* [Buildroot] [for-next: v4: 1/2] package/physfs: bump to 3.0.1
@ 2017-11-29 20:04 Romain Naour
2017-11-29 20:04 ` [Buildroot] [for-next: v4: 2/2] package/solatus: new package Romain Naour
2017-11-29 20:14 ` [Buildroot] [for-next: v4: 1/2] package/physfs: bump to 3.0.1 Thomas Petazzoni
0 siblings, 2 replies; 4+ messages in thread
From: Romain Naour @ 2017-11-29 20:04 UTC (permalink / raw)
To: buildroot
Remove upstream patch.
Use the official archive and add a hash file.
Also add a license file hash.
Remove LGPL.txt license file since src/lzma directory has been removed
from the sources.
Signed-off-by: Romain Naour <romain.naour@gmail.com>
Cc: Julien BOIBESSOT <julien.boibessot@armadeus.com>
---
.../physfs/0001-Fix-builds-with-modern-GCC.patch | 38 ----------------------
package/physfs/physfs.hash | 3 ++
package/physfs/physfs.mk | 10 +++---
3 files changed, 8 insertions(+), 43 deletions(-)
delete mode 100644 package/physfs/0001-Fix-builds-with-modern-GCC.patch
create mode 100644 package/physfs/physfs.hash
diff --git a/package/physfs/0001-Fix-builds-with-modern-GCC.patch b/package/physfs/0001-Fix-builds-with-modern-GCC.patch
deleted file mode 100644
index 710b4ff..0000000
--- a/package/physfs/0001-Fix-builds-with-modern-GCC.patch
+++ /dev/null
@@ -1,38 +0,0 @@
-From 61d3b63abcba8e9615dcb8a3d1fc026bf7f8d5f8 Mon Sep 17 00:00:00 2001
-From: Jacob Burroughs <jburroughs@trustwave.com>
-Date: Thu, 23 Jun 2016 13:03:47 -0500
-Subject: [PATCH] Fix builds with modern GCC
-
-From SuperTux project:
-https://github.com/SuperTux/physfs/commit/61d3b63abcba8e9615dcb8a3d1fc026bf7f8d5f8
-
-Signed-off-by: Romain Naour <romain.naour@gmail.com>
----
- CMakeLists.txt | 4 ++--
- 1 file changed, 2 insertions(+), 2 deletions(-)
-
-diff --git a/CMakeLists.txt b/CMakeLists.txt
-index 2a371af..94c4844 100644
---- a/CMakeLists.txt
-+++ b/CMakeLists.txt
-@@ -50,7 +50,7 @@ endif()
- # Add some gcc-specific command lines.
- if(CMAKE_COMPILER_IS_GNUCC)
- # Always build with debug symbols...you can strip it later.
-- add_definitions(-g -pipe -Werror -fsigned-char)
-+ add_definitions(-g -pipe -fsigned-char)
-
- # Stupid BeOS generates warnings in the system headers.
- if(NOT BEOS)
-@@ -304,7 +304,7 @@ if(PHYSFS_BUILD_TEST)
- if(READLINE_LIBRARY)
- set(HAVE_SYSTEM_READLINE TRUE)
- set(TEST_PHYSFS_LIBS ${TEST_PHYSFS_LIBS} ${READLINE_LIBRARY} ${CURSES_LIBRARY})
-- include_directories(${READLINE_H} ${HISTORY_H})
-+ include_directories(SYSTEM ${READLINE_H} ${HISTORY_H})
- add_definitions(-DPHYSFS_HAVE_READLINE=1)
- endif()
- endif()
---
-2.9.3
-
diff --git a/package/physfs/physfs.hash b/package/physfs/physfs.hash
new file mode 100644
index 0000000..3d97fe0
--- /dev/null
+++ b/package/physfs/physfs.hash
@@ -0,0 +1,3 @@
+# Locally calculated
+sha256 b77b9f853168d9636a44f75fca372b363106f52d789d18a2f776397bf117f2f1 physfs-3.0.1.tar.bz2
+sha256 7ce475991f6cc09958ef0d57312522eba78e36d984307c95f9a3965adf7e4e2b LICENSE.txt
diff --git a/package/physfs/physfs.mk b/package/physfs/physfs.mk
index 9193ad5..78176be 100644
--- a/package/physfs/physfs.mk
+++ b/package/physfs/physfs.mk
@@ -4,12 +4,12 @@
#
################################################################################
-PHYSFS_VERSION = be27dfd07d97336145e7f49d3fd200a6e902f85e
-PHYSFS_SITE = https://hg.icculus.org/icculus/physfs
-PHYSFS_SITE_METHOD = hg
+PHYSFS_VERSION = 3.0.1
+PHYSFS_SOURCE = physfs-$(PHYSFS_VERSION).tar.bz2
+PHYSFS_SITE = https://icculus.org/physfs/downloads
-PHYSFS_LICENSE = Zlib (physfs), LGPL with exceptions (lzma)
-PHYSFS_LICENSE_FILES = LICENSE.txt src/lzma/LGPL.txt
+PHYSFS_LICENSE = Zlib
+PHYSFS_LICENSE_FILES = LICENSE.txt
