* [Bug 85580] New: [RadeonSI] Bad performance in TF2.
@ 2014-10-29 3:25 bugzilla-daemon
2014-10-29 8:23 ` [Bug 85580] " bugzilla-daemon
` (2 more replies)
0 siblings, 3 replies; 4+ messages in thread
From: bugzilla-daemon @ 2014-10-29 3:25 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=85580
Bug ID: 85580
Summary: [RadeonSI] Bad performance in TF2.
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: aaronbottegal@gmail.com
I built Mesa just a few days ago with LLVM 3.5, git mesa, 3.18-rc2 kernel.
Performance is just horrible with tons of dips when playing TF2, and probably
other Valve games. Polygon count just makes it too heavy to what it used to be,
dipping down to 20FPS or so when moving objects and such. I don't have time to
bisect, don't even know how much longer I will be using this R9 270X, so any
tests I can do without a recompile I can try. Benchmarks like glmark2 are fine,
but in-game performance is just bad.
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^ permalink raw reply [flat|nested] 4+ messages in thread* [Bug 85580] [RadeonSI] Bad performance in TF2.
2014-10-29 3:25 [Bug 85580] New: [RadeonSI] Bad performance in TF2 bugzilla-daemon
@ 2014-10-29 8:23 ` bugzilla-daemon
2014-11-02 1:14 ` bugzilla-daemon
2015-07-07 2:48 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2014-10-29 8:23 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=85580
--- Comment #1 from Michel Dänzer <michel@daenzer.net> ---
(In reply to Aaron B from comment #0)
> Polygon count just makes it too heavy to what it used to be, dipping down to
> 20FPS or so when moving objects and such.
Have you double-checked that direct rendering and hardware acceleration are
working for 32-bit processes? Did you build 32-bit Mesa as well?
> I don't have time to bisect, [...]
So it's a regression? In what kind of time-frame?
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^ permalink raw reply [flat|nested] 4+ messages in thread
* [Bug 85580] [RadeonSI] Bad performance in TF2.
2014-10-29 3:25 [Bug 85580] New: [RadeonSI] Bad performance in TF2 bugzilla-daemon
2014-10-29 8:23 ` [Bug 85580] " bugzilla-daemon
@ 2014-11-02 1:14 ` bugzilla-daemon
2015-07-07 2:48 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2014-11-02 1:14 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=85580
--- Comment #2 from Aaron B <aaronbottegal@gmail.com> ---
It has gotten better since I've re-compiled llvm and mesa, and moved back to
just 3.5. But it still drops down to the red in the source engine FPS counter a
lot still. It should be a regression, afaict, it never did it as often as it
does with llvm 3.5, current mesa, radeonsi.
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^ permalink raw reply [flat|nested] 4+ messages in thread
* [Bug 85580] [RadeonSI] Bad performance in TF2.
2014-10-29 3:25 [Bug 85580] New: [RadeonSI] Bad performance in TF2 bugzilla-daemon
2014-10-29 8:23 ` [Bug 85580] " bugzilla-daemon
2014-11-02 1:14 ` bugzilla-daemon
@ 2015-07-07 2:48 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2015-07-07 2:48 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=85580
Aaron B <aaronbottegal@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |WORKSFORME
--- Comment #3 from Aaron B <aaronbottegal@gmail.com> ---
Probably fixed eventually, never tested but going to just close assuming it's
fixed since it's the biggest linux game really.
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