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From: Dmitry Torokhov <dmitry.torokhov@gmail.com>
To: Adrian Bunk <bunk@stusta.de>
Cc: Borislav Petkov <petkov@uni-muenster.de>,
	perex@suse.cz, vojtech@suse.cz, Andrew Morton <akpm@osdl.org>,
	linux-kernel@vger.kernel.org, alsa-devel@alsa-project.org,
	linux-input@atrey.karlin.mff.cuni.cz
Subject: Re: [2.6 patch] OSS gameport fixes
Date: Thu, 10 Mar 2005 10:36:57 -0500	[thread overview]
Message-ID: <d120d5000503100736212a9c87@mail.gmail.com> (raw)
In-Reply-To: <20050309113217.GB21688@stusta.de>

On Wed, 9 Mar 2005 12:32:17 +0100, Adrian Bunk <bunk@stusta.de> wrote:
> This patch adds dummy gameport_register_port, gameport_unregister_port
> and gameport_set_phys functions to gameport.h for the case when a driver
> can't use gameport.
> 
> This fixes the compilation of some OSS drivers with GAMEPORT=n without
> the need to #if inside every single driver.
> 
> This patch also removes the non-working and now obsolete SOUND_GAMEPORT.
> 
> This patch is also an alternative solution for ALSA drivers with similar
> problems (but #if's inside the drivers might have the advantage of
> saving some more bytes of gameport is not available).
> 
> The only user-visible change is that for GAMEPORT=m the affected OSS
> drivers are now allowed to be built statically (but they won't have
> gameport support).
> 

Hi Adrian,

I have somewhat mixed feeling about the patch. Some solutions is
definitely needed but I don't like allocating memory that will never
be used. I think I would perfer #ifdefing gameport support is OSS
modules, _if_ #ifdefs are out of line and not in the middle of code
path.

I'll let Vojtech decide which way he wants to go - he could probably
apply the patch and then we could convert drivers one by one and kill
the stubs later.

-- 
Dmitry


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WARNING: multiple messages have this Message-ID (diff)
From: Dmitry Torokhov <dmitry.torokhov@gmail.com>
To: Adrian Bunk <bunk@stusta.de>
Cc: Borislav Petkov <petkov@uni-muenster.de>,
	perex@suse.cz, vojtech@suse.cz, Andrew Morton <akpm@osdl.org>,
	linux-kernel@vger.kernel.org, alsa-devel@alsa-project.org,
	linux-input@atrey.karlin.mff.cuni.cz
Subject: Re: [2.6 patch] OSS gameport fixes
Date: Thu, 10 Mar 2005 10:36:57 -0500	[thread overview]
Message-ID: <d120d5000503100736212a9c87@mail.gmail.com> (raw)
In-Reply-To: <20050309113217.GB21688@stusta.de>

On Wed, 9 Mar 2005 12:32:17 +0100, Adrian Bunk <bunk@stusta.de> wrote:
> This patch adds dummy gameport_register_port, gameport_unregister_port
> and gameport_set_phys functions to gameport.h for the case when a driver
> can't use gameport.
> 
> This fixes the compilation of some OSS drivers with GAMEPORT=n without
> the need to #if inside every single driver.
> 
> This patch also removes the non-working and now obsolete SOUND_GAMEPORT.
> 
> This patch is also an alternative solution for ALSA drivers with similar
> problems (but #if's inside the drivers might have the advantage of
> saving some more bytes of gameport is not available).
> 
> The only user-visible change is that for GAMEPORT=m the affected OSS
> drivers are now allowed to be built statically (but they won't have
> gameport support).
> 

Hi Adrian,

I have somewhat mixed feeling about the patch. Some solutions is
definitely needed but I don't like allocating memory that will never
be used. I think I would perfer #ifdefing gameport support is OSS
modules, _if_ #ifdefs are out of line and not in the middle of code
path.

I'll let Vojtech decide which way he wants to go - he could probably
apply the patch and then we could convert drivers one by one and kill
the stubs later.

-- 
Dmitry

  reply	other threads:[~2005-03-10 15:36 UTC|newest]

Thread overview: 31+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2005-03-04 11:32 2.6.11-mm1 Andrew Morton
2005-03-04 13:59 ` 2.6.11-mm1 Aurélien Francillon
2005-03-04 14:19   ` 2.6.11-mm1 Aurélien Francillon
2005-03-04 16:44 ` 2.6.11-mm1 (compile stats) John Cherry
2005-03-04 22:16 ` 2.6.11-mm1 Alexander Nyberg
2005-03-04 22:39   ` 2.6.11-mm1 Andrew Morton
2005-03-04 22:55     ` 2.6.11-mm1 Alexander Nyberg
2005-03-08 21:31       ` 2.6.11-mm1 Alexander Nyberg
2005-03-07  8:41 ` 2.6.11-mm1 Borislav Petkov
2005-03-07 21:52   ` 2.6.11-mm1: sound <-> GAMEPORT problems Adrian Bunk
2005-03-07 21:52     ` Adrian Bunk
2005-03-07 22:05     ` Dmitry Torokhov
2005-03-07 22:05       ` Dmitry Torokhov
2005-03-07 22:12     ` Dmitry Torokhov
2005-03-07 22:12       ` Dmitry Torokhov
2005-03-07 23:06       ` [2.6 patch] sound/pci/cs4281.c fix typos in the SUPPORT_JOYSTICK=n case Adrian Bunk
2005-03-07 23:06         ` Adrian Bunk
2005-03-08 10:24         ` Vojtech Pavlik
2005-03-08 10:24           ` Vojtech Pavlik
2005-03-09 11:32         ` [2.6 patch] OSS gameport fixes Adrian Bunk
2005-03-09 11:32           ` Adrian Bunk
2005-03-10 15:36           ` Dmitry Torokhov [this message]
2005-03-10 15:36             ` Dmitry Torokhov
2005-03-10 15:57             ` Vojtech Pavlik
2005-03-10 15:57               ` Vojtech Pavlik
2005-03-07  8:51 ` 2.6.11-mm1 Guillaume Thouvenin
2005-03-07  8:58   ` 2.6.11-mm1 Andrew Morton
2005-03-07 23:45     ` 2.6.11-mm1 Greg KH
2005-03-07 23:07 ` [-mm patch] sound/oss/soundcard.c: remove an unused variable Adrian Bunk
2005-03-08  2:33   ` Jesper Juhl
2005-03-10 17:21 ` 2.6.11-mm1 Tom Rini

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