* [Bug 35248] New: Texture lookup in vertex shader broken
@ 2011-03-12 13:12 bugzilla-daemon
2011-03-12 17:14 ` [Bug 35248] " bugzilla-daemon
` (3 more replies)
0 siblings, 4 replies; 5+ messages in thread
From: bugzilla-daemon @ 2011-03-12 13:12 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=35248
Summary: Texture lookup in vertex shader broken
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: s3734770@mail.zih.tu-dresden.de
I ran the demo mesa-demos/src/glsl/vert-tex and fetch instructions only return
memory garbage.
The same problem appears when running games via wine where hardware skinned
models are not shown (better: vertices are spread around the whole coordinate
system)
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* [Bug 35248] Texture lookup in vertex shader broken
2011-03-12 13:12 [Bug 35248] New: Texture lookup in vertex shader broken bugzilla-daemon
@ 2011-03-12 17:14 ` bugzilla-daemon
2011-03-12 18:10 ` bugzilla-daemon
` (2 subsequent siblings)
3 siblings, 0 replies; 5+ messages in thread
From: bugzilla-daemon @ 2011-03-12 17:14 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=35248
--- Comment #1 from s3734770@mail.zih.tu-dresden.de 2011-03-12 09:14:52 PST ---
An additional info: the texture to fetch has float texels and is a luminance
texture.
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* [Bug 35248] Texture lookup in vertex shader broken
2011-03-12 13:12 [Bug 35248] New: Texture lookup in vertex shader broken bugzilla-daemon
2011-03-12 17:14 ` [Bug 35248] " bugzilla-daemon
@ 2011-03-12 18:10 ` bugzilla-daemon
2011-03-12 18:36 ` bugzilla-daemon
2011-03-31 10:50 ` bugzilla-daemon
3 siblings, 0 replies; 5+ messages in thread
From: bugzilla-daemon @ 2011-03-12 18:10 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=35248
--- Comment #2 from s3734770@mail.zih.tu-dresden.de 2011-03-12 10:10:24 PST ---
Created an attachment (id=44399)
View: https://bugs.freedesktop.org/attachment.cgi?id=44399
Review: https://bugs.freedesktop.org/review?bug=35248&attachment=44399
Patch: also regard vs resources
I found the problem:
077c448d184799e0d9ec962013ec784c6a5c1807 did not pay attention at vs
The fix also adds the resource offset to vs
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* [Bug 35248] Texture lookup in vertex shader broken
2011-03-12 13:12 [Bug 35248] New: Texture lookup in vertex shader broken bugzilla-daemon
2011-03-12 17:14 ` [Bug 35248] " bugzilla-daemon
2011-03-12 18:10 ` bugzilla-daemon
@ 2011-03-12 18:36 ` bugzilla-daemon
2011-03-31 10:50 ` bugzilla-daemon
3 siblings, 0 replies; 5+ messages in thread
From: bugzilla-daemon @ 2011-03-12 18:36 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=35248
--- Comment #3 from Henri Verbeet <hverbeet@gmail.com> 2011-03-12 10:36:02 PST ---
The r600_shader_from_tgsi() change is wrong, but I've pushed the rest.
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* [Bug 35248] Texture lookup in vertex shader broken
2011-03-12 13:12 [Bug 35248] New: Texture lookup in vertex shader broken bugzilla-daemon
` (2 preceding siblings ...)
2011-03-12 18:36 ` bugzilla-daemon
@ 2011-03-31 10:50 ` bugzilla-daemon
3 siblings, 0 replies; 5+ messages in thread
From: bugzilla-daemon @ 2011-03-31 10:50 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=35248
s3734770@mail.zih.tu-dresden.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #4 from s3734770@mail.zih.tu-dresden.de 2011-03-31 03:50:50 PDT ---
oh, we forgot to mark it "fixed".
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