* [Bug 88642] Trilinear sampling on cubemap wrongly sampled at the border of rasterized triangle on HAWAII
@ 2015-01-20 22:52 bugzilla-daemon
2015-01-20 22:56 ` bugzilla-daemon
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From: bugzilla-daemon @ 2015-01-20 22:52 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=88642
Bug ID: 88642
Summary: Trilinear sampling on cubemap wrongly sampled at the
border of rasterized triangle on HAWAII
Product: Mesa
Version: 10.4
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: vljn@ovi.com
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 112566
--> https://bugs.freedesktop.org/attachment.cgi?id=112566&action=edit
Test case
Hi,
on a R290X with a fresh fedora 21 install (Mesa 10.4.1) a fragment shader
sampling a cubemap texture with trilinear filtering is not correctly executed
on the edge of rasterized triangles.
I've included a patch against piglit that display the behaviour. On my system
the test display a small orange diagonal line on top of the color pattern.
(the test doesn't check result atm)
I think it's related to some quad pattern : in my app that has a depth buffer
the line follows the edge of the geometry.
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* [Bug 88642] Trilinear sampling on cubemap wrongly sampled at the border of rasterized triangle on HAWAII
2015-01-20 22:52 [Bug 88642] Trilinear sampling on cubemap wrongly sampled at the border of rasterized triangle on HAWAII bugzilla-daemon
@ 2015-01-20 22:56 ` bugzilla-daemon
2015-01-21 2:17 ` bugzilla-daemon
` (3 subsequent siblings)
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2015-01-20 22:56 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=88642
--- Comment #1 from vincent <vljn@ovi.com> ---
Created attachment 112567
--> https://bugs.freedesktop.org/attachment.cgi?id=112567&action=edit
Diagonal line
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* [Bug 88642] Trilinear sampling on cubemap wrongly sampled at the border of rasterized triangle on HAWAII
2015-01-20 22:52 [Bug 88642] Trilinear sampling on cubemap wrongly sampled at the border of rasterized triangle on HAWAII bugzilla-daemon
2015-01-20 22:56 ` bugzilla-daemon
@ 2015-01-21 2:17 ` bugzilla-daemon
2015-01-21 4:10 ` bugzilla-daemon
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4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2015-01-21 2:17 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=88642
Michel Dänzer <michel@daenzer.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #112567|text/plain |image/png
mime type| |
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* [Bug 88642] Trilinear sampling on cubemap wrongly sampled at the border of rasterized triangle on HAWAII
2015-01-20 22:52 [Bug 88642] Trilinear sampling on cubemap wrongly sampled at the border of rasterized triangle on HAWAII bugzilla-daemon
2015-01-20 22:56 ` bugzilla-daemon
2015-01-21 2:17 ` bugzilla-daemon
@ 2015-01-21 4:10 ` bugzilla-daemon
2015-01-26 15:07 ` bugzilla-daemon
2015-02-06 3:09 ` bugzilla-daemon
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2015-01-21 4:10 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=88642
--- Comment #2 from Michel Dänzer <michel@daenzer.net> ---
That kind of artifacts is usually due to whole quad mode not being enabled when
it should be. The LLVM patch
http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20150119/254035.html
fixes it.
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* [Bug 88642] Trilinear sampling on cubemap wrongly sampled at the border of rasterized triangle on HAWAII
2015-01-20 22:52 [Bug 88642] Trilinear sampling on cubemap wrongly sampled at the border of rasterized triangle on HAWAII bugzilla-daemon
` (2 preceding siblings ...)
2015-01-21 4:10 ` bugzilla-daemon
@ 2015-01-26 15:07 ` bugzilla-daemon
2015-02-06 3:09 ` bugzilla-daemon
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2015-01-26 15:07 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=88642
smoki <smoki00790@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |smoki00790@gmail.com
--- Comment #3 from smoki <smoki00790@gmail.com> ---
*** Bug 87518 has been marked as a duplicate of this bug. ***
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* [Bug 88642] Trilinear sampling on cubemap wrongly sampled at the border of rasterized triangle on HAWAII
2015-01-20 22:52 [Bug 88642] Trilinear sampling on cubemap wrongly sampled at the border of rasterized triangle on HAWAII bugzilla-daemon
` (3 preceding siblings ...)
2015-01-26 15:07 ` bugzilla-daemon
@ 2015-02-06 3:09 ` bugzilla-daemon
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2015-02-06 3:09 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=88642
Michel Dänzer <michel@daenzer.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #4 from Michel Dänzer <michel@daenzer.net> ---
Author: daenzer
Date: Thu Feb 5 20:51:20 2015
New Revision: 228372
URL: http://llvm.org/viewvc/llvm-project?rev=228372&view=rev
Log:
R600/SI: Also enable WQM for image opcodes which calculate LOD v3
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2015-01-20 22:52 [Bug 88642] Trilinear sampling on cubemap wrongly sampled at the border of rasterized triangle on HAWAII bugzilla-daemon
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