* [PATCH v2] drm: add ARM interleaved 64k modifier
@ 2026-01-27 11:07 Caterina Shablia
2026-01-27 12:13 ` Boris Brezillon
2026-01-28 13:39 ` Liviu Dudau
0 siblings, 2 replies; 3+ messages in thread
From: Caterina Shablia @ 2026-01-27 11:07 UTC (permalink / raw)
To: David Airlie, Simona Vetter, Maarten Lankhorst, Maxime Ripard,
Thomas Zimmermann
Cc: kernel, Caterina Shablia, Boris Brezillon, Steven Price,
Liviu Dudau, dri-devel, linux-kernel
This modifier is primarily intended to be used by panvk to implement
sparse partially-resident images with better map and unmap
performance, and no worse access performance, compared to
implementing them in terms of U-interleaved.
With this modifier, the plane is divided into 64k byte 1:1 or 2:1
-sided tiles. The 64k tiles are laid out linearly. Each 64k tile
is divided into blocks of 16x16 texel blocks each, which themselves
are laid out linearly within a 64k tile. Then within each such
16x16 block, texel blocks are laid out according to U order,
similar to 16X16_BLOCK_U_INTERLEAVED.
Unlike 16X16_BLOCK_U_INTERLEAVED, the layout does not depend on
whether a format is compressed or not.
The hardware features corresponding to this modifier are available
starting with v10 (second gen Valhall.)
The corresponding panvk MR can be found at:
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38986
Previous patch:
https://lists.freedesktop.org/archives/dri-devel/2026-January/546655.html
Changes since v1:
* Rewrite the description of the modifier to be hopefully unambiguous.
Signed-off-by: Caterina Shablia <caterina.shablia@collabora.com>
---
include/uapi/drm/drm_fourcc.h | 16 ++++++++++++++++
1 file changed, 16 insertions(+)
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index e527b24bd824..452f901513ad 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -1422,6 +1422,22 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
#define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
+/*
+ * ARM 64k interleaved modifier
+ *
+ * This is used by ARM Mali v10+ GPUs. With this modifier, the plane is divided
+ * into 64k byte 1:1 or 2:1 -sided tiles. The 64k tiles are laid out linearly.
+ * Each 64k tile is divided into blocks of 16x16 texel blocks, which are
+ * themselves laid out linearly within a 64k tile. Then within each 16x16
+ * block, texel blocks are laid out according to U order, similar to
+ * 16X16_BLOCK_U_INTERLEAVED.
+ *
+ * Note that unlike 16X16_BLOCK_U_INTERLEAVED, the layout does not change
+ * depending on whether a format is compressed or not.
+ */
+#define DRM_FORMAT_MOD_ARM_INTERLEAVED_64K \
+ DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 2ULL)
+
/*
* Allwinner tiled modifier
*
base-commit: f08f665f8cda9520d98ee24545d306a92f386616
--
2.47.3
^ permalink raw reply related [flat|nested] 3+ messages in thread
* Re: [PATCH v2] drm: add ARM interleaved 64k modifier
2026-01-27 11:07 [PATCH v2] drm: add ARM interleaved 64k modifier Caterina Shablia
@ 2026-01-27 12:13 ` Boris Brezillon
2026-01-28 13:39 ` Liviu Dudau
1 sibling, 0 replies; 3+ messages in thread
From: Boris Brezillon @ 2026-01-27 12:13 UTC (permalink / raw)
To: Caterina Shablia
Cc: David Airlie, Simona Vetter, Maarten Lankhorst, Maxime Ripard,
Thomas Zimmermann, kernel, Steven Price, Liviu Dudau, dri-devel,
linux-kernel
On Tue, 27 Jan 2026 11:07:39 +0000
Caterina Shablia <caterina.shablia@collabora.com> wrote:
> This modifier is primarily intended to be used by panvk to implement
> sparse partially-resident images with better map and unmap
> performance, and no worse access performance, compared to
> implementing them in terms of U-interleaved.
>
> With this modifier, the plane is divided into 64k byte 1:1 or 2:1
> -sided tiles. The 64k tiles are laid out linearly. Each 64k tile
> is divided into blocks of 16x16 texel blocks each, which themselves
> are laid out linearly within a 64k tile. Then within each such
> 16x16 block, texel blocks are laid out according to U order,
> similar to 16X16_BLOCK_U_INTERLEAVED.
>
> Unlike 16X16_BLOCK_U_INTERLEAVED, the layout does not depend on
> whether a format is compressed or not.
>
> The hardware features corresponding to this modifier are available
> starting with v10 (second gen Valhall.)
>
> The corresponding panvk MR can be found at:
> https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38986
>
> Previous patch:
> https://lists.freedesktop.org/archives/dri-devel/2026-January/546655.html
>
> Changes since v1:
>
> * Rewrite the description of the modifier to be hopefully unambiguous.
