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From: Andrzej Hajda <andrzej.hajda@intel.com>
To: igt-dev@lists.freedesktop.org
Cc: "Dominik Grzegorzek" <dominik.grzegorzek@intel.com>,
	"Zbigniew Kempczyński" <zbigniew.kempczynski@intel.com>,
	"Gwan-gyeong Mun" <gwan-gyeong.mun@intel.com>,
	"Kamil Konieczny" <kamil.konieczny@linux.intel.com>,
	"Christoph Manszewski" <christoph.manszewski@intel.com>,
	"Andrzej Hajda" <andrzej.hajda@intel.com>
Subject: [PATCH v3 4/4] lib/gpgpu_shader: add support for Xe3 platforms
Date: Thu, 21 Nov 2024 18:12:52 +0100	[thread overview]
Message-ID: <20241121-gpgpu_send_rework-v3-4-0b6aa48ab006@intel.com> (raw)
In-Reply-To: <20241121-gpgpu_send_rework-v3-0-0b6aa48ab006@intel.com>

Xe3 platforms disallow indirect load/store addressing. Surface descriptor
must be passed in 2DBlock payload. Use for it inline data passed from
thread dispatcher.

Signed-off-by: Andrzej Hajda <andrzej.hajda@intel.com>
---
 lib/gpgpu_shader.c          | 20 +++++++++++++-------
 lib/iga64_generated_codes.c | 13 ++++++++-----
 lib/iga64_macros.h          | 37 +++++++++++++++++++++++++++++++++----
 3 files changed, 54 insertions(+), 16 deletions(-)

diff --git a/lib/gpgpu_shader.c b/lib/gpgpu_shader.c
index 518423158880..27e8be6b37e2 100644
--- a/lib/gpgpu_shader.c
+++ b/lib/gpgpu_shader.c
@@ -210,6 +210,17 @@ __xehp_gpgpu_execfunc(struct intel_bb *ibb,
 		      engine | I915_EXEC_NO_RELOC, false);
 }
 
+static void gpgpu_alloc_gpu_addr(int fd, struct intel_buf *target)
+{
+	uint64_t ahnd;
+
+	ahnd = intel_allocator_open_full(fd, 0, 0, 0, INTEL_ALLOCATOR_SIMPLE,
+					 ALLOC_STRATEGY_LOW_TO_HIGH, 0);
+	target->addr.offset = intel_allocator_alloc(ahnd, target->handle,
+						    target->surface[0].size, 0);
+	intel_allocator_close(ahnd);
+}
+
 /**
  * gpgpu_shader_exec:
  * @ibb: pointer to initialized intel_bb
@@ -231,17 +242,12 @@ void gpgpu_shader_exec(struct intel_bb *ibb,
 		       struct gpgpu_shader *sip,
 		       uint64_t ring, bool explicit_engine)
 {
-	uint64_t ahnd;
-
 	igt_require(shdr->gen_ver >= SUPPORTED_GEN_VER);
 	igt_assert(ibb->size >= PAGE_SIZE);
 	igt_assert(ibb->ptr == ibb->batch);
 
-	ahnd = intel_allocator_open_full(ibb->fd, 0, 0, 0, INTEL_ALLOCATOR_SIMPLE,
-					 ALLOC_STRATEGY_LOW_TO_HIGH, 0);
-	target->addr.offset = intel_allocator_alloc(ahnd, target->handle,
-						    target->surface[0].size, 0);
-	intel_allocator_close(ahnd);
+	if (target->addr.offset == INTEL_BUF_INVALID_ADDRESS)
+		gpgpu_alloc_gpu_addr(ibb->fd, target);
 
 	if (shdr->gen_ver >= 1250)
 		__xehp_gpgpu_execfunc(ibb, target, x_dim, y_dim, shdr, sip,
diff --git a/lib/iga64_generated_codes.c b/lib/iga64_generated_codes.c
index 04015b0b6d29..a12135e7dbfd 100644
--- a/lib/iga64_generated_codes.c
+++ b/lib/iga64_generated_codes.c
@@ -3,7 +3,7 @@
 
 #include "gpgpu_shader.h"
 
