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* [Bug 55420] [Wine] fails to compile GLSL shader in Falcon BMS 4.32u3
       [not found] <bug-55420-502@http.bugs.freedesktop.org/>
@ 2013-08-30 22:15 ` bugzilla-daemon
  2013-08-30 22:29 ` bugzilla-daemon
                   ` (5 subsequent siblings)
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From: bugzilla-daemon @ 2013-08-30 22:15 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=55420

Ian Romanick <idr@freedesktop.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|idr@freedesktop.org         |dri-devel@lists.freedesktop
                   |                            |.org
                 CC|                            |maraeo@gmail.com
          Component|glsl-compiler               |Drivers/Gallium/r600

--- Comment #1 from Ian Romanick <idr@freedesktop.org> ---
This seems like an issue in the r600 back-end.  The glsl-compiler component is
the common front-end code.  Perhaps Marek can comment...

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* [Bug 55420] [Wine] fails to compile GLSL shader in Falcon BMS 4.32u3
       [not found] <bug-55420-502@http.bugs.freedesktop.org/>
  2013-08-30 22:15 ` [Bug 55420] [Wine] fails to compile GLSL shader in Falcon BMS 4.32u3 bugzilla-daemon
@ 2013-08-30 22:29 ` bugzilla-daemon
  2013-08-31 20:35 ` bugzilla-daemon
                   ` (4 subsequent siblings)
  6 siblings, 0 replies; 7+ messages in thread
From: bugzilla-daemon @ 2013-08-30 22:29 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=55420

--- Comment #2 from Marek Olšák <maraeo@gmail.com> ---
Please test latest Mesa master. TGSI recently got support for array
declarations of temporaries, making register allocation possible with indirect
addressing. That said, I'm not sure if the r600g shader backend takes advantage
of it.

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* [Bug 55420] [Wine] fails to compile GLSL shader in Falcon BMS 4.32u3
       [not found] <bug-55420-502@http.bugs.freedesktop.org/>
  2013-08-30 22:15 ` [Bug 55420] [Wine] fails to compile GLSL shader in Falcon BMS 4.32u3 bugzilla-daemon
  2013-08-30 22:29 ` bugzilla-daemon
@ 2013-08-31 20:35 ` bugzilla-daemon
  2013-08-31 20:56 ` bugzilla-daemon
                   ` (3 subsequent siblings)
  6 siblings, 0 replies; 7+ messages in thread
From: bugzilla-daemon @ 2013-08-31 20:35 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=55420

--- Comment #3 from Stanisław Halik <sthalik@misaki.pl> ---
When running as:

--
% MESA_DEBUG=1 LIBGL_DEBUG=verbose vblank_mode=0 WINEDEBUG=fps R600_DEBUG=sb
R600_LLVM=1 wine Falcon\ BMS.exe -window
--

in BMS 4.32u6 there are no more shader miscompilation errors -or- CP stalls
when looking into certain cockpit parts. As for the latter, it was present from
9.1 till very recently.

HDR doesn't render but this is minor, probably a missing extension or a Wine
quirk. I'm going to pester Stefan and Henri from Codeweavers about it before
filing further bugs.

This is CAYMAN 6970.

Thanks to all involved.
-sh

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* [Bug 55420] [Wine] fails to compile GLSL shader in Falcon BMS 4.32u3
       [not found] <bug-55420-502@http.bugs.freedesktop.org/>
                   ` (2 preceding siblings ...)
  2013-08-31 20:35 ` bugzilla-daemon
@ 2013-08-31 20:56 ` bugzilla-daemon
  2013-08-31 20:56 ` bugzilla-daemon
                   ` (2 subsequent siblings)
  6 siblings, 0 replies; 7+ messages in thread
From: bugzilla-daemon @ 2013-08-31 20:56 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=55420

--- Comment #4 from Stanisław Halik <sthalik@misaki.pl> ---
Created attachment 84979
  --> https://bugs.freedesktop.org/attachment.cgi?id=84979&action=edit
CP stall when looking down and to the right in the cockpit

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* [Bug 55420] [Wine] fails to compile GLSL shader in Falcon BMS 4.32u3
       [not found] <bug-55420-502@http.bugs.freedesktop.org/>
                   ` (3 preceding siblings ...)
  2013-08-31 20:56 ` bugzilla-daemon
@ 2013-08-31 20:56 ` bugzilla-daemon
  2013-08-31 21:08 ` bugzilla-daemon
  2015-11-24 17:59 ` bugzilla-daemon
  6 siblings, 0 replies; 7+ messages in thread
From: bugzilla-daemon @ 2013-08-31 20:56 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=55420

Stanisław Halik <sthalik@misaki.pl> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Version|unspecified                 |git

--- Comment #5 from Stanisław Halik <sthalik@misaki.pl> ---
The CP stall is still there, just different way of reproducing. One way or
another, involves cockpit view manipulation. Do you want me to create a
separate bug report?

Attaching dmesg fragment.

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* [Bug 55420] [Wine] fails to compile GLSL shader in Falcon BMS 4.32u3
       [not found] <bug-55420-502@http.bugs.freedesktop.org/>
                   ` (4 preceding siblings ...)
  2013-08-31 20:56 ` bugzilla-daemon
@ 2013-08-31 21:08 ` bugzilla-daemon
  2015-11-24 17:59 ` bugzilla-daemon
  6 siblings, 0 replies; 7+ messages in thread
From: bugzilla-daemon @ 2013-08-31 21:08 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=55420

--- Comment #6 from Stanisław Halik <sthalik@misaki.pl> ---
Freeze seems R600_HYPERZ-related.

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* [Bug 55420] [Wine] fails to compile GLSL shader in Falcon BMS 4.32u3
       [not found] <bug-55420-502@http.bugs.freedesktop.org/>
                   ` (5 preceding siblings ...)
  2013-08-31 21:08 ` bugzilla-daemon
@ 2015-11-24 17:59 ` bugzilla-daemon
  6 siblings, 0 replies; 7+ messages in thread
From: bugzilla-daemon @ 2015-11-24 17:59 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=55420

Stanisław Halik <sthalik@misaki.pl> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #7 from Stanisław Halik <sthalik@misaki.pl> ---
The freeze is tracked separately in #68799. I'm marking the issue resolved.

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end of thread, other threads:[~2015-11-24 17:59 UTC | newest]

Thread overview: 7+ messages (download: mbox.gz follow: Atom feed
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2013-08-30 22:15 ` [Bug 55420] [Wine] fails to compile GLSL shader in Falcon BMS 4.32u3 bugzilla-daemon
2013-08-30 22:29 ` bugzilla-daemon
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