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* [PATCH] - Increase max number of nodes (cpu_to_node_map)
@ 2003-11-05 19:44 Jack Steiner
  2003-11-06 17:06 ` Matthew Wilcox
  2003-11-06 17:43 ` Jack Steiner
  0 siblings, 2 replies; 3+ messages in thread
From: Jack Steiner @ 2003-11-05 19:44 UTC (permalink / raw)
  To: linux-ia64

I hit a problem with systems having > 256 nodes. The
cpu_to_node_map array is an array of char - needs to be 
bigger.

Here is a patch that changes it to a short.



--- linux_base/arch/ia64/kernel/smpboot.c	Wed Nov  5 08:39:40 2003
+++ linux/arch/ia64/kernel/smpboot.c	Wed Nov  5 12:30:12 2003
@@ -466,7 +466,7 @@
 #ifdef CONFIG_NUMA
 
 /* on which node is each logical CPU (one cacheline even for 64 CPUs) */
-volatile char cpu_to_node_map[NR_CPUS] __cacheline_aligned;
+volatile short cpu_to_node_map[NR_CPUS] __cacheline_aligned;
 /* which logical CPUs are on which nodes */
 volatile cpumask_t node_to_cpu_mask[MAX_NUMNODES] __cacheline_aligned;
 
--- linux_base/include/asm-ia64/numa.h	Wed Nov  5 12:49:18 2003
+++ linux/include/asm-ia64/numa.h	Wed Nov  5 12:31:04 2003
@@ -24,7 +24,7 @@
 
 #include <asm/mmzone.h>
 
-extern volatile char cpu_to_node_map[NR_CPUS] __cacheline_aligned;
+extern volatile short cpu_to_node_map[NR_CPUS] __cacheline_aligned;
 extern volatile cpumask_t node_to_cpu_mask[MAX_NUMNODES] __cacheline_aligned;
 
 /* Stuff below this line could be architecture independent */




-- 
Thanks

Jack Steiner (steiner@sgi.com)          651-683-5302
Principal Engineer                      SGI - Silicon Graphics, Inc.



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2003-11-05 19:44 [PATCH] - Increase max number of nodes (cpu_to_node_map) Jack Steiner
2003-11-06 17:06 ` Matthew Wilcox
2003-11-06 17:43 ` Jack Steiner

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