-#define MD5_SUM_IGA64_ASMS da66be3cf9bec819a61429de75943011
+#define MD5_SUM_IGA64_ASMS 7b1db60d1de46cf35666f2a7f51e8fc2
 
 struct iga64_template const iga64_code_gpgpu_fill[] = {
 	{ .gen_ver = 2000, .size = 44, .code = (const uint32_t []) {
@@ -80,10 +80,11 @@ struct iga64_template const iga64_code_gpgpu_fill[] = {
 };
 
 struct iga64_template const iga64_code_end_system_routine_step_if_eq[] = {
-	{ .gen_ver = 2000, .size = 44, .code = (const uint32_t []) {
+	{ .gen_ver = 2000, .size = 48, .code = (const uint32_t []) {
 		0x80000966, 0x80018220, 0x02008000, 0x00008000,
 		0x80000965, 0x80118220, 0x02008010, 0xc0ded000,
 		0x800c0961, 0x1e054220, 0x00000000, 0x00000000,
+		0x80000061, 0x1e554220, 0x00000000, 0x00000000,
 		0x80000061, 0x1e654220, 0x00000000, 0xc0ded000,
 		0x80000061, 0x1e754220, 0x00000000, 0x00000003,
 		0x80032031, 0x1f0c0000, 0xd0061e8c, 0x04000000,
@@ -484,13 +485,14 @@ struct iga64_template const iga64_code_media_block_write_aip[] = {
 };
 
 struct iga64_template const iga64_code_common_target_write[] = {
-	{ .gen_ver = 2000, .size = 48, .code = (const uint32_t []) {
+	{ .gen_ver = 2000, .size = 52, .code = (const uint32_t []) {
 		0x80100061, 0x1f054220, 0x00000000, 0x00000000,
 		0x80000061, 0x1f054220, 0x00000000, 0xc0ded001,
 		0x80000061, 0x1f154220, 0x00000000, 0xc0ded002,
 		0x80000061, 0x1f254220, 0x00000000, 0xc0ded003,
 		0x80000061, 0x1f354220, 0x00000000, 0xc0ded004,
 		0x800c0061, 0x1e054220, 0x00000000, 0x00000000,
+		0x80000061, 0x1e554220, 0x00000000, 0x00000000,
 		0x80000061, 0x1e654220, 0x00000000, 0xc0ded000,
 		0x80000061, 0x1e754220, 0x00000000, 0x0000000f,
 		0x80032031, 0x00000000, 0xd00e1e94, 0x04000000,
@@ -612,14 +614,15 @@ struct iga64_template const iga64_code_clear_r40[] = {
 };
 
 struct iga64_template const iga64_code_jump_dw_neq[] = {
-	{ .gen_ver = 2000, .size = 32, .code = (const uint32_t []) {
+	{ .gen_ver = 2000, .size = 36, .code = (const uint32_t []) {
 		0x800c0061, 0x1e054220, 0x00000000, 0x00000000,
+		0x80000061, 0x1e554220, 0x00000000, 0x00000000,
 		0x80000061, 0x1e654220, 0x00000000, 0xc0ded000,
 		0x80000061, 0x1e754220, 0x00000000, 0x00000003,
 		0x80032031, 0x1f0c0000, 0xd0061e8c, 0x04000000,
 		0x80000061, 0x30014220, 0x00000000, 0x00000000,
 		0x80008070, 0x00018220, 0x22001f04, 0xc0ded001,
-		0x84000020, 0x00004000, 0x00000000, 0xffffffa0,
+		0x84000020, 0x00004000, 0x00000000, 0xffffff90,
 		0x80000901, 0x00010000, 0x00000000, 0x00000000,
 	}},
 	{ .gen_ver = 1270, .size = 40, .code = (const uint32_t []) {
diff --git a/lib/iga64_macros.h b/lib/iga64_macros.h
index 40b6338928e1..f82785610207 100644
--- a/lib/iga64_macros.h
+++ b/lib/iga64_macros.h
@@ -21,6 +21,13 @@
 #define R0_TGIDY r0.6<0;1,0>:ud
 #define R0_FFTID r0.5<0;1,0>:ud
 
+/* Inline data from COMPUTE_WALKER*, Bspec: 47203, 73584
+ * Filled by __xe*_gpgpu_execfunc.
+ */
+#define R1_TGT_ADDRESS r1.0<0;1,0>:uq
+#define R1_TGT_WIDTH r1.2<0;1,0>:ud
+#define R1_TGT_HEIGHT r1.3<0;1,0>:ud
+
 #define SET_SHARED_MEDIA_BLOCK_MSG_HDR(dst, y, width)	\
 (W)	mov (8)		dst.0<1>:ud	0x0:ud		;\
 (W)	mov (1)		dst.1<1>:ud	y		;\
@@ -35,28 +42,50 @@
 (W)	mov (1)		dst.2<1>:ud	(width - 1):ud		;\
 (W)	mov (1)		dst.4<1>:ud	R0_FFTID
 
