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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 98239] saints row 3: performance is limited by flushes
Date: Sat, 10 Dec 2016 00:44:34 +0000	[thread overview]
Message-ID: <bug-98239-502-RpnzzowlyA@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-98239-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=98239

--- Comment #7 from almos <aaalmosss@gmail.com> ---
(In reply to Marek Olšák from comment #6)
> Doom 3 is limited by the CPU. OpenGL multithreading should help with that.
> With stock Mesa, there is no way make Doom 3 faster.
> 
> When the GPU load is low, it means the app is CPU-bound. Multithreading is
> the only thing that can help with that.

Hmm, you're right. By default all cores are used 30%, but if I start doom3 with
taskset -c 0, it uses 100% of core 0, and I get 35-50fps at 6-8% gpu load. I
didn't know tasks were being moved between CPU cores this much. And it seems
that my CPU is slower than I thought.

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  parent reply	other threads:[~2016-12-10  0:44 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-10-13 21:59 [Bug 98239] saints row 3: performance is limited by flushes bugzilla-daemon
2016-11-25 11:14 ` bugzilla-daemon
2016-11-25 20:06 ` bugzilla-daemon
2016-11-26 13:51 ` bugzilla-daemon
2016-12-09 19:08 ` bugzilla-daemon
2016-12-09 19:11 ` bugzilla-daemon
2016-12-09 19:24 ` bugzilla-daemon
2016-12-10  0:44 ` bugzilla-daemon [this message]
2017-03-12 13:24 ` bugzilla-daemon
2017-07-26 20:45 ` bugzilla-daemon
2017-07-26 21:31 ` bugzilla-daemon

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