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* [PATCH v5 0/4] lib/gpgpu_shader: simplify load/store shaders and add Xe3 support
@ 2024-11-25 14:32 Andrzej Hajda
  2024-11-25 14:33 ` [PATCH v5 1/4] scripts/generate_iga64_codes: add iga64_macros.h to checksum calculation Andrzej Hajda
                   ` (8 more replies)
  0 siblings, 9 replies; 11+ messages in thread
From: Andrzej Hajda @ 2024-11-25 14:32 UTC (permalink / raw)
  To: igt-dev
  Cc: Dominik Grzegorzek, Zbigniew Kempczyński, Gwan-gyeong Mun,
	Kamil Konieczny, Christoph Manszewski, Andrzej Hajda

The patchset tries to simplify and unify iga64 load/store assemblies.
Moreover it adds support for Xe3 platforms (PTL).

v2:
  - addressed comments to v1, details in patches
v3:
  - added passing surface descriptor via COMPUTE_WALKER/inline_data,
    required for stateless load/stores in Xe3.
  - added support for Xe3 platforms.
v4:
  - fixed placement of gpgpu_alloc_gpu_addr changes(Dominik),
  - pass vm_id in gpgpu_alloc_gpu_addr (Dominik),
  - added R-B
v5:
  - updated comment in the last patch (Dominik),
  - removed extra lines (Dominik)
  - added R-B,
  - rebased

Signed-off-by: Andrzej Hajda <andrzej.hajda@intel.com>
---
- Link to v1: https://lore.kernel.org/r/20241114-gpgpu_send_rework-v1-0-e0914e09e7b2@intel.com
- Link to v2: https://lore.kernel.org/r/20241115-gpgpu_send_rework-v2-0-d1c84135aaaf@intel.com
- Link to v3: https://lore.kernel.org/r/20241121-gpgpu_send_rework-v3-0-0b6aa48ab006@intel.com
- Link to v4: https://lore.kernel.org/r/20241125-gpgpu_send_rework-v4-0-c16b568a1f3d@intel.com

---
Andrzej Hajda (4):
      scripts/generate_iga64_codes: add iga64_macros.h to checksum calculation
      lib/gpgpu_shader: simplify load/store shaders
      lib/gpgpu_shader: pass surface desription to shaders via inline data
      lib/gpgpu_shader: add support for Xe3 platforms

 lib/gpgpu_shader.c           | 188 +++++++------------------
 lib/iga64_generated_codes.c  | 329 +++++++++++++++++++++----------------------
 lib/iga64_macros.h           |  72 +++++++++-
 lib/meson.build              |   1 +
 scripts/generate_iga64_codes |   2 +-
 5 files changed, 280 insertions(+), 312 deletions(-)
---
base-commit: 027caf37991f4d39cb41beaf82dc7c920d976db6
change-id: 20241106-gpgpu_send_rework-817a3e4f464e

Best regards,
-- 
Andrzej Hajda <andrzej.hajda@intel.com>


^ permalink raw reply	[flat|nested] 11+ messages in thread

end of thread, other threads:[~2024-11-25 17:13 UTC | newest]

Thread overview: 11+ messages (download: mbox.gz follow: Atom feed
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2024-11-25 14:32 [PATCH v5 0/4] lib/gpgpu_shader: simplify load/store shaders and add Xe3 support Andrzej Hajda
2024-11-25 14:33 ` [PATCH v5 1/4] scripts/generate_iga64_codes: add iga64_macros.h to checksum calculation Andrzej Hajda
2024-11-25 14:33 ` [PATCH v5 2/4] lib/gpgpu_shader: simplify load/store shaders Andrzej Hajda
2024-11-25 14:33 ` [PATCH v5 3/4] lib/gpgpu_shader: pass surface desription to shaders via inline data Andrzej Hajda
2024-11-25 14:33 ` [PATCH v5 4/4] lib/gpgpu_shader: add support for Xe3 platforms Andrzej Hajda
2024-11-25 15:21 ` ✗ Xe.CI.BAT: failure for lib/gpgpu_shader: simplify load/store shaders and add Xe3 support (rev3) Patchwork
2024-11-25 15:44   ` Hajda, Andrzej
2024-11-25 15:38 ` ✓ i915.CI.BAT: success " Patchwork
2024-11-25 16:47 ` ✗ Xe.CI.Full: failure " Patchwork
2024-11-25 16:58 ` ✗ i915.CI.Full: " Patchwork
2024-11-25 17:13 ` [PATCH v5 0/4] lib/gpgpu_shader: simplify load/store shaders and add Xe3 support Hajda, Andrzej

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