From: Chris Wilson <chris@chris-wilson.co.uk>
To: Zhigang Gong <zhigang.gong@linux.intel.com>,
intel-gfx@lists.freedesktop.org
Subject: Re: [PATCH 2/3] glamor: turn on glamor.
Date: Fri, 11 Nov 2011 13:12:39 +0000 [thread overview]
Message-ID: <e0d58a$26id4g@orsmga002.jf.intel.com> (raw)
In-Reply-To: <056c01cca05f$f852b950$e8f82bf0$@linux.intel.com>
On Fri, 11 Nov 2011 18:52:11 +0800, "Zhigang Gong" <zhigang.gong@linux.intel.com> wrote:
>
>
> > -----Original Message-----
> > From: Chris Wilson [mailto:chris@chris-wilson.co.uk]
> > Sent: Friday, November 11, 2011 5:12 PM
> > To: Zhigang Gong; intel-gfx@lists.freedesktop.org
> > Subject: Re: [Intel-gfx] [PATCH 2/3] glamor: turn on glamor.
> >
> > On Fri, 11 Nov 2011 16:31:20 +0800, Zhigang Gong
> > <zhigang.gong@linux.intel.com> wrote:
> > > @@ -965,6 +969,9 @@ void
> > intel_uxa_block_handler(intel_screen_private *intel)
> > > * framebuffer until significantly later.
> > > */
> > > intel_flush_rendering(intel);
> > > +#ifdef GLAMOR
> > > + intel_glamor_block_handler(intel);
> > > +#endif
> > > }
> >
> > I suspect this is the wrong way around as we are not flushing the render
> > cache of glamor's rendering to the scanout until the next block handler.
> I don't understand here. Would you please explain more detail? Thanks.
Whenever we render, the data ends up in the Render Cache and needs to be
flushed out to memory before it is coherent with the CPU or in this case
the Display Engine (i.e. scanout).
intel_flush_rendering() does two tasks. The first is to submit any
pending batch, and the second is to flush the Render Cache so that the
modifications land on the scanout in a timely manner. It is probably
best if those two tasks were separated so that we do:
intel_uxa_block_handler(intel); // flush the UXA batch
intel_glamor_block_handler(intel); // flush the GL batch
intel_flush_rendering(intel); // flush the RenderCache to scanout
However, you can simply rearrange the code and achieve it with the
existing functions:
intel_glamor_block_handler(intel); // mark the front bo as dirty as needbe
intel_flush_rendering(intel); // flush UXA batch along with RenderCache
-Chris
--
Chris Wilson, Intel Open Source Technology Centre
next prev parent reply other threads:[~2011-11-11 13:12 UTC|newest]
Thread overview: 16+ messages / expand[flat|nested] mbox.gz Atom feed top
2011-11-11 8:31 [PATCH 1/3] glamor: Initial commit to introduce glamor acceleration Zhigang Gong
2011-11-11 8:31 ` [PATCH 2/3] glamor: turn on glamor Zhigang Gong
2011-11-11 9:11 ` Chris Wilson
2011-11-11 10:52 ` Zhigang Gong
2011-11-11 13:12 ` Chris Wilson [this message]
2011-11-14 5:01 ` Zhigang Gong
2011-11-14 9:07 ` Chris Wilson
2011-11-14 12:02 ` Zhigang Gong
2011-11-11 12:58 ` Eugeni Dodonov
2011-11-14 5:05 ` Zhigang Gong
2011-11-11 8:31 ` [PATCH 3/3] glamor: Route fillspans and polyfillrects to glamor Zhigang Gong
2011-11-11 9:07 ` Chris Wilson
2011-11-11 10:48 ` Zhigang Gong
2011-11-11 13:54 ` Chris Wilson
2011-11-14 3:32 ` Zhigang Gong
2011-11-11 12:56 ` [PATCH 1/3] glamor: Initial commit to introduce glamor acceleration Eugeni Dodonov
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