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From: Ben Widawsky <ben@bwidawsk.net>
To: Eric Anholt <eric@anholt.net>
Cc: Ian Romanick <ian.d.romanick@intel.com>,
	intel-gfx@lists.freedesktop.org, dri-devel@lists.freedesktop.org
Subject: Re: [PATCH 1/2] intel: Add accessor to get HW context ID from a drm_intel_context
Date: Tue, 12 Nov 2013 23:08:17 -0800	[thread overview]
Message-ID: <20131113070816.GA26107@bwidawsk.net> (raw)
In-Reply-To: <87txfig16k.fsf@eliezer.anholt.net>

On Mon, Nov 11, 2013 at 11:58:59AM -0800, Eric Anholt wrote:
> Ian Romanick <idr@freedesktop.org> writes:
> 
> > From: Ian Romanick <ian.d.romanick@intel.com>
> >
> > The drm_intel_context structure is, wisely, opaque.  However, libdrm
> > users may want to know the hardware context ID associated with the
> > structure.
> 
> We've had a bunch of our other structures be partially transparent.  The
> context id to be passed to the kernel could easily be public just like
> the gem handle in a BO is public.  I would lean slightly toward that.
> 
> But I don't feel strongly either way, so these two are:
> 
> Reviewed-by: Eric Anholt <eric@anholt.net>

I think my preference would be to add a "context" argument to a libdrm
get_hangstats function, but if you feel this way is better, it is fine
with me.

My only [slight, unjustified] concern is that once you make the id
transparent, we can't play any games. Since the DDX doesn't use libdrm
however, I think it is fairly moot.

Acked-by: Ben Widawsky <ben@bwidawsk.net>

-- 
Ben Widawsky, Intel Open Source Technology Center

      reply	other threads:[~2013-11-13  7:08 UTC|newest]

Thread overview: 4+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2013-11-11 17:48 [PATCH 1/2] intel: Add accessor to get HW context ID from a drm_intel_context Ian Romanick
2013-11-11 17:48 ` [PATCH 2/2] intel: Silence warning in non-Valgrind build Ian Romanick
2013-11-11 19:58 ` [PATCH 1/2] intel: Add accessor to get HW context ID from a drm_intel_context Eric Anholt
2013-11-13  7:08   ` Ben Widawsky [this message]

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