From: Daniel Vetter <daniel@ffwll.ch>
To: Damien Lespiau <damien.lespiau@gmail.com>
Cc: intel-gfx@lists.freedesktop.org
Subject: Re: [PATCH 2/2] drm/i915: adjust sprite base address
Date: Mon, 29 Oct 2012 21:36:22 +0100 [thread overview]
Message-ID: <20121029203622.GU5691@phenom.ffwll.local> (raw)
In-Reply-To: <1351272012-5644-2-git-send-email-damien.lespiau@gmail.com>
On Fri, Oct 26, 2012 at 06:20:12PM +0100, Damien Lespiau wrote:
> From: Damien Lespiau <damien.lespiau@intel.com>
>
> Just like in:
>
> commit c2c75131244507c93f812862fdbd4f3a37139401
> Author: Daniel Vetter <daniel.vetter@ffwll.ch>
> Date: Thu Jul 5 12:17:30 2012 +0200
>
> drm/i915: adjust framebuffer base address on gen4+
>
> but this time, for the sprite planes. This ensures that the
> sprite offset are always inside the supported hardware limits since it
> becomes the offset into a page and we adjust the base address to a page
> boundary.
>
> Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Both patches slurped in, thanks.
-Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
next prev parent reply other threads:[~2012-10-29 20:35 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
2012-10-26 17:20 [PATCH 1/2] drm/i915: Fix sprite offset on HSW Damien Lespiau
2012-10-26 17:20 ` [PATCH 2/2] drm/i915: adjust sprite base address Damien Lespiau
2012-10-29 20:36 ` Daniel Vetter [this message]
2012-10-27 13:10 ` [PATCH 1/2] drm/i915: Fix sprite offset on HSW Paulo Zanoni
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