PHYSFS_INSTALL_STAGING = YES
--
2.9.5
^ permalink raw reply related [flat|nested] 4+ messages in thread
* [Buildroot] [for-next: v4: 2/2] package/solatus: new package
2017-11-29 20:04 [Buildroot] [for-next: v4: 1/2] package/physfs: bump to 3.0.1 Romain Naour
@ 2017-11-29 20:04 ` Romain Naour
2017-11-29 20:22 ` Thomas Petazzoni
2017-11-29 20:14 ` [Buildroot] [for-next: v4: 1/2] package/physfs: bump to 3.0.1 Thomas Petazzoni
1 sibling, 1 reply; 4+ messages in thread
From: Romain Naour @ 2017-11-29 20:04 UTC (permalink / raw)
To: buildroot
Sample quest and testing quest are not included in SOLARUS_LICENSE
since it's notinstalled by default.
Remove Werror when building with debugging symbols.
Add libpng runtime dependency since solarus games require png image
support.
Signed-off-by: Romain Naour <romain.naour@gmail.com>
Cc: Julien BOIBESSOT <julien.boibessot@armadeus.com>
---
Q: The SDL2 Solarus support seems to needs at least one video renderer
(directfb, x11 or kms/drm) but the Salurs package selects none.
It's not explicitely listed in the build instructions:
http://www.solarus-games.org/development/compilation-instructions
How can we add a dependency on without introducing circular dependency
on SDL2 package?
As reported by Julien, if no video renderer is selected solarus doesn't
start. But selecting a video renderer is an user choice depending on
the target.
v4: add license file hash
Add libpng runtime dependency
v3: no change
v2: add DEVELOPERS entry
Add a note in help text about Salarus games
Add license hash.
---
DEVELOPERS | 1 +
package/Config.in | 1 +
package/solarus/0001-cmake-remove-Werror.patch | 27 ++++++++++++++++++++++
package/solarus/Config.in | 31 ++++++++++++++++++++++++++
package/solarus/solarus.hash | 5 +++++
package/solarus/solarus.mk | 23 +++++++++++++++++++
6 files changed, 88 insertions(+)
create mode 100644 package/solarus/0001-cmake-remove-Werror.patch
create mode 100644 package/solarus/Config.in
create mode 100644 package/solarus/solarus.hash
create mode 100644 package/solarus/solarus.mk
diff --git a/DEVELOPERS b/DEVELOPERS
index 40123bc..4057438 100644
--- a/DEVELOPERS
+++ b/DEVELOPERS
@@ -1422,6 +1422,7 @@ F: package/minetest/
F: package/minetest-game/
F: package/openpowerlink/
F: package/physfs/
+F: package/solarus/
F: package/stress-ng/
F: package/supertux/
F: package/terminology/
diff --git a/package/Config.in b/package/Config.in
index fa6bc19..e2f71b4 100644
--- a/package/Config.in
+++ b/package/Config.in
@@ -241,6 +241,7 @@ menu "Games"
source "package/prboom/Config.in"
source "package/rubix/Config.in"
source "package/sl/Config.in"
+ source "package/solarus/Config.in"
source "package/stella/Config.in"
source "package/supertux/Config.in"
source "package/supertuxkart/Config.in"
diff --git a/package/solarus/0001-cmake-remove-Werror.patch b/package/solarus/0001-cmake-remove-Werror.patch
new file mode 100644
index 0000000..b27908c
--- /dev/null
+++ b/package/solarus/0001-cmake-remove-Werror.patch
@@ -0,0 +1,27 @@
+From 4d315359d15e1221f3463b77a960a60093aac893 Mon Sep 17 00:00:00 2001
+From: Romain Naour <romain.naour@gmail.com>
+Date: Thu, 22 Jun 2017 00:19:56 +0200
+Subject: [PATCH] cmake: remove Werror
+
+Signed-off-by: Romain Naour <romain.naour@gmail.com>
+---
+ cmake/AddCompilationFlags.cmake | 3 ---
+ 1 file changed, 3 deletions(-)
+
+diff --git a/cmake/AddCompilationFlags.cmake b/cmake/AddCompilationFlags.cmake
+index 5159ff9..a506033 100644
+--- a/cmake/AddCompilationFlags.cmake
++++ b/cmake/AddCompilationFlags.cmake
+@@ -24,9 +24,6 @@ endif()
+ # Be less pedantic in release builds for users.
