From: Andrzej Hajda <andrzej.hajda@intel.com>
To: igt-dev@lists.freedesktop.org
Cc: "Dominik Grzegorzek" <dominik.grzegorzek@intel.com>,
"Zbigniew Kempczyński" <zbigniew.kempczynski@intel.com>,
"Gwan-gyeong Mun" <gwan-gyeong.mun@intel.com>,
"Kamil Konieczny" <kamil.konieczny@linux.intel.com>,
"Christoph Manszewski" <christoph.manszewski@intel.com>,
"Andrzej Hajda" <andrzej.hajda@intel.com>
Subject: [PATCH v3 0/4] lib/gpgpu_shader: simplify load/store shaders and add Xe3 support
Date: Thu, 21 Nov 2024 18:12:48 +0100 [thread overview]
Message-ID: <20241121-gpgpu_send_rework-v3-0-0b6aa48ab006@intel.com> (raw)
The patchset tries to simplify and unify iga64 load/store assemblies.
Moreover it adds support for Xe3 platforms (PTL).
v2:
- addressed comments to v1, details in patches
v3:
- added passing surface descriptor via COMPUTE_WALKER/inline_data,
required for stateless load/stores in Xe3.
- added support for Xe3 platforms.
Signed-off-by: Andrzej Hajda <andrzej.hajda@intel.com>
---
- Link to v1: https://lore.kernel.org/r/20241114-gpgpu_send_rework-v1-0-e0914e09e7b2@intel.com
- Link to v2: https://lore.kernel.org/r/20241115-gpgpu_send_rework-v2-0-d1c84135aaaf@intel.com
---
Andrzej Hajda (4):
scripts/generate_iga64_codes: add iga64_macros.h to checksum calculation
lib/gpgpu_shader: simplify load/store shaders
lib/gpgpu_shader: pass surface desription to shaders via inline data
lib/gpgpu_shader: add support for Xe3 platforms
lib/gpgpu_shader.c | 188 +++++++------------------
lib/iga64_generated_codes.c | 329 +++++++++++++++++++++----------------------
lib/iga64_macros.h | 77 +++++++++-
lib/meson.build | 1 +
scripts/generate_iga64_codes | 2 +-
5 files changed, 285 insertions(+), 312 deletions(-)
---
base-commit: 190dec96be5487f86c45b7e6cf11b8174ebabf31
change-id: 20241106-gpgpu_send_rework-817a3e4f464e
Best regards,
--
Andrzej Hajda <andrzej.hajda@intel.com>
next reply other threads:[~2024-11-21 17:13 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
2024-11-21 17:12 Andrzej Hajda [this message]
2024-11-21 17:12 ` [PATCH v3 1/4] scripts/generate_iga64_codes: add iga64_macros.h to checksum calculation Andrzej Hajda
2024-11-21 17:12 ` [PATCH v3 2/4] lib/gpgpu_shader: simplify load/store shaders Andrzej Hajda
2024-11-22 14:05 ` Grzegorzek, Dominik
2024-11-22 14:22 ` Hajda, Andrzej
2024-11-22 14:28 ` Grzegorzek, Dominik
2024-11-21 17:12 ` [PATCH v3 3/4] lib/gpgpu_shader: pass surface desription to shaders via inline data Andrzej Hajda
2024-11-22 14:27 ` Grzegorzek, Dominik
2024-11-21 17:12 ` [PATCH v3 4/4] lib/gpgpu_shader: add support for Xe3 platforms Andrzej Hajda
2024-11-22 14:11 ` Grzegorzek, Dominik
2024-11-22 14:24 ` Hajda, Andrzej
2024-11-21 22:40 ` ✓ Xe.CI.BAT: success for lib/gpgpu_shader: simplify load/store shaders and add Xe3 support Patchwork
2024-11-21 22:46 ` ✓ i915.CI.BAT: " Patchwork
2024-11-22 12:34 ` ✗ Xe.CI.Full: failure " Patchwork
2024-11-24 13:14 ` ✗ i915.CI.Full: " Patchwork
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