All of lore.kernel.org
 help / color / mirror / Atom feed
* [Bug 96391] New: Payday: The Heist has rendering issues when anti-aliasing enabled
@ 2016-06-05 16:52 bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
       [not found] ` <bug-96391-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
  0 siblings, 1 reply; 5+ messages in thread
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ @ 2016-06-05 16:52 UTC (permalink / raw)
  To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW


[-- Attachment #1.1: Type: text/plain, Size: 2082 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=96391

            Bug ID: 96391
           Summary: Payday: The Heist has rendering issues when
                    anti-aliasing enabled
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/nouveau
          Assignee: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
          Reporter: gyebro69-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org
        QA Contact: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org

Created attachment 124335
  --> https://bugs.freedesktop.org/attachment.cgi?id=124335&action=edit
screenshot, comparison (nouveau vs. nvidia, AA enabled)

When I launch Payday: The Heist in Wine, everything looks fine in the menus.
The problem arises when I start a mission: the loading screen becomes way too
dark so hardly anything can be seen. When the actual mission is loaded the
screen looks as if it was rendered with some special effect applied. 
I'm attaching a screenshot here to demonstrate what the game looks like with
nouveau and nvidia 340.xx

If I disable in-game anti-aliasing then the game renders properly, except for
the loading screen which still remains so dark (maybe the game always uses AA
on the loading screen, or it is a different issue).

If I start the game with the software renderer (LIBGL_ALWAYS_SOFTWARE=1) then
both the loading screen and the actual game are rendered properly.

Trace created with apitrace (uncompressed 185M):
https://drive.google.com/open?id=0B-tTbLKBl-tOOG9fNklaYzZUekE

Fedora 23 32-bit
Linux kernel: 4.6
Libdrm 2.4.68
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV92
OpenGL core profile version string: 3.3 (Core Profile) Mesa 12.1.0-devel
(git-fd6bbc2)
OpenGL core profile shading language version string: 3.30

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.

[-- Attachment #1.2: Type: text/html, Size: 3662 bytes --]

[-- Attachment #2: Type: text/plain, Size: 154 bytes --]

_______________________________________________
Nouveau mailing list
Nouveau@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/nouveau

^ permalink raw reply	[flat|nested] 5+ messages in thread

end of thread, other threads:[~2019-09-18 20:42 UTC | newest]

Thread overview: 5+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2016-06-05 16:52 [Bug 96391] New: Payday: The Heist has rendering issues when anti-aliasing enabled bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
     [not found] ` <bug-96391-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
2016-06-05 17:07   ` [Bug 96391] " bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2016-06-05 19:18   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2016-06-05 19:20   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2019-09-18 20:42   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ

This is an external index of several public inboxes,
see mirroring instructions on how to clone and mirror
all data and code used by this external index.