+#if GEN_VER < 3000
+#define SET_SURFACE_DESC(dst)			\
+(W)	mov (8)		dst.0<1>:ud	0x0:ud
+#else
+#define SET_SURFACE_DESC(dst)					\
+(W)	mov (1)		dst.0<1>:uq	R1_TGT_ADDRESS		;\
+(W)	add (1)		dst.2<1>:ud	R1_TGT_WIDTH	-1:d	;\
+(W)	add (1)		dst.3<1>:ud	R1_TGT_HEIGHT	-1:d	;\
+(W)	add (1)		dst.4<1>:ud	R1_TGT_WIDTH	-1:d
+#endif
+
 #define SET_SHARED_MEDIA_A2DBLOCK_PAYLOAD(dst, y, width)	\
-(W)	mov (8)		dst.0<1>:ud	0x0:ud		;\
-(W)	mov (1)		dst.6<1>:ud	y		;\
+	SET_SURFACE_DESC(dst)					;\
+(W)	mov (1)		dst.5<1>:ud	0x0:ud			;\
+(W)	mov (1)		dst.6<1>:ud	y			;\
 (W)	mov (1)		dst.7<1>:ud	(width - 1):ud
 
-#define SET_THREAD_MEDIA_A2DBLOCK_PAYLOAD(dst, x, y, width)		\
-(W)	mov (8)		dst.0<1>:ud	0x0:ud			;\
+#define SET_THREAD_MEDIA_A2DBLOCK_PAYLOAD(dst, x, y, width)	\
+	SET_SURFACE_DESC(dst)					;\
 (W)	shl (1)		dst.5<1>:ud	R0_TGIDX	0x2:ud	;\
 (W)	add (1)		dst.5<1>:ud	dst.5<0;1,0>:ud	x:ud	;\
 (W)	add (1)		dst.6<1>:ud	R0_TGIDY	y	;\
 (W)	mov (1)		dst.7<1>:ud	(width - 1):ud		;\
 
 #if GEN_VER < 2000
+
 #define SET_SHARED_SPACE_ADDR(dst, y, width) SET_SHARED_MEDIA_BLOCK_MSG_HDR(dst, y, width)
 #define SET_THREAD_SPACE_ADDR(dst, x, y, width) SET_THREAD_MEDIA_BLOCK_MSG_HDR(dst, x, y, width)
 #define LOAD_SPACE_DW(dst, src) send.dc1 (1)	dst	src	src1_null 0x0	0x2190000
 #define STORE_SPACE_DW(dst, src) send.dc1 (1)	null	dst	null	0x0	0x40A8000
+
 #else
+
 #define SET_SHARED_SPACE_ADDR(dst, y, width) SET_SHARED_MEDIA_A2DBLOCK_PAYLOAD(dst, y, width)
 #define SET_THREAD_SPACE_ADDR(dst, x, y, width) SET_THREAD_MEDIA_A2DBLOCK_PAYLOAD(dst, x, y, width)
+
+#if GEN_VER < 3000
 #define LOAD_SPACE_DW(dst, src) send.tgm (1)	dst	src	null:0	0x0	0x62100003
 #define STORE_SPACE_DW(dst, src) send.tgm (1)	null	dst	null:0	0x0	0x64000007
+#else
+#define LOAD_SPACE_DW(dst, src) send.ugm (1)	dst	src	null:0	0x0	0x2120003
+#define STORE_SPACE_DW(dst, src) send.ugm (1)	null	dst	src:1	0x0	0x2020007
+#endif
+
 #endif
 
 #endif

-- 
2.34.1


  parent reply	other threads:[~2024-11-21 17:13 UTC|newest]

Thread overview: 15+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2024-11-21 17:12 [PATCH v3 0/4] lib/gpgpu_shader: simplify load/store shaders and add Xe3 support Andrzej Hajda
2024-11-21 17:12 ` [PATCH v3 1/4] scripts/generate_iga64_codes: add iga64_macros.h to checksum calculation Andrzej Hajda
2024-11-21 17:12 ` [PATCH v3 2/4] lib/gpgpu_shader: simplify load/store shaders Andrzej Hajda
2024-11-22 14:05   ` Grzegorzek, Dominik
2024-11-22 14:22     ` Hajda, Andrzej
2024-11-22 14:28       ` Grzegorzek, Dominik
2024-11-21 17:12 ` [PATCH v3 3/4] lib/gpgpu_shader: pass surface desription to shaders via inline data Andrzej Hajda
2024-11-22 14:27   ` Grzegorzek, Dominik
2024-11-21 17:12 ` Andrzej Hajda [this message]
2024-11-22 14:11   ` [PATCH v3 4/4] lib/gpgpu_shader: add support for Xe3 platforms Grzegorzek, Dominik
2024-11-22 14:24     ` Hajda, Andrzej
2024-11-21 22:40 ` ✓ Xe.CI.BAT: success for lib/gpgpu_shader: simplify load/store shaders and add Xe3 support Patchwork
2024-11-21 22:46 ` ✓ i915.CI.BAT: " Patchwork
2024-11-22 12:34 ` ✗ Xe.CI.Full: failure " Patchwork
2024-11-24 13:14 ` ✗ i915.CI.Full: " Patchwork

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