1 byte" for the texture buffer
alignment.

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  parent reply	other threads:[~2016-08-11 22:28 UTC|newest]

Thread overview: 19+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-08-11 19:53 [Bug 97305] Wrong values returned by GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT & GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT randomly breaks stuff bugzilla-daemon
2016-08-11 20:06 ` bugzilla-daemon
2016-08-11 20:17 ` bugzilla-daemon
2016-08-11 20:30 ` bugzilla-daemon
2016-08-11 20:31 ` bugzilla-daemon
2016-08-11 22:12 ` bugzilla-daemon
2016-08-11 22:18 ` bugzilla-daemon
2016-08-11 22:22 ` bugzilla-daemon
2016-08-11 22:28 ` bugzilla-daemon [this message]
2016-08-11 22:39 ` bugzilla-daemon
2016-08-11 22:42 ` bugzilla-daemon
2016-08-11 22:50 ` bugzilla-daemon
2016-08-11 22:54 ` bugzilla-daemon
2016-08-11 23:08 ` bugzilla-daemon
2016-08-11 23:48 ` [Bug 97305] Gallium: TBOs and images set the offset in elements, not bytes bugzilla-daemon
2016-08-12  0:01 ` bugzilla-daemon
2016-08-29 15:05 ` bugzilla-daemon
2016-08-29 15:15 ` bugzilla-daemon
2016-08-29 17:42 ` bugzilla-daemon

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