+ set(CMAKE_CXX_FLAGS_RELEASE "-Wno-error -Wall -Wextra -Wno-unknown-pragmas -Wno-fatal-errors ${CMAKE_CXX_FLAGS_RELEASE}")
+
+-# Be more pedantic in debug mode for developers.
+-set(CMAKE_CXX_FLAGS_DEBUG "-Werror -Wall -Wextra -pedantic ${CMAKE_CXX_FLAGS_DEBUG}")
+-
+ # Platform-specific flags.
+ if(WIN32)
+ # MinGW: disable the console by default.
+--
+2.9.4
+
diff --git a/package/solarus/Config.in b/package/solarus/Config.in
new file mode 100644
index 0000000..30c7aa2
--- /dev/null
+++ b/package/solarus/Config.in
@@ -0,0 +1,31 @@
+config BR2_PACKAGE_SOLARUS
+ bool "solarus"
+ depends on BR2_INSTALL_LIBSTDCPP
+ depends on BR2_PACKAGE_LUAJIT_ARCH_SUPPORTS
+ depends on BR2_PACKAGE_OPENAL_ARCH_SUPPORTS
+ depends on BR2_TOOLCHAIN_GCC_AT_LEAST_4_8 # C++11
+ depends on BR2_TOOLCHAIN_HAS_THREADS_NPTL # openal
+ depends on !BR2_STATIC_LIBS # SDL2
+ select BR2_PACKAGE_LIBMODPLUG
+ select BR2_PACKAGE_LIBOGG
+ select BR2_PACKAGE_LIBPNG # runtime
+ select BR2_PACKAGE_LIBVORBIS
+ select BR2_PACKAGE_LUAJIT
+ select BR2_PACKAGE_OPENAL
+ select BR2_PACKAGE_PHYSFS
+ select BR2_PACKAGE_SDL2
+ select BR2_PACKAGE_SDL2_IMAGE
+ select BR2_PACKAGE_SDL2_TTF
+ help
+ Solarus is an open-source Zelda-like 2D game engine written
+ in C++. It can run games scripted in Lua. This engine is used
+ by our Zelda fangames. Solarus is licensed under GPL v3.
+
+ http://www.solarus-games.org
+ https://github.com/solarus-games/solarus
+
+comment "solarus needs a toolchain w/ C++, gcc >= 4.8, NPTL, dynamic library"
+ depends on BR2_PACKAGE_LUAJIT_ARCH_SUPPORTS
+ depends on BR2_PACKAGE_OPENAL_ARCH_SUPPORTS
+ depends on !BR2_INSTALL_LIBSTDCPP || !BR2_TOOLCHAIN_GCC_AT_LEAST_4_8 \
+ || !BR2_TOOLCHAIN_HAS_THREADS_NPTL || BR2_STATIC_LIBS
diff --git a/package/solarus/solarus.hash b/package/solarus/solarus.hash
new file mode 100644
index 0000000..8ed5caf
--- /dev/null
+++ b/package/solarus/solarus.hash
@@ -0,0 +1,5 @@
+# Locally calculated
+sha256 5930584e7c333089a2c1bf372ccc25ad3fb5c1d973189d2bf67f2308189af94d solarus-v1.5.3.tar.gz
+
+sha256 09cb24006b6a3f2698d8851dc5df4f413c1a98e20d4008bffd76ec236f14244d license.txt
+sha256 8ceb4b9ee5adedde47b31e975c1d90c73ad27b6b165a1dcd80c7c545eb65b903 license_gpl.txt
diff --git a/package/solarus/solarus.mk b/package/solarus/solarus.mk
new file mode 100644
index 0000000..af37f81
--- /dev/null
+++ b/package/solarus/solarus.mk
@@ -0,0 +1,23 @@
+################################################################################
+#
+# solarus
+#
+################################################################################
+
+SOLARUS_VERSION = v1.5.3
+SOLARUS_SITE = $(call github,solarus-games,solarus,$(SOLARUS_VERSION))
+
+SOLARUS_LICENSE = GPL-3.0 (code), CC-BY-SA-4.0 (Solarus logos and icons), \
+ CC-BY-SA-3.0 (GUI icons)
+SOLARUS_LICENSE_FILES = license.txt license_gpl.txt
+
+# Install libsolarus.so
+SOLARUS_INSTALL_STAGING = YES
+
+SOLARUS_DEPENDENCIES = libmodplug libogg libvorbis luajit openal physfs sdl2 \
+ sdl2_image sdl2_ttf
+
+# Disable launcher GUI (requires Qt5)
+SOLARUS_CONF_OPTS = -DSOLARUS_GUI=OFF
+
+$(eval $(cmake-package))
--
2.9.5
^ permalink raw reply related [flat|nested] 4+ messages in thread