>
> Signed-off-by: Caterina Shablia <caterina.shablia@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
> ---
> include/uapi/drm/drm_fourcc.h | 16 ++++++++++++++++
> 1 file changed, 16 insertions(+)
>
> diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
> index e527b24bd824..452f901513ad 100644
> --- a/include/uapi/drm/drm_fourcc.h
> +++ b/include/uapi/drm/drm_fourcc.h
> @@ -1422,6 +1422,22 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
> #define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
> DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
>
> +/*
> + * ARM 64k interleaved modifier
> + *
> + * This is used by ARM Mali v10+ GPUs. With this modifier, the plane is divided
> + * into 64k byte 1:1 or 2:1 -sided tiles. The 64k tiles are laid out linearly.
> + * Each 64k tile is divided into blocks of 16x16 texel blocks, which are
> + * themselves laid out linearly within a 64k tile. Then within each 16x16
> + * block, texel blocks are laid out according to U order, similar to
> + * 16X16_BLOCK_U_INTERLEAVED.
> + *
> + * Note that unlike 16X16_BLOCK_U_INTERLEAVED, the layout does not change
> + * depending on whether a format is compressed or not.
> + */
> +#define DRM_FORMAT_MOD_ARM_INTERLEAVED_64K \
> + DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 2ULL)
> +
> /*
> * Allwinner tiled modifier
> *
>
> base-commit: f08f665f8cda9520d98ee24545d306a92f386616
^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: [PATCH v2] drm: add ARM interleaved 64k modifier
2026-01-27 11:07 [PATCH v2] drm: add ARM interleaved 64k modifier Caterina Shablia
2026-01-27 12:13 ` Boris Brezillon
@ 2026-01-28 13:39 ` Liviu Dudau
1 sibling, 0 replies; 3+ messages in thread
From: Liviu Dudau @ 2026-01-28 13:39 UTC (permalink / raw)
To: Caterina Shablia
Cc: David Airlie, Simona Vetter, Maarten Lankhorst, Maxime Ripard,
Thomas Zimmermann, kernel, Boris Brezillon, Steven Price,
dri-devel, linux-kernel
On Tue, Jan 27, 2026 at 11:07:39AM +0000, Caterina Shablia wrote:
> This modifier is primarily intended to be used by panvk to implement
> sparse partially-resident images with better map and unmap
> performance, and no worse access performance, compared to
> implementing them in terms of U-interleaved.
>
> With this modifier, the plane is divided into 64k byte 1:1 or 2:1
> -sided tiles. The 64k tiles are laid out linearly. Each 64k tile
> is divided into blocks of 16x16 texel blocks each, which themselves
> are laid out linearly within a 64k tile. Then within each such
> 16x16 block, texel blocks are laid out according to U order,
> similar to 16X16_BLOCK_U_INTERLEAVED.
>
> Unlike 16X16_BLOCK_U_INTERLEAVED, the layout does not depend on
> whether a format is compressed or not.
>
> The hardware features corresponding to this modifier are available
> starting with v10 (second gen Valhall.)
>
> The corresponding panvk MR can be found at:
> https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38986
>
> Previous patch:
> https://lists.freedesktop.org/archives/dri-devel/2026-January/546655.html
>
> Changes since v1:
>
> * Rewrite the description of the modifier to be hopefully unambiguous.
>
> Signed-off-by: Caterina Shablia <caterina.shablia@collabora.com>
Reviewed-by: Liviu Dudau <liviu.dudau@arm.com>
Best regards,
Liviu
> ---
> include/uapi/drm/drm_fourcc.h | 16 ++++++++++++++++
> 1 file changed, 16 insertions(+)
>
> diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
> index e527b24bd824..452f901513ad 100644
> --- a/include/uapi/drm/drm_fourcc.h
> +++ b/include/uapi/drm/drm_fourcc.h
> @@ -1422,6 +1422,22 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
> #define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
> DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
>
> +/*
> + * ARM 64k interleaved modifier
> + *
> + * This is used by ARM Mali v10+ GPUs. With this modifier, the plane is divided
> + * into 64k byte 1:1 or 2:1 -sided tiles. The 64k tiles are laid out linearly.
> + * Each 64k tile is divided into blocks of 16x16 texel blocks, which are
> + * themselves laid out linearly within a 64k tile. Then within each 16x16
> + * block, texel blocks are laid out according to U order, similar to
> + * 16X16_BLOCK_U_INTERLEAVED.
> + *
> + * Note that unlike 16X16_BLOCK_U_INTERLEAVED, the layout does not change
> + * depending on whether a format is compressed or not.
> + */
> +#define DRM_FORMAT_MOD_ARM_INTERLEAVED_64K \
> + DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 2ULL)
> +
> /*
> * Allwinner tiled modifier
> *
>
> base-commit: f08f665f8cda9520d98ee24545d306a92f386616
> --
> 2.47.3
>
^ permalink raw reply [flat|nested] 3+ messages in thread
end of thread, other threads:[~2026-01-28 13:41 UTC | newest]
Thread overview: 3+ messages (download: mbox.gz follow: Atom feed
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2026-01-27 11:07 [PATCH v2] drm: add ARM interleaved 64k modifier Caterina Shablia
2026-01-27 12:13 ` Boris Brezillon
2026-01-28 13:39 ` Liviu Dudau
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