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* [RFC][PATCH 0/2] drm/i915: VLV rps timer changes
@ 2013-06-25 18:38 ville.syrjala
  2013-06-25 18:38 ` [RFC][PATCH 1/2] drm/i915: Don't increase the GPU frequency from the delayed VLV rps timer ville.syrjala
                   ` (2 more replies)
  0 siblings, 3 replies; 8+ messages in thread
From: ville.syrjala @ 2013-06-25 18:38 UTC (permalink / raw)
  To: intel-gfx

Just a few more rps patches for VLV.

I noticed a silly GPU frequency ping-pong effect on an idle GPU due to the
VLV rps timer. So I figured I'd do something about it, and the second patch
tries to make sure that the first patch doesn't cause poor performance when
the GPU becomes busy again.

^ permalink raw reply	[flat|nested] 8+ messages in thread

end of thread, other threads:[~2013-06-26 10:24 UTC | newest]

Thread overview: 8+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2013-06-25 18:38 [RFC][PATCH 0/2] drm/i915: VLV rps timer changes ville.syrjala
2013-06-25 18:38 ` [RFC][PATCH 1/2] drm/i915: Don't increase the GPU frequency from the delayed VLV rps timer ville.syrjala
2013-06-25 18:53   ` Jesse Barnes
2013-06-26 10:21     ` Daniel Vetter
2013-06-25 18:38 ` [RFC][PATCH 2/2] drm/i915: Jump to at least RPe on VLV when increasing the GPU frequency ville.syrjala
2013-06-25 18:54   ` Jesse Barnes
2013-06-26 10:24     ` Daniel Vetter
2013-06-25 18:43 ` [RFC][PATCH 0/2] drm/i915: VLV rps timer changes Daniel Vetter

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