* [Buildroot] [for-next: v4: 1/2] package/physfs: bump to 3.0.1
2017-11-29 20:04 [Buildroot] [for-next: v4: 1/2] package/physfs: bump to 3.0.1 Romain Naour
2017-11-29 20:04 ` [Buildroot] [for-next: v4: 2/2] package/solatus: new package Romain Naour
@ 2017-11-29 20:14 ` Thomas Petazzoni
1 sibling, 0 replies; 4+ messages in thread
From: Thomas Petazzoni @ 2017-11-29 20:14 UTC (permalink / raw)
To: buildroot
Hello,
On Wed, 29 Nov 2017 21:04:51 +0100, Romain Naour wrote:
> Remove upstream patch.
>
> Use the official archive and add a hash file.
> Also add a license file hash.
>
> Remove LGPL.txt license file since src/lzma directory has been removed
> from the sources.
>
> Signed-off-by: Romain Naour <romain.naour@gmail.com>
> Cc: Julien BOIBESSOT <julien.boibessot@armadeus.com>
> ---
> .../physfs/0001-Fix-builds-with-modern-GCC.patch | 38 ----------------------
> package/physfs/physfs.hash | 3 ++
> package/physfs/physfs.mk | 10 +++---
> 3 files changed, 8 insertions(+), 43 deletions(-)
> delete mode 100644 package/physfs/0001-Fix-builds-with-modern-GCC.patch
> create mode 100644 package/physfs/physfs.hash
Applied to next, thanks.
Thomas
--
Thomas Petazzoni, CTO, Free Electrons
Embedded Linux, Kernel and Android engineering
http://free-electrons.com
^ permalink raw reply [flat|nested] 4+ messages in thread
* [Buildroot] [for-next: v4: 2/2] package/solatus: new package
2017-11-29 20:04 ` [Buildroot] [for-next: v4: 2/2] package/solatus: new package Romain Naour
@ 2017-11-29 20:22 ` Thomas Petazzoni
0 siblings, 0 replies; 4+ messages in thread
From: Thomas Petazzoni @ 2017-11-29 20:22 UTC (permalink / raw)
To: buildroot
Hello,
On Wed, 29 Nov 2017 21:04:52 +0100, Romain Naour wrote:
> Sample quest and testing quest are not included in SOLARUS_LICENSE
> since it's notinstalled by default.
>
> Remove Werror when building with debugging symbols.
>
> Add libpng runtime dependency since solarus games require png image
> support.
>
> Signed-off-by: Romain Naour <romain.naour@gmail.com>
> Cc: Julien BOIBESSOT <julien.boibessot@armadeus.com>
> ---
> Q: The SDL2 Solarus support seems to needs at least one video renderer
> (directfb, x11 or kms/drm) but the Salurs package selects none.
> It's not explicitely listed in the build instructions:
> http://www.solarus-games.org/development/compilation-instructions
> How can we add a dependency on without introducing circular dependency
> on SDL2 package?
> As reported by Julien, if no video renderer is selected solarus doesn't
> start. But selecting a video renderer is an user choice depending on
> the target.
Applied to next, thanks.
Thomas
--
Thomas Petazzoni, CTO, Free Electrons
Embedded Linux, Kernel and Android engineering
http://free-electrons.com
^ permalink raw reply [flat|nested] 4+ messages in thread
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2017-11-29 20:04 [Buildroot] [for-next: v4: 1/2] package/physfs: bump to 3.0.1 Romain Naour
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2017-11-29 20:14 ` [Buildroot] [for-next: v4: 1/2] package/physfs: bump to 3.0.1 Thomas Petazzoni
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