* [PATCH] drm/i915: check ACTHD of all rings
@ 2011-11-27 17:58 Daniel Vetter
2011-11-27 18:24 ` Chris Wilson
2011-11-28 17:09 ` Eugeni Dodonov
0 siblings, 2 replies; 3+ messages in thread
From: Daniel Vetter @ 2011-11-27 17:58 UTC (permalink / raw)
To: intel-gfx; +Cc: Daniel Vetter
Otherwise hangcheck spuriously fires when running blitter/bsd-only
workloads.
Contrary to a similar patch by Ben Widawsky this does not check
INSTDONE of the other rings. Chris Wilson implied that in a failure to
detect a hang, most likely because INSTDONE was fluctuating. Thus only
check ACTHD, which as far as I know is rather reliable. Also, blitter
and bsd rings can't launch complex tasks from a single instruction
(like 3D_PRIM on the render with complex or even infinite shaders).
This fixes spurious gpu hang detection when running
tests/gem_hangcheck_forcewake on snb/ivb.
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
---
drivers/gpu/drm/i915/i915_drv.h | 2 ++
drivers/gpu/drm/i915/i915_irq.c | 13 ++++++++++---
2 files changed, 12 insertions(+), 3 deletions(-)
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index 4d6b794..9f4b147 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -334,6 +334,8 @@ typedef struct drm_i915_private {
struct timer_list hangcheck_timer;
int hangcheck_count;
uint32_t last_acthd;
+ uint32_t last_acthd_bsd;
+ uint32_t last_acthd_blt;
uint32_t last_instdone;
uint32_t last_instdone1;
diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c
index c9b0766..60e4224 100644
--- a/drivers/gpu/drm/i915/i915_irq.c
+++ b/drivers/gpu/drm/i915/i915_irq.c
@@ -1672,7 +1672,7 @@ void i915_hangcheck_elapsed(unsigned long data)
{
struct drm_device *dev = (struct drm_device *)data;
drm_i915_private_t *dev_priv = dev->dev_private;
- uint32_t acthd, instdone, instdone1;
+ uint32_t acthd, instdone, instdone1, acthd_bsd, acthd_blt;
bool err = false;
if (!i915_enable_hangcheck)
@@ -1689,16 +1689,21 @@ void i915_hangcheck_elapsed(unsigned long data)
}
if (INTEL_INFO(dev)->gen < 4) {
- acthd = I915_READ(ACTHD);
instdone = I915_READ(INSTDONE);
instdone1 = 0;
} else {
- acthd = I915_READ(ACTHD_I965);
instdone = I915_READ(INSTDONE_I965);
instdone1 = I915_READ(INSTDONE1);
}
+ acthd = intel_ring_get_active_head(&dev_priv->ring[RCS]);
+ acthd_bsd = HAS_BSD(dev) ?
+ intel_ring_get_active_head(&dev_priv->ring[VCS]) : 0;
+ acthd_blt = HAS_BLT(dev) ?
+ intel_ring_get_active_head(&dev_priv->ring[BCS]) : 0;
if (dev_priv->last_acthd == acthd &&
+ dev_priv->last_acthd_bsd == acthd_bsd &&
+ dev_priv->last_acthd_blt == acthd_blt &&
dev_priv->last_instdone == instdone &&
dev_priv->last_instdone1 == instdone1) {
if (dev_priv->hangcheck_count++ > 1) {
@@ -1730,6 +1735,8 @@ void i915_hangcheck_elapsed(unsigned long data)
dev_priv->hangcheck_count = 0;
dev_priv->last_acthd = acthd;
+ dev_priv->last_acthd_bsd = acthd_bsd;
+ dev_priv->last_acthd_blt = acthd_blt;
dev_priv->last_instdone = instdone;
dev_priv->last_instdone1 = instdone1;
}
--
1.7.6.3
^ permalink raw reply related [flat|nested] 3+ messages in thread
* Re: [PATCH] drm/i915: check ACTHD of all rings
2011-11-27 17:58 [PATCH] drm/i915: check ACTHD of all rings Daniel Vetter
@ 2011-11-27 18:24 ` Chris Wilson
2011-11-28 17:09 ` Eugeni Dodonov
1 sibling, 0 replies; 3+ messages in thread
From: Chris Wilson @ 2011-11-27 18:24 UTC (permalink / raw)
To: intel-gfx; +Cc: Daniel Vetter
On Sun, 27 Nov 2011 18:58:17 +0100, Daniel Vetter <daniel.vetter@ffwll.ch> wrote:
> Otherwise hangcheck spuriously fires when running blitter/bsd-only
> workloads.
>
> Contrary to a similar patch by Ben Widawsky this does not check
> INSTDONE of the other rings. Chris Wilson implied that in a failure to
> detect a hang, most likely because INSTDONE was fluctuating. Thus only
> check ACTHD, which as far as I know is rather reliable. Also, blitter
> and bsd rings can't launch complex tasks from a single instruction
> (like 3D_PRIM on the render with complex or even infinite shaders).
>
> This fixes spurious gpu hang detection when running
> tests/gem_hangcheck_forcewake on snb/ivb.
>
> Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
-Chris
--
Chris Wilson, Intel Open Source Technology Centre
^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: [PATCH] drm/i915: check ACTHD of all rings
2011-11-27 17:58 [PATCH] drm/i915: check ACTHD of all rings Daniel Vetter
2011-11-27 18:24 ` Chris Wilson
@ 2011-11-28 17:09 ` Eugeni Dodonov
1 sibling, 0 replies; 3+ messages in thread
From: Eugeni Dodonov @ 2011-11-28 17:09 UTC (permalink / raw)
To: Daniel Vetter; +Cc: intel-gfx
[-- Attachment #1.1: Type: text/plain, Size: 850 bytes --]
On Sun, Nov 27, 2011 at 15:58, Daniel Vetter <daniel.vetter@ffwll.ch> wrote:
> Otherwise hangcheck spuriously fires when running blitter/bsd-only
> workloads.
>
> Contrary to a similar patch by Ben Widawsky this does not check
> INSTDONE of the other rings. Chris Wilson implied that in a failure to
> detect a hang, most likely because INSTDONE was fluctuating. Thus only
> check ACTHD, which as far as I know is rather reliable. Also, blitter
> and bsd rings can't launch complex tasks from a single instruction
> (like 3D_PRIM on the render with complex or even infinite shaders).
>
> This fixes spurious gpu hang detection when running
> tests/gem_hangcheck_forcewake on snb/ivb.
>
> Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
--
Eugeni Dodonov
<http://eugeni.dodonov.net/>
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2011-11-27 17:58 [PATCH] drm/i915: check ACTHD of all rings Daniel Vetter
2011-11-27 18:24 ` Chris Wilson
2011-11-28 17:09 ` Eugeni Dodonov
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