From: Olivier Galibert <galibert@pobox.com>
To: Paul Berry <stereotype441@gmail.com>
Cc: mesa-dev@lists.freedesktop.org, intel-gfx@lists.freedesktop.org
Subject: Re: [Intel-gfx] [PATCH 1/5] intel gen4/5: fix GL_VERTEX_PROGRAM_TWO_SIDE.
Date: Tue, 17 Jul 2012 10:33:52 +0200 [thread overview]
Message-ID: <20120717083352.GA360@dspnet.fr> (raw)
In-Reply-To: <CA+yLL64x0p7ggxpyAbw=8Uy6ccKzmoO2p77cJ-e+5G7K_ED7bA@mail.gmail.com>
On Mon, Jul 16, 2012 at 08:43:17PM -0700, Paul Berry wrote:
> Can you split this into three separate patches? That will make it easier
> to troubleshoot in case we find bugs with these patches in the future.
I'm going to try.
> Also, I'm not convinced that #3 is necessary. Is there something in the
> spec that dictates this behaviour? My reading of the spec is that if the
> vertex shader writes to gl_BackColor but not glFrontColor, then the
> contents of gl_Color in the fragment shader is undefined.
Given the number of security issues/information leaks that happen due
to reads out of place, I'm always extremely wary of reads from
nowhere. So one pretty much has a choice between forcing a specific
value (like 0) or reading from someplace else that makes sense. In
that particular case I considered reading from the other color slot
the easy way out.
> If we *do* decide that #3 is necessary, then I think a better way to
> accomplish it is to handle it in the GLSL vertex shader front-end, by
> replacing gl_BackColor with gl_FrontColor in cases where gl_FrontColor is
> not written to. That way our special case code to handle this situation
> would be in just one place, rather than in three places (both fragment
> shader back-ends, and the SF program). Also then the fix would apply to
> all hardware, not just Intel Gen4-5.
You'd have to switch off two-sided lighting too, but why not.
> Finally, I couldn't figure out what you meant by "the stray mov into
> lalaland". Can you elaborate on which piece of code used to generate that
> stray mov, and why it doesn't anymore? Thanks.
Looking at it again, I was wrong, it was protected.
OG.
next prev parent reply other threads:[~2012-07-17 8:33 UTC|newest]
Thread overview: 24+ messages / expand[flat|nested] mbox.gz Atom feed top
2012-06-30 18:50 [PATCH 0/5] First batch of gm45 clipping/interpolation fixes Olivier Galibert
2012-06-30 18:50 ` [PATCH 1/5] intel gen4/5: fix GL_VERTEX_PROGRAM_TWO_SIDE Olivier Galibert
2012-07-17 3:43 ` [Mesa-dev] " Paul Berry
2012-07-17 8:33 ` Olivier Galibert [this message]
2012-07-17 8:57 ` Olivier Galibert
2012-07-17 14:37 ` Paul Berry
2012-07-29 17:00 ` [Mesa-dev] " Olivier Galibert
2012-07-30 17:30 ` [Intel-gfx] " Eric Anholt
2012-07-30 19:55 ` [Mesa-dev] " Olivier Galibert
2012-07-31 15:28 ` [Intel-gfx] " Eric Anholt
2012-06-30 18:50 ` [PATCH 2/5] intel gen4-5: Compute the interpolation status for every variable in one place Olivier Galibert
2012-07-17 4:24 ` Paul Berry
2012-06-30 18:50 ` [PATCH 3/5] intel gen4-5: Correctly setup the parameters in the sf Olivier Galibert
2012-07-17 12:50 ` [Mesa-dev] " Paul Berry
2012-07-17 13:07 ` Paul Berry
2012-06-30 18:50 ` [PATCH 4/5] intel gen4-5: Correctly handle flat vs. non-flat in the clipper Olivier Galibert
2012-07-17 12:55 ` [Mesa-dev] " Paul Berry
2012-06-30 18:50 ` [PATCH 5/5] intel gen4-5: Make noperspective clipping work Olivier Galibert
2012-07-17 14:07 ` [Mesa-dev] " Paul Berry
2012-07-13 7:20 ` [Mesa-dev] [PATCH 0/5] First batch of gm45 clipping/interpolation fixes Olivier Galibert
2012-07-13 21:45 ` Kenneth Graunke
2012-07-14 9:21 ` Olivier Galibert
2012-07-17 2:33 ` Paul Berry
2012-07-17 14:42 ` [Intel-gfx] " Paul Berry
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