From: Ben Widawsky <ben@bwidawsk.net>
To: intel-gfx@lists.freedesktop.org, dri-devel@lists.freedesktop.org
Cc: mesa-dev@lists.freedesktop.org, Ben Widawsky <ben@bwidawsk.net>
Subject: [PATCH 2/3] intel: wait render header updates
Date: Tue, 5 Jun 2012 11:58:12 -0700 [thread overview]
Message-ID: <1338922693-17532-2-git-send-email-ben@bwidawsk.net> (raw)
In-Reply-To: <1338922693-17532-1-git-send-email-ben@bwidawsk.net>
make headers_install in kernel. Copy to here.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
---
include/drm/i915_drm.h | 11 +++++++++++
1 file changed, 11 insertions(+)
diff --git a/include/drm/i915_drm.h b/include/drm/i915_drm.h
index 725a8de..1881f8a 100644
--- a/include/drm/i915_drm.h
+++ b/include/drm/i915_drm.h
@@ -192,6 +192,7 @@ typedef struct _drm_i915_sarea {
#define DRM_I915_GEM_EXECBUFFER2 0x29
#define DRM_I915_GET_SPRITE_COLORKEY 0x2a
#define DRM_I915_SET_SPRITE_COLORKEY 0x2b
+#define DRM_I915_GEM_WAIT 0x2c
#define DRM_IOCTL_I915_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t)
#define DRM_IOCTL_I915_FLUSH DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLUSH)
@@ -235,6 +236,7 @@ typedef struct _drm_i915_sarea {
#define DRM_IOCTL_I915_OVERLAY_ATTRS DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_OVERLAY_ATTRS, struct drm_intel_overlay_attrs)
#define DRM_IOCTL_I915_SET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey)
#define DRM_IOCTL_I915_GET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey)
+#define DRM_IOCTL_I915_GEM_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_WAIT, struct drm_i915_gem_wait)
/* Allow drivers to submit batchbuffers directly to hardware, relying
* on the security mechanisms provided by hardware.
@@ -290,6 +292,7 @@ typedef struct drm_i915_irq_wait {
#define I915_PARAM_HAS_GEN7_SOL_RESET 16
#define I915_PARAM_HAS_LLC 17
#define I915_PARAM_HAS_ALIASING_PPGTT 18
+#define I915_PARAM_HAS_WAIT_TIMEOUT 19
typedef struct drm_i915_getparam {
int param;
@@ -878,4 +881,12 @@ struct drm_intel_sprite_colorkey {
__u32 flags;
};
+struct drm_i915_gem_wait {
+ /** Handle of BO we shall wait on */
+ __u32 bo_handle;
+ __u32 flags;
+ /** Number of nanoseconds to wait, Returns time remaining. */
+ __u64 timeout_ns;
+};
+
#endif /* _I915_DRM_H_ */
--
1.7.10.3
next prev parent reply other threads:[~2012-06-05 18:58 UTC|newest]
Thread overview: 10+ messages / expand[flat|nested] mbox.gz Atom feed top
2012-06-05 18:58 [PATCH 1/3] intel: sanitize i915_drm.h Ben Widawsky
2012-06-05 18:58 ` Ben Widawsky [this message]
2012-06-05 22:42 ` [PATCH 2/3] intel: wait render header updates Ben Widawsky
2012-06-06 21:13 ` Ben Widawsky
2012-06-05 18:58 ` [PATCH 3/3] intel: wait render timeout implementation Ben Widawsky
2012-06-05 22:35 ` Ben Widawsky
2012-06-05 22:43 ` Ben Widawsky
2012-06-06 9:33 ` Daniel Vetter
2012-06-06 21:26 ` Ben Widawsky
2012-06-06 21:16 ` [PATCH 1/3] intel: sanitize i915_drm.h Ben Widawsky
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