* [Bluez-devel] Jitters in A2DP
[not found] <mailman.2498.1206236636.3062.bluez-devel@lists.sourceforge.net>
@ 2008-03-24 0:01 ` feng_tian
2008-03-24 1:14 ` Luiz Augusto von Dentz
0 siblings, 1 reply; 2+ messages in thread
From: feng_tian @ 2008-03-24 0:01 UTC (permalink / raw)
To: bluez-devel
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Hi, all
I've got the latest blue-z, and make it run under FC5 linux. But when I was testing the A2DP, I got lots of jitters.
The jitters still exist when I store the audio data (SBC) as a file, and then decode it with SBCDEC.Is this a bug in bluz
or I'm wrong some where?
Have you encountered such problem?
Thanks.
BR
Feng
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^ permalink raw reply [flat|nested] 2+ messages in thread* Re: [Bluez-devel] Jitters in A2DP
2008-03-24 0:01 ` [Bluez-devel] Jitters in A2DP feng_tian
@ 2008-03-24 1:14 ` Luiz Augusto von Dentz
0 siblings, 0 replies; 2+ messages in thread
From: Luiz Augusto von Dentz @ 2008-03-24 1:14 UTC (permalink / raw)
To: BlueZ development
Hi there,
Jitters are normally handled in sink side, what is done in source side
is try to sent the packets at a constant pace, there is some headsets
like freepulse from logitech that specially requires it.
There is no point to store audio data in sbc format if you have to decode
it, but if you talking about sbcdec tool to locally decode and playback
the file so you probably found a bug. Please provide more detail about
your headset or the file, because I never saw any jitter while decoding
using sbcdec tool or even while playing with gstreamer elements diretly.
-- =
Luiz Augusto von Dentz
Engenheiro de Computa=E7=E3o
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2008-03-24 0:01 ` [Bluez-devel] Jitters in A2DP feng_tian
2008-03-24 1:14 ` Luiz Augusto von Dentz
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