From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 111241] Shadertoy shader causing hang
Date: Fri, 30 Aug 2019 23:57:36 +0000 [thread overview]
Message-ID: <bug-111241-502-1Q40PVnB81@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-111241-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=111241
--- Comment #12 from Dieter Nützel <Dieter@nuetzel-hh.de> ---
(In reply to Pierre-Eric Pelloux-Prayer from comment #11)
> (In reply to Dieter Nützel from comment #8)
> > BTW
> >
> > Pierre-Eric can you look into this
> >
> > Shadertoy shader corruption, too?
> > https://www.shadertoy.com/view/Xt3cWS
> >
>
> The "Buffer A" shader doesn't write fragColor when uv.y is < 0.1 or > 0.9.
>
> So the content is undefined and may be black on some platform or random.
>
> radeonsi is correct here, but we might want to replace undef values with 0x0
> to get a default value instead of random.
Cool to have you around for bug hunting...;-)
Any hints where I shoud change 'undef values with 0x0' for testing?
And sorry that I 'hijacked' this thread - should I open a new ticket?
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next prev parent reply other threads:[~2019-08-30 23:57 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
2019-07-28 18:06 [Bug 111241] Shadertoy shader causing hang bugzilla-daemon
2019-08-08 21:34 ` bugzilla-daemon
2019-08-09 0:15 ` bugzilla-daemon
2019-08-09 16:22 ` bugzilla-daemon
2019-08-09 16:22 ` bugzilla-daemon
2019-08-09 16:22 ` bugzilla-daemon
2019-08-14 12:56 ` bugzilla-daemon
2019-08-29 23:57 ` bugzilla-daemon
2019-08-30 0:05 ` bugzilla-daemon
2019-08-30 0:06 ` bugzilla-daemon
2019-08-30 0:11 ` bugzilla-daemon
2019-08-30 11:56 ` bugzilla-daemon
2019-08-30 23:57 ` bugzilla-daemon [this message]
2019-09-02 23:47 ` bugzilla-daemon
2019-09-03 12:00 ` bugzilla-daemon
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